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Nekonyancer

让我们来学习怎么玩 Lepidoptery !

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本教程的存在归功于:Nekonyancer
0000
Nekonyancer[img]https://x.boardgamearena.net/data/tutorials/img6785ee00a48d36.54660676.jpg[/img] Lepidoptery(鳞翅学)是关于蝴蝶和飞蛾的研究! 事实证明,最优的研究方式是——打牌! [green][tip] 此教程使用电脑体验观感更佳![/green]1maintitlebar_content000
Nekonyancer*Lepidoptery* 是一款混合了连线游戏和牌堆攀爬/清空机制的双人游戏。 玩家们会轮流从手牌中打出卡牌组合。 每个被打出的卡牌组合会允许玩家在棋盘上放置一枚棋子。 第一个[green]打完所有牌[/green]*或*在棋盘上[green]将4个标记连成线[/green]的玩家赢得游戏!2maintitlebar_content000
Nekonyancer每名玩家起始会有[green]*12张*[/green]手牌。 你需要*向下滚动页面*来检查我们的手牌。 如你所见,每张牌上面都有一个数字,范围从*1*到*10。*它们的颜色各不相同,但是颜色无关紧要。 每张卡上唯一重要的信息就是它的数字。3maintitlebar_content000myhand 3
Nekonyancer每名玩家都有一叠[red]*个人牌堆*[/red]用来抽取手牌。 [blue]在游戏开始时,每叠牌包括:[/blue] • 数字为*2-9*的牌每种各*4张。* • 数字为*1*和*10*的牌每种各*3张。*4deck_wrap_92143487000deck_wrap_92143487 6
Nekonyancer[blue]在我们的回合,我们必须执行以下行动之一:[/blue] • *打出*一个组合并在棋盘上放置一个标记。 或者 • *跳过*并刷新卡牌。5maintitlebar_content000
Nekonyancer[red]*这里*[/red]是打出组合的区域。 现在这个方框里是空的,这意味着我们必须*领出。* 如果我们正在领出,且我们的卡牌能够打出,那我们必须*打出。*我们不能跳过。6played_card_container000played_card_container 1
Nekonyancer为了出牌,我们必须在手牌中选择一些以满足下列[blue]五种有效牌型[/blue]之一: *• 三张顺子* (3张数字相连的牌) *• 两张顺子* (2张数字相连的牌) *• 单张* (1张单独的牌) *• 对子* (2张数字相同的牌) *• 三条* (3张数字相同的牌) 这些牌型都在棋盘上显示出来了。 [img]https://x.boardgamearena.net/data/tutorials/img6785ee00c60436.15775548.jpg[/img]7maintitlebar_content000
Nekonyancer让我们先从三张顺子开始。 *选择指示的牌。 然后点击页面上方的[green]“打出所选牌”[/green]!*8myhand_item_70010myhand_item_35 16 myhand_item_43 16 myhand_item_70 16
Nekonyancer*很好!* 每当我们打出一个组合,我们的在[green]*这一行*[/green]的玩家标记都会移动,来记录我们所打出的牌型。 在当前情形下,我们打出了一组*三张顺子*,所以我们的标记移动到了*三张顺子*的那一列。1combination_cell_92143487_56732b56ec3a9200combination_cell_92143487_0 3 combination_cell_92143487_2 3 combination_cell_92143487_3 3 combination_cell_92143487_4 3 combination_cell_92143487_5 3 player_combination_92143487 3
Nekonyancer然后我们在那一列从下往上的[blue]*第一个可用位置*[/blue]放置了一个标记。 通过这样的方法,我们正试图将*四个标记连成线*! 连线可以是横线、竖线或者斜线。2disc_1_66732b56ec3a9200disc_1_6 2
Nekonyancer现在是对手的回合了! 再一次的,TA可以*打出*一个组合或者*跳过。* 但因为目前[red]*场上*[/red]已经有一个卡牌组合了,TA还需要遵循一些额外的规则。3played_card_container6732b56ec3a9200played_card_container 1
Nekonyancer玩家们只能在所希望打出的卡牌组合能*击败*前一个卡牌组合时才能打出。 为此,必须满足以下条件之一: · 新组合中最低的牌比上一个组合的最低牌*更高*。 *或者* · 新组合的最低牌与先前组合*相同,*但新的组合有更多张牌。 [blue]让我们看看TA要打出什么吧![/blue]4maintitlebar_content6732b56ec3a9200
Nekonyancer[red]TA打出了一个2的对子![/red] 这一打发可行是因为这个组合的最低牌*(2)*要高于先前组合的最低牌*(1)。* [green]两个组合的类型不同也没有关系![/green]1played_card_container6732b580701d100played_card_container 1
Nekonyancer[green]现在又轮到我们了![/green] 但在我们决定之前,我还需要提醒几条额外的*限制*。2myhand_item_426732b580701d100
Nekonyancer前述的限制仍然有效 - 我们打出组合的最低牌在现在的情况下需要是2或更高 - 而更进一步的,我们不能打出和*我们的上一个回合*相同的组合类型,该类型下标有[red]*这个标记。*[/red] 我们上一回合打出了一个三张顺子,所以我们这回合不能再次打出一个三张顺子了!3player_combination_921434876732b580701d100player_combination_92143487 1
Nekonyancer最后,如果某种类型的竖栏完全填满了,我们也不能打出这种类型的组合。 例如,如果[blue]*这一竖栏*[/blue]全部被棋子填满了,我们就不能再打出任何两张顺子的组合了。4cell_3_36732b580701d100cell_2_1 2 cell_2_2 2 cell_2_3 2 cell_2_4 2 cell_2_5 2 cell_2_6 2
Nekonyancer我了解这里有不少内容需要消化。 我们将再玩几个回合,以便您可以更好地理解它们。 *打出一个6的对子。*5myhand_item_426732b580701d110myhand_item_17 16 myhand_item_42 16
NekonyancerTA用*7-8*击败了我们的*6-6,*这是一个两张顺子。 没问题. 我们也来打出一个两张顺子。 *打出8-9!*1myhand_item_136732b60ad51dc10myhand_item_13 16 myhand_item_57 16
Nekonyancer*很好!* 我们在慢慢的确保对第二横排的控制,同时确保[red]*这个对角线。*[/red]1cell_5_56732b61cefe8c00cell_3_4 1 cell_4_3 1 cell_1_6 1 cell_2_5 1
Nekonyancer我们的对手打出了一个10。 我想TA在试图强迫我们[red]*跳过!*[/red] 如果我们[red]*跳过,*[/red]场上的组合会被清空,而我们的对手会得到领出的机会来打出任何TA希望打出的牌。 [red]你认为这里我们可以跳过吗?[/red]1card_456732b624890ca00btnPassTurn 1
Nekonyancer[red]肯定不行! 好好看着棋盘![/red] 打出这个单张10让TA能够在[blue]*这里*[/blue]放置一枚棋子。如果我们跳过,TA就能紧接着领出一个[green]*三条*[/green]。 [blue]这样TA就能够在一行内连成四个棋子,从而赢下这一局游戏![/blue]2card_456732b624890ca00cell_3_6 2 cell_5_6 3
Nekonyancer[red]非常关键的一点就是,我们不能在这时跳过。[/red] 但我们怎样才能击败这张10? 10已经是最高的数字了,所以我们不能打出拥有更高数字的组合。3card_456732b624890ca00
Nekonyancer嗯,另一种击败组合的方法是打出一个拥有*相同最低牌*的组合,但这只有在我们的组合中的牌数比对手更多的情况下才是可行的。 在现在的情况下,我们必须得打出一个10的对子或三条,而我们手上仅有一张10. [green]等待! 我把我们的万能牌给忘了![/green]4card_456732b624890ca00
Nekonyancer每位玩家开始游戏时都有一张[green]*万能牌,*[/green]可用,它可以被当做1-10的任意数字。 注意它不能被用作单张;它只能被作为更大的组合的一部分来打出。6card_316732b624890ca00btnPlayCard 3 card_31 3
Nekonyancer这个[green]*万能牌*[/green]不是我们牌堆或手牌的一部分,所以打出它不会使我们向着出光手牌的目标更进一步。 但是,它能够带我们逃出这一困境! *选中[green]万能牌[/green]和我们的10。 [green]打出它们![/green]*7card_316732b624890ca10card_31 3 myhand_item_37 16
Nekonyancer太棒了! 我们对手不太可能击败这个组合! TA会需要使用三张10!1played_card_container6732b63bf155800
Nekonyancer[red]TA跳过了![/red] 无论何时当一名玩家跳过,两位玩家都从自己的牌堆中抽牌直至再次补齐12张。 另外,跳过的玩家可以重新拿回它的[green]*万能牌*[/green]。1maintitlebar_content6732b643494f100
Nekonyancer由于TA跳过了,我们必须再次领出。 我们可以打出任何希望的组合。 [blue]看看棋盘。 我们应该打出哪种组合?[/blue]2played_card_container6732b643494f100
Nekonyancer我们肯定得打出一个[blue]*三条*[/blue]来阻止我们的对手连出一排4个棋子。 好消息是我们手中有三张7! *打出这些7!*3myhand_item_716732b643494f110myhand_item_71 16 myhand_item_73 16 myhand_item_39 16
Nekonyancer[red]哇,我们对手又打出了一张10。[/red] 我们手里没有任何10了,而且我们也已经用掉了我们的万能牌。 看起来我们没办法击败这个组合。1card_306732b716ea5bc00played_card_container 1
Nekonyancer这些10牌非常强大,不是吗? 但别丧气! 记住,每个牌堆中只有*三*张10。 我们的对手只剩下一张了。 *点击顶部的[red]“跳过”[/red]。*2btnPassTurn6732b716ea5bc10btnPassTurn 1
Nekonyancer就像之前一样,每名玩家从牌堆中摸牌直至补齐12张。 另外,我们的[green]*万能牌*[/green]也得到了刷新! [blue]现在我们的对手将会领出...[/blue]1card_316732b721318bd00card_31 3
NekonyancerTA打出了8-9-10。 行,我们可以用9-9来击败这个组合。 虽然我在这局回放中犯了个错。 我用上了万能牌来打出9-9-9,浪费了我们的万能牌。 嘛也行! *打出9-9-9!*1myhand_item_566732b7491914f10card_31 16 myhand_item_56 16 myhand_item_25 16
Nekonyancer我们接近胜利了! *打出那张10!* 如果我们的对手手中没有剩下的那张10,TA就必须跳过!1myhand_item_246732b76011e5a10myhand_item_24 16
Nekonyancer[blue]TA再一次跳过了![/blue] TA在手持12张牌的情况下跳过了,这其实有些少见。 当这种情况出现时,玩家必须再抽一张牌。 这是唯一同时手持多于12张牌的方法。 我们得以再次领出! *打出1的对子!*1playercardcount_119413546732b77f6e8b610myhand_item_41 16 myhand_item_29 16
Nekonyancer我们完成了一个[red]*对角相连的4个棋子,*[/red]从而赢得了游戏!! 记住,我们也可以通过在对手之前,打出所有手中和牌堆里的牌来赢取胜利。1disc_4_36732b7878c8cf00disc_3_4 1 disc_4_3 1 disc_1_6 1 disc_2_5 1
Nekonyancer[green]我还有最后一件必须提到的事情。[/green] 当一个竖栏被棋子填满时,BGA会检查是否有玩家从而赢得了游戏。 如果仍然没有赢家出现,所有其他已经完全*填满*的竖栏会被整个*清空 -*上面的棋子会被全部移除。 因此,同一时间只会有一个填满的竖栏。2cell_5_36732b7878c8cf00
Nekonyancer感谢你完成这个Lepidoptery教程! 如果关于这个教程有任何疑问或评论,不要顾虑向*Nekonyancer*发送消息! 非常感谢... · *David Karesh*和*Srinivas Vasudevan*设计了这款游戏。 · *New Mill Industries* 发行这款游戏。 · *ufm*将其带到BGA上。 玩得愉快! :D3maingameview_menuheader6732b7878c8cf00
Nekonyancer

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Lepidoptery

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Designer: David Karesh, Srinivas Vasudevan

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Release 241109-0359

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Board Game Arena 174 Board Game Arena • Release 241106-1119 • Legal info • Terms of Use • Terms of Services • Privacy • Cookies π
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