开膛手杰克
在开膛手杰克中,两名玩家其中之一将扮演开膛手杰克,同时将是桌游中八位人物之一。这名玩家知道哪位人物是开膛手杰克,目标就是从街区中逃离,越快越好(或者在八个回合内避免被指控)。另一名玩家扮演一位独立的调查者(不代表桌游中的任何一个人物)并将要试图去猜测杰克的身份,但是他只能在游戏中做出一次指控!
每回合中,两位玩家移动角色,使用能力及把他们置于阴影或灯光下。当回合结束时,目击者将指出Mr. Jack近在眼前 — 即该角色处于灯光下或与其他角色相邻 — 或仍未可见 (独自藏于阴影中)。如此,侦探可以分辨出谁是无辜的。随着时间过去,侦探尽力排除疑犯,而Mr. Jack则尽力逃走。两位玩家都需要的是直觉,逻辑推理以及冷酷无情。
玩家人数: 2
游戏时长: 14 mn
复杂度: 3 / 5
在线上玩 开膛手杰克 以及 948 款其他游戏。
无需下载——直接在浏览器上玩.
与您的朋友以及来自世界各地的玩家一起.
免费。
在线上玩 开膛手杰克 以及 948 款其他游戏。
无需下载——直接在浏览器上玩.
与您的朋友以及来自世界各地的玩家一起.
免费。
玩法简介
For tips on how to play Mr Jack, see Tips_mrjack
Setup
- All characters are placed suspect side up on the board, along with manholes, lit gaslights and police cordons.
- Mr Jack draws an alibi. That is his identity.
- The rest of the alibis are placed in a stack next to the board.
- Mr Jack starts visible.
Game play
- On odd rounds, the detective starts first. On even rounds, Mr Jack starts first.
Choosing and using characters
- Draw 4 character cards from the deck and place them next to the board. On odd rounds, shuffle the deck first.
- The starting player chooses a character and activates their ability.
- Then the opposite player chooses two characters and activates their abilities one by one.
- Finally, the starting player activates the last ability.
- Sherlock Holmes: Move 1 to 3 spaces, then draw the first card from the alibi deck and look at it secretly.
- John Watson: Move 1 to 3 spaces then choose his final direction. All characters on the line (except Watson) are visible.
- John Smith: Move 1 to 3 spaces. Must move a lit gaslight before or after moving.
- Inspector Lestrade: Move 1 to 3 spaces. Must move a cordon before or after moving.
- Miss Stealthy: Move 1 to 4 spaces. May cross any hex while moving, but must stop on a street hex.
- Sergeant Goodley: Move 1 to 3 spaces. Must use 3 moves to move any characters towards him before or after moving.
- Sir William Gull: Move 1 to 3 spaces. May swap places with any other character instead.
- Jeremy Bert: Move 1 to 3 spaces. Must move a manhole cover before or after moving.
- Some special tiles have different effects. Obstacles cannot be crossed by anyone except Stealthy.
- Police cordons block exits from available to escaping. Manholes can be used to travel to another manhole if not covered.
Call for witnesses
- Then, Jack must declare whether he is visible. (He is visible if he is next to a gaslight or another character, or lit by Watson's torch.)
- According to his answer, the detective eliminates some suspects.
Shutting off a gaslight
- After that, some gaslights maybe shut off. Remove the lit token equal to the round number from the game.
End of the Game
- Once per game, the detective can move another character onto Jack and confront him. If the detective is right, they win. Otherwise, Jack wins.
- If Jack escapes when he was not visible at the start of the round, he wins. To escape, Jack must move their hidden identity off the board via one of the exits at the four corners of the board where a police cordon is not present.
- If eight rounds have passed and Jack is not caught, he wins.