A crowd of umbrellas crowds the streets of New York, and seen from the sky, the colors dance...
In Umbrella, each player orchestrates a "dance" of umbrellas in a street crossing. You start with a 4x4 square of umbrellas, with four each of four colors. One umbrella of each color starts in a "waiting zone" to your left and right (with these being shared with the players sitting in those directions), a "waiting zone" in the center of play (shared by all players), and a "waiting zone" below your personal game board (only for you). Start with two stacks of two figure tiles on your game board. Each figure tile shows you an arrangement of umbrellas in a single color that you want to create on your board.
On a turn, take an umbrella from an adjacent waiting zone, then slide it onto your game board from the direction of that area, pushing out an umbrella into the waiting zone on the opposite side. If you have created a unicolor umbrella arrangement that matches a visible figure tile on your board, place a scoring token on an empty space of the matching color on your scoreboard, then pass the figure tile to the player on your left; they place this tile on their board in the first empty figure space, rotating the tile to match the depicted orientation.
Continue taking turns in clockwise order until a player has no figure tiles in front of them, a player has ten scoring tokens on their scoreboard, or a player empties the pool of scoring tokens by taking the final one. Each other player takes one turn, then everyone scores their points: 2 points per scoring token, a variable number of points for groups of tokens (which differs per scoreboard), and points based on the number of umbrellas in their personal waiting zone.
Umbrella is easy to get to the table, easy to teach or learn, and easy to start by clicking the game link below:
https://boardgamearena.com/gamepanel?game=umbrella
Thanks to the Lumberjack Studio team, and the game designers Flavien Dauphin & Benoit Turpin, we are proud to host the game on our platform. Let's mention the excellent work done by Moof for the development of the game.
And that's it for your Monday release ;)
Until Wednesday, take care and play fair!
雨伞:在雨中歌唱!
纽约街头挤满了遮阳伞,从天空望去,五彩斑斓……
在 雨伞 中,每个玩家在街道交叉口组织一场雨伞“舞蹈”。您从 4x4 的雨伞方块开始,四种颜色各有四把。每种颜色的雨伞分别位于您左侧和右侧的“等候区”(与坐在这些方向的玩家共享)、游戏中心的“等候区”(所有玩家共享)和您个人游戏板下方的“等候区”(仅供您使用)。从游戏板上的两叠两个图形方块开始。每个图形方块都显示您想要在板上创建的单一颜色的雨伞排列。
每轮,从相邻的等待区拿一把雨伞,然后从该区域的方向将其滑到游戏板上,将雨伞推到另一侧的等待区。如果您已经创建了与板上可见图形块相匹配的单色雨伞排列,请在记分板上匹配颜色的空白处放置一个计分标记,然后将图形块传递给您左边的玩家;他们将这块牌放在他们板上的第一个空白图形空间中,旋转牌以匹配描绘的方向。
继续按顺时针方向轮流,直到玩家面前没有图形块,玩家的计分板上有十个得分标记,或者玩家通过拿走最后一个标记清空得分标记池。其他每个玩家轮流一次,然后每个人都得分:每个得分标记 2 分,每组标记可获得可变数量的分数(每个计分板不同),以及根据他们个人等待区中的雨伞数量获得分数。
雨伞这个游戏很容易上手,很容易教或学,只需点击下面的游戏链接即可轻松开始:
https://boardgamearena.com/gamepanel?game=umbrella
感谢 Lumberjack Studio 团队以及游戏设计师 Flavien Dauphin 和 Benoit Turpin,我们很荣幸能在我们的平台上托管这款游戏。让我们提一下 Moof 为游戏开发所做的出色工作。
这就是为您的周一发布的内容 ;)
直到星期三,祝您玩得愉快的同时保证公平竞争!
Age of Innovation is a standalone game set in the world of Terra Mystica.
Twelve factions, each with unique characteristics, populate this world of varying terrains. Here you will compete to erect buildings and merge them into cities. Each game allows you to create new combinations of factions, homelands, and abilities so that each game isn't the same as another.
You control one of these factions and will terraform the game map's terrain into your homelands where you can erect your buildings. Proximity to other factions may limit your expansion, but it also gains you significant advantages in the game. This tension adds to the appeal of the Terra Mystica series.
Upgrade your buildings to gain valuable resources such as tools, scholars, money, and power. Build schools to advance in different sciences and collect books, which you can use to make innovations. Build your palace to gain a powerful new ability or build workshops, guilds, and universities to complete your culture.
Success in this game requires balancing focus on both short-term and long-term goals while making the most of available bonuses. Understanding the interconnected systems is crucial, and each playthrough sharpens your strategy and approach to achieving your objectives. Despite its complexity, the game design never feels overwhelming or overly complicated.
On your turn, you perform a single action, usually involving paying for something and receiving the corresponding benefit. Occasionally, you'll stumble upon satisfying combos, but this isn't a "combo-centric" game, making such moments simple and straightforward to handle.
You don't know Terra Mystica? That's fine! The game has its very own tutorial available, and you can find more information by clicking the link below:
https://boardgamearena.com/gamepanel?game=ageofinnovation
We would love to send some love to the Feuerland Spiele team, as well as to Helge Ostertag - the game designer - who allowed this game to reach your lovely board game platform!
Also, most of the kudos must be sent to Rincevent123 who coded and developed this entire game for BGA. It's such a big game, he deserves our bravos!
And that's it for your Wednesday Release Time!
What's coming around the corner?
Be there next week to discover it.
Until then, as always:
Take care and play fair!
大创造时代:一款神秘大地游戏
大创造时代 是一款以 神秘大地 世界为背景机制的独立游戏。
十二个派系各有特色,分布在这个地形各异的世界。在这里,你们将竞相建造建筑物并将其合并成城市。每场游戏都允许您创建新的派系、家园和能力组合,因此每场游戏都各不相同。
您控制着其中一个派别,并将游戏地图上的地形改造成您的家园,您可以在那里建造建筑。 与其他派系的接近可能会限制您的扩张,但也会让您在游戏中获得显著优势。 这种紧张关系更增添了神秘大地 系列的吸引力。
升级您的建筑以获得宝贵的资源,例如工具、学者、金钱和能力。建造学院以推动不同科学的发展并收集书籍,您可以使用这些书籍进行创新。建造您的宫殿以获得强大的新能力,或建造工坊、行会和大学以完善您的文化。
要想在这款游戏中获胜,需要在充分利用现有奖励的同时兼顾短期目标和长期目标。了解相互关联的系统至关重要,每次游戏都会磨练您的策略和实现目标的方法。尽管游戏设计很复杂,但从不让人感到不知所措或过于复杂。
轮到你时,你可以执行一个动作,通常是支付某项费用并获得相应的收益。偶尔,你会偶然发现令人满意的组合,但这不是一款“以组合为中心”的游戏,因此这类时刻的处理非常简单直接。
你还不知道神秘大地?没关系! 游戏有自己的教程 ,你可以点击以下链接了解更多信息:
https://boardgamearena.com/gamepanel?game=ageofinnovation
我们希望向Feuerland Spiele团队以及游戏设计师Helge Ostertag表达我们的喜爱,他们让这款游戏登上了您可爱的BGA游戏平台!
此外,大部分荣誉都应归功于为 BGA 编写和开发了整款游戏的 Rincevent123。如此出色的一款游戏,他值得我们喝彩!
这就是属于您的周三发布时间!
转角处会发生什么?
下周去探索。
到了那时,一如既往:
保重并公平竞争!
In each round, players will draw 3 cards, choose one to place in their sanctuary, and pass the remaining cards to the next player in a simple drafting phase. Each card features 4 biomes, each containing an animal. When placing a card, you must cover at least one existing biome in your sanctuary. Keep in mind that your sanctuary cannot exceed a 6 x 6 grid.
The game introduces a unique set of scoring objectives each time you play. However, only specific objectives will apply during each round, challenging you to adapt your sanctuary design as the game progresses to maximize your points.
After 5 rounds, the player with the highest score claims victory and earns the title of ultimate sanctuary designer!
It's simple, smart and easy to play, so why not have a look at it first through the included tutorial before diving to the game details? Click below to discover more about it:
https://boardgamearena.com/gamepanel?game=nimalia
This game is brought to you thanks to La Boîte de Jeu team, and the help of the game designer William Liévin. Let's also celebrate the great development for Board Game Arena done by Mizutismask: she made it so you should be able to play from any devices, anywhere in the world.
There are plenty of good reasons to play this title, but the best one is to try it yourself.
Then you can comment below on what you liked about the game.
What if you don't? Easy, just wait for the next Wednesday for more games ;)
Until then, take care and play fair...
NIMALIA:让我们为你的动物建造家园!
在每个回合中,玩家将抽取 3 张卡牌,选择一张放在他们的庇护所中,并在简单的选拔阶段将剩余的卡牌传递给下一位玩家。每张卡牌都有 4 个生物群系,每个生物群系都包含一种动物。放置卡牌时,您必须覆盖庇护所中至少一个现有的生物群系。请记住,您的庇护所不能超过 6 x 6 的网格。
每次玩游戏时,游戏都会引入一组独特的得分目标。但是,每轮只适用特定目标,挑战您在游戏过程中调整庇护所设计以最大化您的分数。
5 轮之后,得分最高的玩家将获得胜利并获得终极庇护所设计师的称号!
它简单、智能且易于玩,所以为什么不在深入了解游戏细节之前先通过附带的教程查看它? 单击下面以了解更多信息:
https://boardgamearena.com/gamepanel?game=nimalia
这款游戏由 La Boîte de Jeu 团队和游戏设计师 William Liévin 共同开发。让我们也庆祝 Mizutismask 为Board Game Arena所做的巨大开发:她让您可以在世界任何地方使用任何设备玩游戏。
玩这个游戏有很多好的理由,但最好的理由是亲自尝试一下。
然后您可以在下面评论您喜欢该游戏的哪些方面。
如果没有呢?很简单,等到下周三再玩更多游戏就行 ;)
在此之前,请多保重并公平竞争……
Akropolis Athena is an expansion of the Akropolis base game, set in the Ancient Mediterranean where architects compete to build prestigious cities. The theme revolves around gaining the favor of Athena, the goddess of wisdom, war, and artisans, to earn riches and honor.
In this game, players must use their skills to complete specific Construction cards by building layouts within their cities that match the cards. As players complete these cards, they can acquire parts of the Statue of Athena and gain Mini-tiles to enhance their cities. The goal is to strategically build your city while completing these Construction cards to gain additional points and advantages.
The game integrates the core rules of the AKROPOLIS base game with the added challenge of completing Construction cards. Each architect can complete each Construction card only once and must manage their resources and placements carefully to maximize their points.
The game concludes when there is only one tile left in the Construction Site and all the stacks have been used. Points are counted as usual, but players who have completed the Statue of Athena gain extra points for their Stones, adding a layer of strategic depth to the gameplay. The ultimate goal is to have the most prestigious city by the end of the game, as determined by the accumulated points.
Discover it right now by clicking the link below:
https://boardgamearena.com/gamepanel?game=akropolis
That's it for this Friday Expansion!
Until Monday, take care and play fair!
扩展 - 雅典卫城:雅典娜:竞争、建设、赢得雅典娜的青睐。准备好创造历史了吗?
雅典卫城:雅典娜是雅典卫城基础游戏的扩展版,游戏以古代地中海为背景,建筑师们竞相建造著名的城市。游戏主题围绕着获得智慧、战争和工匠女神雅典娜的青睐,从而赢得财富和荣誉。
在这款游戏中,玩家必须运用自己的技能完成特定的建筑卡牌,在自己的城市中建造与卡牌相匹配的布局。当玩家完成这些卡牌时,他们可以获得雅典娜雕像的一部分,并获得迷你牌来增强他们的城市。游戏的目标是在完成这些建筑卡牌的同时,战略性地建设自己的城市,以获得额外的分数和优势。
该游戏融合了《雅典卫城》基础游戏的核心规则,并增加了完成建筑卡牌的挑战。每张建筑卡每位建筑师只能完成一次,必须谨慎管理资源和摆放位置,以最大限度地提高分数。
当建筑工地上只剩下一块砖块,且所有砖块都用完时,游戏结束。分数照常计算,但完成雅典娜雕像的玩家会因其石头而获得额外分数,为游戏增添一层战略深度。最终目标是在游戏结束时拥有最负盛名的城市,由累积的分数决定。
点击以下链接立即发现它:
https://boardgamearena.com/gamepanel?game=akropolis
这就是周五扩展的全部内容!
直到星期一,请多保重并公平竞争!
Since the beginning of time, gnomes have been the humble caretakers of nature. In secret, they emerge from their underground homes to maintain meticulous rings of mushrooms known to the human folk as "fairy rings". But the work must be done quickly because as soon as a mushroom path is finished, the mushrooms are ready for picking. Who will be the cleverest gnome and harvest the most mushrooms by the end of the season?
Gnome Hollow is a spatial, tile-placement, worker-placement game in which you grow a tabletop garden of mushrooms and flowers. Every piece is a hand-painted watercolor that captures the whimsical feel of gnomes and nature. Turns are deceptively simple: Players place tiles into the garden, and move a gnome to take a single action on their turn. Come to Gnome Hollow and experience a peaceful garden, the thrill of competing to harvest buckets of mushrooms, and the reward of gathering in all your shiny treasures!
· Immerse yourself in Gnome Hollow, a captivating fun strategy game where players cultivate a vibrant garden of mushrooms and flowers using strategic tile and worker placement mechanics.
· Harvest valuable mushrooms by completing intricate rings, select rewarding bonuses, and sell your mushrooms at the market for the shiniest treasures for points in the hollow.
· Enjoy automatic score calculation on player boards, ensuring smooth game play and allowing you to focus on strategic decisions and garden development.
Note that the game is listed for the "Toy of the year award". Let's cross fingers! You can vote too ;)
Yes it has everything you can think of. The only thing to know is if you are ready to start it now by clicking the link below (and have a look at the easy to read rules):
https://boardgamearena.com/gamepanel?game=gnomehollow
There's a lot going on, and the game is pretty close to the original tabletop one, thanks to the work done by BanBan to adapt and develop it for Board Game Arena.
Let's mention the ones who allowed this to happen on our platform, the game designer Ammon Anderson and the team from The Op Games publishing.
That's it for your Wednesday dose of Board Game!
Try it now from your device, and let's discover a cool novelty today.
Until next week, take care and play fair!
GNOME HOLLOW:全是蘑菇!
自古以来,地精们就是大自然的谦逊守护者。他们秘密地从地下的住所出来,精心维护着蘑菇圈,人类称之为“仙女圈”。但这项工作必须迅速完成,因为一旦蘑菇路径完成,蘑菇就可以采摘了。谁会是最聪明的地精,并在季节结束时收获最多的蘑菇?
Gnome Hollow 是一款空间、瓷砖放置、工人放置的游戏,您可以在其中种植蘑菇和鲜花的桌面花园。每一块都是手绘水彩画,捕捉了侏儒和大自然的奇思妙想。回合看似简单:玩家将瓷砖放入花园,并移动侏儒以在轮到他们时采取单一行动。来到 Gnome Hollow,体验宁静的花园,体验争夺一桶桶蘑菇的刺激,以及收集所有闪亮宝藏的奖励!
· 沉浸在 Gnome Hollow 中,这是一款引人入胜、趣味十足的策略游戏,玩家可以使用战略性的瓷砖和工人安置机制培育出一个生机勃勃的蘑菇和鲜花花园。
· 通过完成复杂的环来收获有价值的蘑菇,选择奖励奖金,然后在市场上出售蘑菇,换取最闪亮的宝藏,以获得空洞中的积分。
· 享受玩家板上的自动得分计算,确保游戏流畅,并让您专注于战略决策和花园发展。
请注意,该游戏被列入 “年度玩具奖”。让我们祈祷吧!您也可以投票 ;)
是的,它有您能想到的一切。唯一需要知道的是,您是否准备好立即开始,只需单击下面的链接即可(并查看易于阅读的规则):
https://boardgamearena.com/gamepanel?game=gnomehollow
该游戏包含很多内容,并且非常接近原版桌面游戏,这要归功于 BanBan 为Board Game Arena改编和开发该游戏所做的工作。
让我们提到那些允许这种情况在我们的平台上发生的人,游戏设计师Ammon Anderson和The Op Games出版团队。
这就是您周三的棋盘游戏的全部内容!
现在就从您的设备上尝试一下,让我们今天发现一个很酷的新奇事物。
下周见,保重,公平竞争!
Welcome to the Ratcity Casino! Here, rats, weasels and rodents of all kinds gather to play Ratjack. Paws are sweaty, whiskers are quivering, the cards are dealt...it's your turn to play.
Each deck in Ratjack has twelve cards with values from 1 to 12, each with a special ability. A central draw pile is created by shuffling together as many decks as the number of players. Players start with a card face down in front of them and a single card in hand. On their turn, they draw a single card from the central deck, then:
- Play a card face down in front of them,
- Play a card face up in front of them and activate its ability, or
- Discard a card to flip over one of their face-down cards and activate its ability.
At any point in the game, a player with more than 25 in value in front of them is taken out. Card abilities are interactive effects that allow players to manipulate cards and their value. Players earn points by taking out their opponents- try to be the last player standing or reach 25 exactly!
You can discover now this very original game based on BlackJack by clicking the link below:
https://boardgamearena.com/gamepanel?game=ratjack
We would love to thank the team from Studio H and the game designers Mathieu Can & Maxime Mercier, the game designers, for their authorization to bring the game to the platform.
Let's also celebrate the fantastic work done by Galeelox who developed this title on Board Game Arena!
That's it for today,
Have a wonderful week, and see you on Wednesday for more games!
As always, take care and play fair...
RATJACK:二十一点的精髓,带有现代风格和玩家互动。
欢迎来到 Ratcity 赌场!这里聚集着各种各样的老鼠、黄鼠狼和啮齿动物,玩 Ratjack。爪子汗流浃背,胡须颤抖,牌已发……轮到你玩了。
Ratjack 中的每个牌组都有十二张牌,牌值从 1 到 12,每张牌都有特殊能力。将与玩家人数相同的牌组洗牌,即可形成中央抽牌堆。玩家开始时面前有一张牌面朝下,手中有一张牌。轮到他们时,他们从中央牌组抽一张牌,然后:
- 在他们面前打出一张牌,牌面朝下,
- 在他们面前打出一张牌并激活其能力,或者
- 丢弃一张牌来翻开一张面朝下的牌并激活其能力。
在游戏中的任何时候,前面有价值超过 25 的玩家都会被淘汰。卡牌能力是一种互动效果,允许玩家操纵卡牌及其价值。玩家通过淘汰对手来获得积分 - 尝试成为最后一个站着的玩家或恰好达到 25!
现在,您可以通过点击以下链接探索这款基于 BlackJack 的原创游戏:
https://boardgamearena.com/gamepanel?game=ratjack
我们非常感谢Studio H团队以及游戏设计师Mathieu Can & Maxime Mercier授权将该游戏引入该平台。
让我们也庆祝 Galeelox 在Board Game Arena上开发这款游戏所做的出色工作!
今天就到这里,
祝您度过美好的一周,周三再见,还有更多比赛!
一如既往,保重并公平竞争……
In Sky Team: Turbulence, terrible weather conditions and technical incidents will be the order of the day for your landings.
Take your seat in the cockpit and test your skills in 20 scenarios that are even more demanding! Turbulence introduces new rules and new modules, such as Turbulence, Low Visibility, and Alarms, that will add depth and diversity to your Sky Team base game.
Now boarding for such wonderful destinations as Beijing, Madrid, Warsaw, Sydney, Cape Town, Kyiv, and Saint Martin.
Hang on to your seats. It is going to be a bumpy ride!
Turbulence is an expansion for the co-operative two-player game Sky Team and you can try it now by clicking the link below:
https://boardgamearena.com/gamepanel?game=skyteam
Enjoy and see you on Monday for more games!
天合小队:湍流 - 2024 年度最佳游戏 扩展现已推出!
在天合小队:湍流里,恶劣的天气条件和技术事故将成为您着陆时的主旋律。
坐进驾驶舱,在 20 个更加苛刻的场景中测试您的技能!湍流 引入了新规则和新模块,例如湍流、低能见度和警报,这将为您的天合小队基础游戏增加深度和多样性。
现在可飞往北京、马德里、华沙、悉尼、开普敦、基辅和圣马丁等美妙目的地。
坐稳你的座位。这将是一次颠簸的旅程!
湍流是双人合作游戏天合小队的扩展,您可以点击以下链接立即尝试:
https://boardgamearena.com/gamepanel?game=skyteam
尽情享受吧,周一再见,还有更多比赛!
In Odin, you want to empty your hand as quickly as possible, sending all your Vikings out into the world.
The game lasts several hands, with each hand consisting of one or more rounds. The deck contains cards in six suits, each numbered 1-9, and each player starts with a hand of nine cards.
The lead player for the hand lays a single card on the table. The next player either passes (but can play on a future turn) or plays the same number of cards (or one more than that number) with a higher value. When you play two or more cards, the cards must be the same number or color, and the value of these cards is created by placing their digits in order from high to low. For example, if you play a blue 3 and blue 6, their value is 63, not 36. When you play and are not the lead, you must take one of the cards from the previous play into your hand, then discard the rest.
Play continues around the table until either a player is out of cards, which ends the round immediately, or all players have passed in succession. In the latter case, discard the last cards played; whoever played these cards lays a single card to start a new round. Alternatively, if the lead player has cards in hand of a single suit or number, they play all of these cards at once to end the hand. When a hand ends, each player scores 1 point for each card they still hold.
If no player has at least 15 points, shuffle the deck and start a new hand. If someone does have 15 or more points, whoever has the fewest points wins.
It's a fast-paced game for 2 to 6 players you can all learn in a few minutes through the available amazing tutorial, and available to play right now on our platform by following the link below:
https://boardgamearena.com/gamepanel?game=odin
Let's thank the HELVETIQ team for bringing this title to our platform, with the help of the amazing game designers Yohan Goh, Hope S. Hwang and Gary Kim!
Also, we should send our warmest regards to fenadoruk who developed it for Board Game Arena.
The game looks awesome on any device and you can play it well from any device.
That's it for today's release.
What will come next? Can you guess?
Until next week, play fair and take care!
奥丁:瓦尔哈拉崛起!
在《奥丁》中,你想尽快清空你的手牌,将你所有的维京人送往世界各地。
游戏持续几局,每局包含一轮或多轮。牌堆包含六种花色的牌,每种花色编号为 1-9,每个玩家开始时手上有九张牌。
领先玩家在桌上放一张牌。下一位玩家要么放弃(但可以在下一轮出牌),要么出相同数量(或多出一张)但价值更高的牌。当您出两张或多张牌时,牌必须具有相同的数字或颜色,这些牌的价值由从高到低的顺序排列数字决定。例如,如果您出蓝色 3 和蓝色 6,它们的价值是 63,而不是 36。当您出牌但不是领先者时,您必须将前一张牌拿入手中,然后丢弃其余牌。
游戏继续在桌子周围进行,直到有玩家没有牌(立即结束该回合)或所有玩家都连续出牌。在后一种情况下,丢弃最后打出的牌;打出这些牌的玩家打出一张牌开始新回合。或者,如果领先玩家手中只有一种花色或数字的牌,他们会一次打出所有这些牌来结束该局。当一局结束时,每个玩家每手上还持有一张牌,即可获得 1 分。
如果没有玩家的分数达到 15 分,则洗牌并开始新一轮游戏。如果某人的分数达到或超过 15 分,分数最少的玩家获胜。
这是一款适合 2 到 6 名玩家的快节奏游戏,你们都可以通过现有的精彩教程在几分钟内学会,并且可以通过以下链接立即在我们的平台上玩:
https://boardgamearena.com/gamepanel?game=odin
让我们感谢HELVETIQ团队在出色的游戏设计师Yohan Goh、Hope S. Hwang 和 Gary Kim的帮助下将这个游戏带到我们的平台上!
此外,我们应该向为Board Game Arena开发该应用的 fenadoruk 致以最诚挚的问候。
该游戏在任何设备上看起来都很棒,并且您可以在任何设备上玩它。
这就是今天的发布内容。
接下来会发生什么?你能猜到吗?
直到下周,公平竞争,保重!
With three games being released today, all published by Mandoo, it is up to you to decide which one is the best for your gaming time!
1) THE YELLOW HOUSE
Van Gogh and Gauguin debate what is important for drawing. It is a very special climbing game for two players. You must play one card from the elements that have not yet been played this trick among the four elements: money, inspiration, passion, and skill. If the value of that element is low, you must play additional cards to increase its value before playing one card. The player who goes out first scores the last card played and wins the round. Win the game by winning three rounds first or by scoring the same element twice.
Ready to play as a famous painter? This game, designed by Geonil, is available for you! Join a game right now by clicking the link to the game page:
https://boardgamearena.com/gamepanel?game=theyellowhouse
2) CAPYBARA'n'CAPYBARA
Capybaras love to eat pumpkins. You will need the help of the baby monkey walking above to pick up the pumpkins that the capybaras like to eat. You, the players, play as capybara bosses, aiming to line up your capybaras well to earn lots of pumpkins!
In Capybara, you will form a line of capybaras to score Pumpkin cards. You will move the baby monkey above the row of capybaras to carry out different actions. You gain Capybara cards by moving the baby monkey forward to the left, gaining capybaras for the number of spaces moved.
You can also score Pumpkin cards by forming a row of capybaras that meet the Pumpkin scoring conditions, moving the monkey to the left to score them.
Fond of capybaras? You can try this game by Hisashi Hayashi right now from your browser:
https://boardgamearena.com/gamepanel?game=capybarancapybara
3) GIRAFFE RAFFE
Hungry giraffes gather under apple trees, all craving apples!
You lead a herd of them to gather fruit... but you always have to go higher and higher until you cannot anymore!
In this game, you must play cards or spend Apple tokens and if you cannot, you are the sole loser of the game. Be sure to lead your herd to the right trees!
Another game by Hisashi Hayashi that you can join by gently typing the link below:
https://boardgamearena.com/gamepanel?game=girafferaffe
That's it for this Mandoo day release!
We would like to fondly thanks the Mandoo team as well as for Moof, the developer who adapted all of these games for Board Game Arena.
Enjoy the games, let us know which one you prefer, and as always...
Take care and play fair!
黄房子、水豚、卡皮巴拉和长颈鹿:今天是曼都节!
今天将发布三款游戏,均由 Mandoo 发行,由您来决定哪一款游戏最适合您的游戏时间!
1)黄房子
梵高和高更争论什么对绘画来说是重要的。这是一个非常特别的双人攀爬游戏。你必须从四个元素中尚未打出的元素中打出一张牌:金钱、灵感、激情和技能。如果该元素的价值较低,则必须打出额外的牌来增加其价值,然后再打出一张牌。最先出牌的玩家将获得最后打出的牌并赢得该回合。先赢三轮或两次获得相同元素的分数即可赢得游戏。
准备好扮演著名画家了吗?这款由 Geonil 设计的游戏现已推出!点击游戏页面链接,立即加入游戏:
https://boardgamearena.com/gamepanel?game=theyellowhouse
2)水豚
水豚喜欢吃南瓜。你需要上方行走的小猴子的帮助来捡起水豚喜欢吃的南瓜。玩家们扮演水豚老大,目标是将水豚排好队,以赢得大量南瓜!
在 Capybara 中,您将排成一排水豚来获得南瓜卡。您将移动小猴子到水豚行上方以执行不同的操作。您可以通过将小猴子向前移动到左侧来获得水豚卡,移动的空格数越多,获得的水豚就越多。
您还可以通过排成一排符合南瓜得分条件的水豚来为南瓜卡得分,然后将猴子向左移动以给它们得分。
喜欢水豚吗?现在您可以在浏览器中试玩 Hisashi Hayashi 制作的这款游戏:
https://boardgamearena.com/gamepanel?game=capybarancapybara https://boardgamearena.com/gamepanel?game=capybarancapybara
3) 长颈鹿拉菲
饥饿的长颈鹿聚集在苹果树下,都渴望吃苹果!
你带领一群人去采摘果实……但你必须一直走得越来越高,直到走不动为止!
在这个游戏中,你必须打牌或花费苹果代币,如果你不能,你就是游戏的唯一失败者。一定要带领你的牛群找到正确的树!
Hisashi Hayashi 的另一款游戏,您只需输入以下链接即可加入:
https://boardgamearena.com/gamepanel?game=girafferaffe
这就是本次 Mandoo 日发布的全部内容!
我们要衷心感谢 Mandoo 团队以及将所有这些游戏改编为Board Game Arena开发商 Moof。
享受游戏,让我们知道您更喜欢哪一个,一如既往......
小心并公平竞争!
Let's welcome this expansion that introduces:
- One new driver w/ all of the essential player specific components in orange (now allowing up to 7 racers)
- Two new maps (Japan & Mexico)
- New upgrade cards (introducing the purple drop- a different cooldown that allows the player to take a heat card from their discard pile and place it back into their engine)
- Submerged track sections (must spend an extra heat for downshifting gears in these sections)
- More heat, stress, championship, sponsorship, and event cards!
Improve your skills, master the game, play it or discover it from the link below:
https://boardgamearena.com/gamepanel?game=heat
火爆狂飙:暴雨来袭——不会再倾盆的下!
让我们欢迎这一扩展,它引入了:
- 一名新车手,配备所有必要的橙色特定赛车部件(现在最多允许 7 名赛车手)
- 两张新地图(日本和墨西哥)
- 新的升级卡(引入紫色水滴 - 不同的冷却方式,允许玩家从丢弃牌堆中取出一张热卡并将其放回引擎中)
- 淹没的轨道部分(在这些部分必须花费额外的热量来调档)
- 更多热度、压力、冠军、赞助和活动卡!
通过以下链接提高你的技能、掌握游戏、玩游戏或发现游戏: