Sicily, the 80s. The sun is high in the sky and you soak in the Mediterranean life. You sit a café terrace, savoring an espresso, watching the world go by. Life seems calm, almost idyllic. But appearances can be deceiving. Beneath this sunlit façade, the Cosa Nostra, in what is known as “The Great Mafia War,” is tearing through Sicily, leaving no family, town, or street untouched.
In La Famiglia: The Great Mafia War, you face off one another to take control of Sicily. Six distinct families are at your disposal, each offering different advantages, from ruthless enforcers to clever schemers.
The game rounds are divided into two phases. In the planning phase, you develop your abilities and bring fighters as well as secret orders to the board. In the combat phase, these orders are revealed and executed. Whoever best combines and coordinates its abilities will dominate as many regions as possible and, ultimately, Sicily.
Winner of the 2024 As d’Or Expert Game, La Famiglia is an intense area-control experience that offers a simple but innovative combat system where strategic planning is key to domination. Whether you’re a seasoned strategist or a newcomer (we have a tutorial for you), get a taste of mafia life where every move matters, and betrayal is always just around the corner.
https://boardgamearena.com/gamepanel?game=lafamiglia
Our gratitude goes to Maximilian Maria Thiel, the game designer, and the Boardgame Atelier family.** And we’d like to extend our thanks to LeSteffen and Tishanu for the BGA port.
This was your Wednesday "heavy" release!
No rings were kissed during the making of this article. Take care and play fair… or else.
La Famiglia:伟大的黑手党战争
八十年代的西西里岛。阳光灿烂,你沉浸在地中海的悠闲时光中。你坐在咖啡馆的露台上,品尝着浓缩咖啡,看着熙熙攘攘的人群。生活看似平静,近乎田园诗般美好。然而,表象往往具有欺骗性。在这阳光明媚的表象之下,被称为“黑手党大战”的科萨·诺斯特拉黑手党正在西西里岛肆虐,几乎每个家庭、城镇、街道都未能幸免。
在La Famiglia: The Great Mafia War里,你将面对另外的对手来试图控制西西里岛。共有6个独特的家族供你使用,从无情的执法者到聪明的阴谋家,每一个家族都将为你提供不同的特长。
游戏回合分为两个阶段。在规划阶段,玩家发展自身能力,并将战士和秘密指令部署到面板上。在战斗阶段,这些指令将被揭示并执行。能够最有效地组合和协调自身能力的玩家将尽可能多地占领区域,并最终征服西西里岛。
荣获2024年As d'Or专家级游戏大奖 ,《La Famiglia》是一款紧张刺激的区域控制游戏,它拥有简单却极具创新性的战斗系统,战略规划是制胜的关键。无论您是经验丰富的策略家还是新手(我们为您准备了教程) ,都能体验到黑手党式的残酷生活,每一步都至关重要,背叛随时可能发生。
https://boardgamearena.com/gamepanel?game=lafamiglia
我们衷心感谢游戏设计师 Maximilian Maria Thiel 和 Boardgame Atelier 团队。** 我们还要感谢 LeSteffen 和 Tishanu 移植了 BGA 版本。
这是你周三发布的“重磅”内容!
本文撰写过程中,没有任何戒指被亲吻。请注意安全,公平竞争……否则后果自负。
Congratulations to all participants and winners from Season 24!
What exactly is "the Arena?"
The Arena is the competitive mode on BGA. If you master a game and want to play it competitively, this is THE mode to use, so you can challenge the best players and get the most experience points.
The Arena is organized in seasons of 3 months each. Achievements are awarded to the best players at the end of each season.
To play in the Arena: select "Play" and then choose "Arena" instead of "Simple game."
Arena format and Gurus
In the previous seasons the gurus chose the game formats for the Arena: player number, options used, ...
We are very happy to see that this way of doing things contributed to making the Arena more popular: thank you to all gurus for their smart suggestions and their votes!
Rules updates
No Arena rules are changing this season. It does not mean we are 100% satisfied with how the Arena is running, but you seem to appreciate the current rules, so we want to keep them as they are for now. Find out more here.
Season 25 is NOW Launched.
The new Arena is now open for its new season.
Some Explanation About: Relegations
At the end of each season, after winners have been awarded, you are relegated.
League relegation is determined by the number of Arena leagues available for each game:
- For games with 6 leagues: Elite players are demoted to Gold, Diamond players to Silver, and everyone else to Bronze.
- For games with 5 or 4 leagues: Elite players are demoted to Silver, and everyone else to Bronze.
- For games with 3 or 2 leagues: Everyone is demoted to Bronze.
Note that some games might not follow these relegation rules, as we might have decided to adjust the number of leagues in between seasons.
It's up to you to find the way to the elite!
May the odds be ever in your favor!
You can find all changes to the Arena Game Formats here!
竞技场第25赛季:春季大扫除即将开启,欢迎来到新赛季!
祝贺第24赛季的所有参赛者和获奖者!
“竞技场”究竟是什么?
竞技场是BGA上的竞技模式。如果你精通某款游戏并想参与竞技,那么竞技场模式是你的不二之选,你可以挑战最优秀的玩家并获得最多的经验值。
竞技场比赛以赛季为单位进行,每个赛季持续3个月。每个赛季结束时,成绩最好的玩家将获得奖励。
要在竞技场中玩游戏:选择“玩游戏”,然后选择“竞技场”而不是“简单游戏”。
竞技场赛制和大师
在前几个赛季中,大师们 为竞技场选择了游戏赛制:玩家人数、使用的选项……
我们非常高兴地看到,这种做法有助于提升竞技场的受欢迎程度:感谢所有大师提出的宝贵建议和投下的宝贵一票!
规则更新
本赛季竞技场规则不会进行任何调整。这并非意味着我们对竞技场的运营状况完全满意,但鉴于大家似乎认可现行规则,因此我们决定暂时维持现状。了解更多详情请点击此处。
第25季现已上线。
新赛季的竞技场现已开放。
关于降级制度的说明
每个赛季结束时,在冠军产生后,你们就会降级。
位阶降级取决于每个游戏可用的竞技场位阶数量:
- 对于有6个位阶的游戏:精英玩家降级到黄金位阶,钻石玩家降级到白银位阶,其他所有玩家降级到青铜位阶。
- 对于有5个或4个位阶的游戏:精英玩家降级到白银位阶,其他所有玩家降级到青铜位阶。
- 对于有3个或2个位阶的游戏:所有玩家都会降级到青铜位阶。
请注意,部分比赛可能不遵循这些降级规则,因为我们可能会在赛季间调整位阶数量。
能否跻身精英之列,全凭你自己去开拓!
愿好运永远与你同在!
您可以在这里找到竞技场游戏赛制的所有更改!
Please Don’t Burn My Village is a competitive card game set in the Castle Panic universe, a world known for its frantic, cooperative defense against invading monsters. This time, however, the threat comes in a different form: a lone, cunning dragon is threatening to reduce every village in the kingdom to ashes! But he has a weakness: a taste for treasure and a willingness to negotiate.
You are a desperate villager trying to save your home and everyone is trying to outbid each other to win the dragon’s favor. What could have been a fully cooperative act to get rid of a dragon turned into a tense contest of greed.
Each round, you must decide what you are willing to give up to protect your village, balancing short-term survival against long-term strategy. Resources are limited and everyone is competing for the same outcome. Draw cards, manage your hand of treasures, and choose what to offer the dragon each round. The best bribe wins the dragon’s mercy, while everyone else risks losing their village.
Please Don’t Burn My Village mixes humor, tension, and social interaction. It’s not just about the cards you have, but how you use them. How far will you go to protect your village?
https://boardgamearena.com/gamepanel?game=pleasedontburnmyvillage
We’d like to thank Simon Weinberg, the game designer, as well as all the awesome villagers from Fireside Games for letting us borrow their dragon on BGA. We don’t say it enough but no game would exist here without the work of developers: thank you fenadoruk, the_FlyingSheep and Chezzik.
This was your Monday release!
Bribe boldly, bluff wisely, and when the dragon shows up, take care and play fair…
请不要烧毁我的村庄:保持冷静,喂饱巨龙!
请不要烧毁我的村庄是一款竞技卡牌游戏,故事设定在城堡恐慌的世界观中——这个世界以紧张刺激的合作防守、抵御入侵怪物而闻名。然而这一次,威胁以全新形式降临:一条狡诈的独行巨龙扬言要将王国里的所有村庄化为灰烬!但它有一个弱点:贪恋财宝,并且愿意与人谈判。
你是个绝望的村民,试图拯救你的家园,而每个人都在争相竞价以赢得龙的青睐。本可以完全合作地除掉一条龙的行动,却变成了一场紧张的贪婪较量。
每一轮,你都必须决定为了保护村庄愿意付出什么,在短期生存和长期战略之间寻求平衡。资源有限,所有人都在争夺同一个目标。抽取卡牌,管理你的宝物,并选择向巨龙献上什么。最丰厚的贿赂能赢得巨龙的怜悯,而其他人则面临失去村庄的风险。
请不要烧毁我的村庄融合了幽默、紧张和社交互动。游戏不只在于你的手牌,更在于你如何使用它们。你会付出多少去保护你的村庄?
https://boardgamearena.com/gamepanel?game=pleasedontburnmyvillage
我们要感谢游戏设计师Simon Weinberg,以及来自Fireside Games的村民们慷慨地让我们在BGA上借用他们的龙。我们总疏于表达感谢,但如果没有开发者们的辛勤付出,这款游戏根本不可能存在:感谢fenadoruk、the_FlyingSheep和Chezzik。
这是你的周一发布新闻!
大胆行贿,巧妙虚张声势,当恶龙现身时,务必小心谨慎,公平竞争……
You and your opponent face each other across the table. You each have a hand of cards representing your hero's powers, but absolutely no idea what the other person is about to play. The tension is so thick you could cut it with a knife. Both of you select a card, place it face down, and reveal them simultaneously. What happens next depends entirely on how well you read your opponent.
That's the Massive-Verse Fighting Card Game in a nutshell: a lightning-fast superhero duel powered by the acclaimed Pocket Paragons system, where every round is a tense psychological battle.
Each player picks one of eight Paragons from Image Comics' Massive-Verse and takes their six ability cards. Both players simultaneously choose and reveal an ability each round. If your card counters your opponent's, their card is nullified and you gain energy. Accumulate enough energy, and your Ultimate ability becomes available.
One last thing: if your opponent plays their Weapon while you Rest to recover your spent cards, you're instantly executed. Game over. Rest is necessary, but Rest is dangerous.
It’s a superhero duel where you and your opponent fight to the death, one great "read" at a time. Pick your Paragon and fight now! https://boardgamearena.com/gamepanel?game=massiveverse
A huge thank you to Brian McKay, the game designer, and everyone at Solis Game Studio for letting us add their game to BGA. And a very special shout-out to developers joezg and gorangatuzo for making it all come to life on the platform.
That’s it for this Wednesday!
Eight superheroes. One table. No turns. Just take care and play fair…
《Massive-Verse 格斗卡牌游戏》:想一想吧,对手,想一想!
你和对手隔着桌子面对面而坐。你们各自手持代表英雄能力的卡牌,却完全不知道对方即将打出什么牌。**现场的紧张气氛浓得几乎可以用刀切开。**你们各自选出一张牌,面朝下放置,然后同时翻开。接下来会发生什么,完全取决于你对对手的判断有多准确。
简而言之,这就是**《Massive-Verse 格斗卡牌游戏》**:一款基于广受好评的*《Pocket Paragons》*系统的极速超级英雄对决游戏,每一回合都是一场紧张刺激的心理战。
每位玩家从Image Comics的“Massive-Verse”中挑选八位“Paragons”中的一位,并领取其六张能力卡。每回合双方玩家同时各选择并展示一张能力卡。如果你的卡牌克制对手的卡牌,对手的卡牌效果将被抵消,而你将获得能量。当能量积累到一定程度时,你的终极能力即可发动。
最后一点:如果你在休息以回收已消耗的卡牌时,对手打出武器,你将立即被处决。游戏结束。休息是必要的,但休息也是危险的。
这是一场超级英雄对决,你和对手将通过一次次精彩的“读心”较量,展开生死决战。选择你的“典范”,立即开战! https://boardgamearena.com/gamepanel?game=massiveverse
非常感谢游戏设计师Brian McKay以及Solis Game Studio的全体成员,感谢他们允许我们将他们的游戏加入BGA平台。还要特别感谢开发者joezg和gorangatuzo,是他们让这款游戏在平台上焕发了生机。
周三的内容就到这里!
八位超级英雄。一张桌子。无需轮流。只要小心行事,公平竞争……
You know that feeling at the card table when you're holding a terrible hand and there's nothing you can do about it? Charuma has a very different philosophy: you bid for the hand you deserve.
In most trick-taking games, fate deals your cards and you play with what you get. In Charuma, you spend your hard-earned victory points to claim the cards you want. Every round begins with a dilemma: bid too little and you'll be playing catch-up with a weak hand; bid too much and you'll win the round but arrive at the next one bruised and depleted.
At the start of each round, groups of cards are placed face-up. Players take turns bidding their current score, their actual points, to grab one of these groups. Once everyone has secured their cards, the trick-taking phase begins. But here's the twist: each player also receives two hidden cards face-down, tucked underneath their visible hand. You can see most of what your opponents hold but you can never see everything.
Charuma is a trick-taking game unlike any other: bid for your hand, bluff with hidden cards, and find out if your reads are good enough to win.
https://boardgamearena.com/gamepanel?game=charuma
A huge thank you to Takashi Saito, the game designer, and the Darucat’s crew, and the BGA developer who brought Charuma to life on the platform. We couldn't do any of this without you!
This was you Monday release!
Half your hand is on the table. Half is a secret. All of it is a gamble. So take care and play fair…
查鲁玛:与自己竞价
你有没有过这样的经历:在牌桌上,你拿着一手烂牌,却无能为力?查鲁玛 的理念截然不同:你应该叫出你应得的牌。
在大多数吃墩游戏中,运气决定你的手牌,你只能用拿到的牌进行游戏。而在《查鲁玛》中,你需要花费辛苦积累的胜利点数来获取你想要的牌。每一轮开始时,你都面临着一个两难的抉择:叫牌太少,你将只能用一手弱牌追赶;叫牌太多,虽然能赢得这一轮,但下一轮开始你将因牌力耗尽而感到力不从心。
每轮开始时,会摆放几组牌,牌面朝上。玩家轮流出价,用自己当前的实际点数(即牌面点数)来抢夺其中一组牌。所有玩家都拿到牌后,就开始赢墩阶段。但这里有个特别之处:每位玩家还会收到两张隐藏的牌,牌面朝下,藏在他们露出的手牌下方。你可以看到对手的大部分牌,但无法看到全部。
查鲁玛是一款与众不同的扑克游戏:叫牌赢取你的牌,用隐藏的牌进行诈唬,看看你的判断是否足够准确以赢得比赛。
https://boardgamearena.com/gamepanel?game=charuma
非常感谢游戏设计师斋藤隆史、Darucat团队以及将查鲁玛带到平台上的BGA开发者们。没有你们,这一切都无法实现!
这就是本周一的游戏发布!
一半的手牌在桌上,另一半是秘密。这是一场倾注所有的赌博。所以小心行事,公平竞争……
Dice have always been at the heart of games because they introduce an element of both chance and unpredictability, but all the experiences you’ve shared with us, as well as our own, have made us realize that we need to be able to adapt the randomness of games: don’t let the dice dictate the outcome any longer! No roll of the dice should ever produce the same result several times in a row, and you’ll have a better chance of getting the face you want with 7 Wonder Dice.
Through millions of games played, we have been able to refine a roll model that naturally adapts to each game according to its rules: it cannot be identical between a game of Backgammon, Catan, King of Tokyo or Krosmaster Arena. This analysis was made possible using the famous ‘bga_rand’ function, which is used for every dice and card roll. It is this function, both obscure and misunderstood, that lies at the heart of your gaming experience and is mentioned in our FAQ (1).
Optimize your chances of winning in all dice games and beat your own records at Yahtzee.
SETUP
From the next update of our site, you will therefore be able to join game tables with different dice roll options:
- Smooth: to ensure a perfectly balanced distribution of results: a D6 will therefore have exactly as many 1s as 6s in your game (provided there are at least 6 dice rolls; beyond that, the results obtained cannot appear in excess). This should allow you to anticipate your next moves as effectively as possible.
- Beneficial: to force an extraordinary stroke of luck and frustrate your opponents. We do, however, recommend this option for cooperative games.
- Chaotic: to favor dice rolls that will further destabilize your opponents’ plans and lead to unexpected situations.
- Physical: which requires you to shake your phone or mouse before each roll to maximize your luck
- Home Advantage: to favor only the table host (reserved for Premium accounts only)
ELO ADJUSTMENT
As these changes affect the outcome of ranked matches, we will be revising the ELO system so that it better reflects your skill level for each game. Aware that luck is a key factor in success or failure, we will introduce a luck score. This score will let you know how luck is playing a part in your victories. It will also allow you to check your opponents’ luck levels and restrict access to your tables for players who are too lucky.
This luck score will be reset on the 1st of each month and will evolve separately from your ELO.
TOURNAMENTS
As the roll of the dice will be influenced by the options, the tournament organizer should take great care to avoid any chaos or abuse that might hinder the smooth running of the tournament.
Please note that “Advantage” mode will only be available for official tournaments and at the organizers’ discretion.
Finally, as “Beneficial” mode may result in longer games in certain extreme cases, we will adjust the effects based on your feedback.
ARENA MODE
To avoid disrupting the current Arena season, the dice roll options will evolve over the course of the 6-week Arena period without the need for the gurus to intervene:
- “Smooth” for the first 2 weeks
- “Beneficial” in the middle of the season
- “Chaotic” for the final two weeks
The “Physical” mode is not applicable in the Arena for obvious reasons of fairness.
Furthermore, an adjustment will be made based on your Arena tier and that of your opponent, so that the supposedly weaker player may occasionally benefit from certain advantageous effects. In short, players in the Bronze League will have an advantage over those in the Elite League.
JOIN OUR GAMEFOUND CAMPAIGN
In addition to the various game modes, as we are committed to being a true complement to physical games, we are in the process of signing an agreement with a games accessory manufacturer to integrate these mechanics into real dice.
They will incorporate a unique, patented component: the miniaturized BGA Random Chip, which will adapt the dice rolls to suit your game type. You will then be able to change the roll settings from your phone before the games begin. An anti-cheating mechanism will be built in to ensure that every player around the table is alerted via a vibration in the dice if the configuration changes during the game.
You’ll even be able to pair your dice with your BGA account to enjoy a live feed of your rolls from your living room table directly into your BGA games (be careful not to leave multiple tabs open with different tables, as results cannot be guaranteed).
A Gamefound campaign will be launched in April to allow you to get exclusive designs.
Here is a sneak preview of the first design proposed for this campaign.
Moving forward, we are currently considering adapting the BGA Random Chip directly into the playing cards to achieve a more harmonious shuffle of your cards, which could even be integrated into booster packs.
(1) We are aware that some players may have been alarmed by the non-random nature of this function’s results during our testing phases. We had to replace it several times with a more random function when some players conducted in-depth analyses without our knowledge.
BGA Rick Roll - 愚人节
骰子一直是游戏的核心,因为它们引入了机遇和不可预测性。但是,你们和我们分享的所有经验都让我们意识到,我们需要能够调整游戏中的随机性:别再让骰子决定结果! 任何一次掷骰都不应该连续多次出现相同的结果,而使用7 Wonder Dice,您将更有可能掷出您想要的点数。
经过数百万场游戏的测试,我们不断完善掷骰模型,使其能够根据每款游戏的规则自然地进行调整:无论是西洋双陆棋、卡坦岛、东京之王还是克洛兹大师竞技场,掷骰模型都不可能完全相同。这项分析得益于著名的“bga_rand”函数,该函数用于每次掷骰和掷牌。这个函数虽然晦涩难懂,却也是您游戏体验的核心,我们在常见问题解答 (1) 中对此有所提及。
优化您在所有骰子游戏中的获胜机会,并在快艇骰子游戏中打破您自己的记录。
设置
从我们网站的下次更新开始,您将能够加入具有不同掷骰选项的游戏桌:
- 平滑:为了确保结果分布完美平衡,在游戏中,每个六面骰(D6)中1和6的出现次数将完全相同(前提是至少掷6次骰子;超过6次后,任何结果都不会出现过多的情况)。这将有助于您尽可能有效地预测下一步行动。
- 有利:可强行获得一次非凡的好运并挫败对手。不过,我们建议在合作类游戏中选择此选项。
- 混乱:倾向于掷出那些会进一步打乱对手计划并引发意外状况的骰子结果。
- 物理:需要你在每次掷骰前摇一摇手机或鼠标,以最大限度地提升运气
- 主场优势:仅对游戏桌的房主有利(仅限尊荣会员)
ELO调整
由于这些改动会影响排位赛的结果,我们将调整ELO系统,使其更好地反映您在每场比赛中的技术水平。考虑到运气在成败中扮演着重要角色,我们将引入幸运值。该数值将让您了解运气在您的胜利中所起的作用。您还可以查看对手的幸运值,并限制运气过好的玩家进入您的游戏桌。
此幸运值将于每月1日重置,且与您的ELO值无关。
锦标赛
由于掷骰的结果会受到选项的影响,比赛组织者应格外小心,避免任何可能妨碍比赛顺利进行的混乱或滥用行为。
请注意,“优势”模式仅适用于官方锦标赛,且由组织者自行决定是否启用。
最后,由于“有利”模式在某些极端情况下可能会导致游戏时间延长,我们将根据您的反馈调整其效果。
竞技场模式
为避免干扰当前的竞技场赛季,掷骰选项将在为期6周的竞技场赛季期间逐步演变,无需专家干预:
- 前两周“平滑”
- 赛季中期“有利”
- 后两周“混乱”
出于显而易见的公平性考虑,“物理”模式在竞技场中不可用。
此外,系统将根据你和对手所属的竞技场段位进行调整,使实力相对较弱的一方偶尔能获得某些增益效果。简而言之,青铜玩家将比精英玩家更具优势。
加入我们的GameFound活动
除了各种游戏模式之外,由于我们致力于成为实体游戏的真正补充,我们正在与一家游戏配件制造商签署协议,将这些机制整合到真正的骰子中。
它们将采用一种独特的专利组件:微型BGA随机芯片,该芯片可根据您的游戏类型调整骰子的投掷。您可以在游戏开始前通过手机更改投掷设置。此外还内置了防作弊机制,确保在游戏过程中如果配置发生更改,骰子会振动提醒桌上的每一位玩家。
您甚至可以将骰子与您的BGA帐号配对,从而将您在客厅桌子上掷骰子的实时画面直接传输到您的BGA游戏中(请注意不要打开多个不同游戏桌的标签页,因为无法保证结果)。
Gamefound 将于四月发起一项活动,届时您将有机会获得独家设计。
以下是本次活动提出的首个设计方案的预览。
展望未来,我们目前正在考虑将BGA随机芯片直接集成到卡牌中,以实现更和谐的洗牌效果,甚至可以将其集成到补充包中。
(1) 我们注意到,在测试阶段,部分玩家可能对该函数结果的非随机性感到担忧。由于一些玩家在未经我们许可的情况下进行了深入分析,我们不得不多次将其替换为更具随机性的函数。
Another critically acclaimed modern masterpiece makes its way to Board Game Arena.
Scythe is one of those rare strategy games that looks like a war game but plays like something far more thoughtful. It offers a “heavy strategy” experience that remains accessible to all, blending engine-building, resource management, and light conflict into a smooth experience.
Set in an alternate 1920s Europe, the game takes place after a massive conflict. In the region of Europa, fallen empires are rebuilding while rival factions compete for land, resources, and power around a mysterious, abandoned city simply called “The Factory.” Massive diesel-powered mechs, once tools of war, still roam the countryside, giving the world its distinctive mix of rural calm and looming industrial strength.
What makes Scythe special is its balance. Combat exists, but it’s never the focus. In fact, fighting can hurt you if it lowers your popularity. Instead, the game rewards efficiency and smart planning as you build your economy and expand your influence.
Whether you are a seasoned veteran of the Europa region or a newcomer looking to pilot your first mech, start building your empire. The Factory is waiting!
https://boardgamearena.com/gamepanel?game=scythe
This release wouldn't be possible without the support of Jamey Stegmaier, the game designer, and Stonemaier Games. We are also deeply grateful to Tisaac and vincentt for their expertise in developing the Scythe experience for the BGA community.
This was your Wednesday… oops, Tuesday release.
It may look like a joke, but it isn’t so take care and play fair…
《镰刀战争》:铸就传奇
又一款广受好评的现代杰作登陆 Board Game Arena。
《镰刀战争》 是一款罕见的策略游戏,它看似战争游戏,玩起来却远不止于此,蕴含着更深层的思考。它融合了引擎构筑、资源管理与轻度冲突,带来了流畅的游戏体验,是一种易于上手却又极具深度的“重策略”体验。
游戏背景设定在1920年代一个架空历史的欧洲,故事发生在一场大规模战争之后。在欧罗巴地区,衰落的帝国正着手重建,而敌对阵营则在一座神秘废弃、仅被称为“工厂”的城市周边争夺土地、资源与权力。巨大的柴油动力机甲曾是战争工具,如今仍游荡在乡野之间,为这个世界赋予了田园宁静与工业威压交织的独特氛围。
《镰刀战争》 的独特之处在于其精妙的平衡性。战斗虽然存在,但从来不是核心——事实上,若战斗导致你的人气下降,反而会得不偿失。相反,游戏更看重效率与缜密规划,你需要在此过程中发展经济、扩张影响力,方能获得回报。
无论你是鏖战欧罗巴地区的老将,还是 初次驾驶机甲的新人,都来建立你的帝国吧。工厂正等着你!
https://boardgamearena.com/gamepanel?game=scythe
如果没有游戏设计师 Jamey Stegmaier 和 Stonemaier Games 的支持,这次发布是不可能实现的。我们还要衷心感谢 Tisaac 和 vincentt,感谢他们为 BGA 社区开发《镰刀战争》游戏体验所贡献的专业知识。
这是你们的星期三……哦不,是星期二发布的版本。
这可能看起来像个玩笑,但并非如此,所以请谨慎行事,公平竞争……
Welcome to the dwarven kingdom of Nidavellir. You are a merchant taking part in a legendary tavern tradition: a game of bartering called Trök. Instead of fighting or conquering, your goal is to become the wealthiest trader by collecting sets of equipment and upgrading your trading capabilities.
Each round, you secretly choose cards, then reveal them simultaneously. Whoever plays the highest value gains control of the trade and decides how cards are exchanged. This creates a constant tug-of-war between risk and reward, where bluffing and timing are just as important as strategy.
At its heart, Trök is an engine-building gem. Every card you collect isn’t just a trophy: it’s a tool that shapes your future moves. Whether you’re cornering the market on specific sets or adapting your hand to counter your rivals, there’s a satisfying moment where everything falls into place as your long-term strategy finally pays off. It makes every victory feel hard-earned and rewarding.
It is an easy-to-learn game that offers deep, meaningful choices through card combinations and set collection. With multiple paths to victory, no player is ever completely out of the game.
https://boardgamearena.com/gamepanel?game=trok
We would like to extend a huge thank you to Bruno Cathala and Serge Laget, the game designers, as well as the nice folks at GRRRE Games for allowing us to host their game on the platform. And our gratitude goes to Moof for the excellent BGA port.
This was your Monday release.
And remember: when a dwarf gets drunk, he doesn't fall down; he’s just getting a closer look at the gold in the floorboards! On those wise words, take care and play fair…
Trök:嘿吼,嘿吼,我们去贸易啦!
欢迎来到矮人王国尼达维林。你是一位商人,正在参与一项传奇的酒馆传统:一种名为 特罗克 的以物易物游戏。无需战斗或征服,你的目标是通过收集成套的装备并提升交易能力,成为最富有的商人。
每回合,你秘密选择卡牌,然后同时亮出。打出最高点数的玩家获得交易控制权,并决定卡牌的交换方式。这在风险与回报之间形成了一场持续的拉锯战,其中虚张声势和时机把握与策略同样重要。
从核心来看,特罗克 是一款引擎构筑类的精品游戏。你收集到的每一张卡牌都不只是战利品,更是塑造你未来行动的工具。无论你是想要垄断特定套牌的市场,还是调整手牌来应对对手,总会有那么一个令人满足的时刻——你的长期策略终于得到回报,一切都水到渠成。这让每一场胜利都显得来之不易且充满成就感。
这款游戏上手简单,但通过卡牌组合与成套收集提供了深刻且有意义的抉择。由于存在多种获胜路径,任何玩家都不会陷入完全无法翻盘的境地。
https://boardgamearena.com/gamepanel?game=trok
我们在此向游戏设计师 布鲁诺·卡萨拉(Bruno Cathala)和 塞尔日·拉热(Serge Laget),以及 GRRRE Games 的各位同仁致以衷心的感谢,感谢他们允许我们在平台上架这款游戏。同时,我们也要感谢 Moof 为 BGA 平台完成了出色的移植工作。
这是本周一发布的版本。
请记住这句至理名言:矮人喝醉时,不是摔倒,而是凑近去看地板缝里的金子!谨记这句智慧之言,珍重,并公正游戏……
Bonjour, les amis! Can you smell the fresh lavender and the warm croissants? Ooh la la, c’est magnifique! Today, we leave our worries behind and jump on our bicycles to ride through the beautiful regions of France, from the mountains to the sea, collecting postcards to send to our friends. But it is a race! So, put on your most stylish beret and start pedaling!
In Postcards, you’re a traveler cycling through all 13 regions of France. You’ll manage your travel cards, set up camps, and try to grab the most iconic postcards before your opponents do. You’ll need to plan your route carefully and manage your stamps to ensure your memories make it home! Each postcard you send brings you one step closer to victory, so grab get pedaling, and let the adventures begin!
It’s elegant, breezy, and the artwork is stunning! If you're new to the road, the tutorial will have you ready to cycle through France in no time! It’s not just about how fast you cycle; it’s about how many beautiful memories you collect along the way!
https://boardgamearena.com/gamepanel?game=postcards
We raise a glass, of champagne, to Eric Dubus and Simon Kayne, the game designers, and the team at Synapses Games for letting us host their game. And a massive merci to Doctor Neo Cortex (Ábel Tibor Tóth) for the fantastic port to BGA!
This was your Wednesday release.
Wear your helmet when you cycle around, take care and play fair...
明信片:你的环法骑行之旅门票
大家好,朋友们! 你闻到那清新的薰衣草香和热腾腾的可颂面包的味道了吗?哦啦啦,太美妙了! 今天,让我们抛开烦恼,跳上自行车,穿越法国美丽的地区,从山峦到大海,收集明信片寄给朋友们。但这可是场竞赛!所以,戴上你最时髦的贝雷帽,开始踩踏板吧!
在 Postcards 中,你是一名骑行穿越法国全部 13 个大区的旅行者。你需要管理旅行卡牌、搭建营地,并尝试在对手之前抢到最具代表性的明信片。你必须仔细 规划路线 并 管理你的邮票,确保你的回忆顺利寄回家!每寄出一张明信片,你就离胜利更近一步,所以赶紧踩起脚踏板,让冒险开始吧!
它优雅轻快,画面精美绝伦!如果你是骑行新手,教程能让你迅速上手,开启一段法国骑行之旅!重要的不仅仅是骑行的速度,更是沿途留下的美好回忆!
https://boardgamearena.com/gamepanel?game=postcards
让我们举起香槟,向游戏设计师 Eric Dubus 和 Simon Kayne,以及 Synapses Games 团队致敬,感谢他们让我们发布这款游戏。同时,也要向 Doctor Neo Cortex (Ábel Tibor Tóth) 表示由衷的 感谢,感谢他将游戏出色地移植到BGA!
这是为您呈现的周三发布。 骑自行车时戴好头盔,注意安全,公平竞争……
(Irish accent: ON) "Have ye ever dreamed of a land where the grass is as green as can be? where the sheep are as fluffy as the clouds over Cork City? Then Tipperary is the place for ya. You’re building your own little patches of the Emerald Isle, and let me tell ya, there’s more to it than just luck! Grab a stool, and let’s see who can build the finest county in all of the land."(Irish accent: OFF)
Okay, okay, I’ll stop with my “bad” accent… But if you’re looking for a game that’s as cozy as a wool sweater and as satisfying as a well-poured pint, you need to check out Tipperary.
This isn't your typical "sit and wait for your turn" board game. It’s a fast-paced, "Tetris-style" puzzle where everyone plays at the same time. The heart of the game is a Magical Stone Circle, a spinner that decides which landscape tiles you get to pick from each round. One minute you’re placing a distillery to start your whiskey production, and the next, you’re trying to herd as many sheep as possible.
It’s light, it’s beautiful, and it is the perfect "just one more game" choice. So, who's ready to spin the wheel and build their masterpiece? Just remember: it’s a long way to Tipperary, but it’s a very short way to the tutorial and a great game night!
https://boardgamearena.com/gamepanel?game=tipperary
A grand shout-out to Günter Burkhardt and the fine folks at Lookout Games for letting us use their cracking game on our platform. And a massive thank you to firgon for the brilliant work porting it over to BGA.
This was your Monday release.
No leprechaun was hurt during the writing of this article, but take care and play fair...
蒂珀雷里:打造你自己的爱尔兰天堂
(开启爱尔兰口音)“大伙儿可曾向往过一方极致青翠的乐土?这儿的青草绿得无可挑剔,这儿的绵羊软绒绒的,蓬松得就像科克市上空飘着的云朵!那蒂珀雷里郡,就是专属于你的好去处。你们亲手打造着翡翠岛的一方小天地,我跟大伙儿说句实在的,这事儿可不光靠运气!搬张凳子坐好喽,咱们比比看,谁能建起这片国土上最出彩的郡区!”(关闭爱尔兰口音)
好吧,好吧,我不说我“蹩脚”的口音了……但是,如果你正在寻找一款像羊毛衫一样舒适,像一杯醇香的啤酒一样令人满足的游戏,那么你一定要看看蒂珀雷里。
这可不是那种典型的“坐等轮到自己”的桌游。它是一款节奏飞快、类似“俄罗斯方块”的益智游戏,所有玩家同时进行游戏。游戏的核心是一个魔法石圈,它通过一个转盘决定你每回合可以挑选哪些地形板块。你可能前一秒还在放置酿酒厂开始威士忌生产,下一秒就得想方设法尽可能多地放牧绵羊。
它轻巧、精美,绝对是让人忍不住想“再玩一局”的完美选择。那么,谁准备好转动轮盘,打造属于自己的杰作了呢?记住:通往蒂珀雷里郡的路途遥远,但通往教程和精彩游戏之夜的路却很短!
https://boardgamearena.com/gamepanel?game=tipperary
在此特别感谢 Günter Burkhardt 和 Lookout Games 的各位,感谢他们允许我们在自己的平台上使用他们这款精彩的游戏。还要特别感谢 firgon,感谢他们出色地将游戏移植到 BGA 平台。
这是您周一发布的版本。
本文写作过程中没有小妖精受到伤害,但请注意安全,公平竞争……
