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Nekonyancer

让我们来学习怎么玩 Streets !

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本教程的存在归功于:Nekonyancer
0000
Nekonyancer[img]https://x.boardgamearena.net/data/tutorials/img6785ed02a82161.96203829.jpg[/img] 这里曾经是个宁静的小镇,但经济实惠的房价吸引了像你这样的投资客! 由你来帮助小镇繁荣发展! [green][tip] 本教学最适合使用电脑观看![/green]1archivecontrol_editmode_centercomment000
Nekonyancer在 *Streets* 游戏中,玩家轮流从手上放置建筑物到场上。 每栋建筑物都会带来不同类型的人群,并且也有不同的计分方式。 每当一条街道「封闭」时,该街道上的全部建筑物将进行计分。 当[blue]*牌库*[/blue]全部耗尽时,这个城镇也跟著完成, 然后[green]分数最高的玩家获得胜利![/green]2archivecontrol_editmode_centercomment000tbp-stack 7
Nekonyancer*我们是起始玩家!* 我们必须从这三栋建筑物选一张放置到场上。 在放置时,板块的街道部分[red]必须连接到场上已存在的街道[/red]。 街道连接的方式可以是*端点接端端点*的延长街道,或是垂直形成一个* T 字岔路*。但不能将两个街道贴合变成一个较宽的街道。 *我们先选择美术馆。 然后点击「继续」!*3tbp-hand000tbp-hand 1
NekonyancerBGA 应该会显示你可以放置这栋建筑的全部位置! *将它放置在中央车站的右边! 然后点击「继续」!*4archivecontrol_editmode_centercomment000
Nekonyancer建筑物上应该会出现两个箭头,这能让你*旋转*该建筑。 *尝试多按它几次看看!* 如你所见的,现在只有两种方向可以使用。 BGA 不会让你放置建筑物在不能连接的位置!5archivecontrol_editmode_centercomment000
Nekonyancer而在这个游戏教学中可能会因为你使用了箭头按钮而无法继续,所以... *1. 先取消放置建筑。* *2. 再次点选美术馆。* *3. 放置在中央车站的旁边,街道位置在底部。* *4. 点击画面上方的「放置」按钮!*7tbp-tile12010
Nekonyancer*非常好!* 由于各板块的街道部分*首尾*相连,画廊与中央车站 [blue]位于同一条街上 [/blue]。 一条街上最多可以有五栋建筑。 在我们完成回合时会发生两件事。 *1.* 建筑物会摆放一个[red]*持有记号*[/red],用来表示该建筑物的拥有者。 而记号的拥有者也会在晚点为这个建筑物计分!1tbp-tile12-people641106a088a7500
Nekonyancer你可以从这边的看到我们还剩下[red]*四个持有记号!*[/red] 当这些用完时,我们必须从旧的建筑物移动持有记号到新的建筑物上!2tbp-resources92143487641106a088a7500tbp-signs92143487-sign 1
Nekonyancer*2.* 我们的建筑物带来一个[red]*黄色米宝!*[/red] 这是因为美术馆的底下有一个黄色符号。 同样道理,我们手上的[blue]*Spa 会馆*[/blue]会带来两个蓝色米宝!3tbp-meeple5641106a088a7500tbp-tile24 7 tbp-meeple5 1
Nekonyancer游戏中共有 *五种* 不同的符号,但这些并没有任何特殊功能。 [img]https://x.boardgamearena.net/data/tutorials/img6785ed02ca0b64.13259626.jpg[/img] 噢,除了*万用*。万用可以被作为任何其它符号,但不会带来米宝。4archivecontrol_editmode_centercomment641106a088a7500
Nekonyancer最后,我们补充一栋新的建筑物到手牌。5tbp-tile41-people641106a088a7500
Nekonyancer说到手牌,你有注意到你能看见 [red]*对手手牌*[/red]的背面吗?虽然我们无法知道他的手牌是什麽,但能够知道是哪种*类型*! [blue]当然,对手也能看见你的手牌背面![/blue]6tbp-tile-11941354-1641106a088a7500overall_player_board_11941354 6
Nekonyancer现在先学到这边就够了。 我们放置了一栋建筑物,因此回合结束。 现在我们的对手将放置一栋建筑物!7tbp-tile12-people641106a088a7500
Nekonyancer好了,新的回合。 接著来看看当你「封闭」一条街道时会发生什麽,这个意思是让一条街道的两侧都是[blue]岔路。[/blue] *选择停车场。 放置它到美术馆旁边,但点击一次右转按钮。 然后点击画面上方的「放置」按钮!*1tbp-tile41641106d6c934510
Nekonyancer[red]好了,来讲解刚刚发生了什麽。[/red] 首先,另一个持有标记放置到停车场上,代表晚点我们可以将它计分。 我们不放置任何米宝,由於停车场的百搭符号不会带来任何米宝。1tbp-tile41-people641106ead7f7e00
Nekonyancer接著,在我们放置造成[red]*这条街道 *[/red]封闭后,这条街道的全部建筑物会进行计分! 如果你把游标移到美术馆上,会看到上面写著计分方式为同个街道中每有一个*文青*(黄色)标记便获得 *2* 分。 而这条街上有一个标记在中央车站,另一个在美术馆自身!2tbp-tile12-people641106ead7f7e00tbp-tile1 6 tbp-tile12 6
Nekonyancer*街道两侧*任何有符号的建筑物也会计算在内! 因此,停车场的万用符号为我们增加额外 2 分! 除此之外,每栋建筑物上面的每个米宝也会额外增加 *1 分*。 在美术馆有一个米宝,因此我们额外获得 1 分。3tbp-tile41-people641106ead7f7e00
Nekonyancer总之, [blue]美术馆的计分为...[/blue] - 2 分,由於中央车站的符号。 - 2 分,由於自身的符号。 - 2 分,由於停车场的符号。 - 2 分,由於米宝。 [green]总共是 7 分![/green] 在计分之后,[red]*持有标记*[/red]会回到我们的储存区。4tbp-tile12-title641106ead7f7e00overall_player_board_92143487 6
Nekonyancer接著来讲有关於米宝。 当街道计分后,在该街道的米宝会全部移动到其它*未封闭街道*中,*对应颜色*的建筑。5tbp-tile1-people641106ead7f7e00
Nekonyancer因此,这些*绿色米宝*移动到[green]*极佳托儿所。*[/green]颜色相符且街道未封闭。 如果同时有多处位置可去,会由当前玩家决定他们的目的地!6tbp-meeple3641106ead7f7e00tbp-meeple6 12 tbp-tile27 8
Nekonyancer但不幸地,其它的米宝目前没有别处可去! 要记得,*百搭*符号不会带来米宝,因此他们不会移动到停车场。 当米宝无处可去时,会陷入*FOMO*-错失恐惧症(Fear of missing out)状态。 [green]在这之后当有合适位置时他们就会尽快移动过去![/green]7tbp-tile1641106ead7f7e00
Nekonyancer我们对手决定放置一栋*黄色*建筑,这立即吸引到了在 FOMO 状态的米宝! 要记得,在建筑物计分时,上面的每个米宝都额外价值 *1 分*!1tbp-tile16-people6411074de02b900
Nekonyancer现在轮到我们的回合。 将游标移动到*独立表演舞台*上!这栋建筑在计分时街上的每个黄色米宝会有 2 分。 [blue]哈哈! 我们对手的行动都在掌握之中![/blue]2tbp-hand6411074de02b900
Nekonyancer*放置独立表演舞台在自行车维修站的上方*(目前有全部黄色米宝的建筑)。 *点击左转的箭头一次。 然后放置这栋建筑!*3tbp-tile1-people6411074de02b910
Nekonyancer[red]太棒了![/red] 如果你将游标移动到独立表演舞台上,你会看到它目前价值 $ 8! 我们有一个好的开始!1tbp-tile38-people6411076ac239000
Nekonyancer游戏会如同前面流程继续,直到[red]*全部的建筑物都放置。*[/red] 这也代表你的手牌也会全部放完! 在这之后,未封闭街道上的建筑物也会立即进行计分,但只计算*一半*的分数,向上取整! [green]分数最高的玩家获得胜利![/green]2tbp-stack6411076ac239000tbp-stack 6
Nekonyancer我现在已经涵盖了*基础游戏*的所有内容,但我需要提及*两个扩展和一个单人模式*! 如果你打算从基础游戏开始,你可以[blue]按空格键[/blue]几次来跳过接下来的几个框。3archivecontrol_editmode_centercomment6411076ac239000
Nekonyancer*扩展包 1:商业。*---这个扩展包与每个建筑物左上角的符号有关。 有五种不同的: [img]https://x.boardgamearena.net/data/tutorials/img6785ed030136a4.55059789.jpg[/img] 每当一条街道被 [green] 包围并得分时,[/green] 所有玩家都可以选择他们在该街道上拥有的一栋建筑物并获得相应的商业指示物。4archivecontrol_editmode_centercomment6411076ac239000
Nekonyancer例如,假设我们在同一条街上玩了[blue]*摩天轮*[/blue]和[red]*甜美冰激凌*[/red]。 如果街道被计分,我们将从供应区中获得一个*休闲指示物*或一个*餐厅指示物*。 [green]*休闲疗养中心*[/green]有一个*万能*符号,允许你获得任意类型的指示物。 [green]有些建筑允许你一次性获得两个指示物![/green]5tbp-tile36411076ac239000tbp-tile24-people 8 tbp-tile3-people 7 tbp-tile10-people 6
Nekonyancer对于每种商业类型,拥有最多指示物的玩家将在游戏结束时获得**。 如果多个玩家数量并列最多,他们每人将获得*5美元。* 此外,每个玩家每获得一套完整的四种不同的商业指示物,即可获得**。6archivecontrol_editmode_centercomment6411076ac239000
Nekonyancer*顾问扩展*——在游戏开始时,每位玩家随机获得一张顾问卡。 [img]https://x.boardgamearena.net/data/tutorials/img6785ed032098a9.62525591.jpg[/img] 顾问是给游戏带来不对称性的角色,每个玩家都有自己的 [blue]独特能力。[/blue]7archivecontrol_editmode_centercomment6411076ac239000
Nekonyancer每位顾问除了一项特殊能力外,身上都印有一个*符号*。 [img]https://x.boardgamearena.net/data/tutorials/img6785ed03468713.80717232.jpg[/img] 例如,黑客有一个[red]*万能*[/red]符号。 每当你的一栋建筑被计分时,你可以加入[green]你的顾问的符号,[/green]就像是这个符号和被计分的建筑在同一条街上一样!8archivecontrol_editmode_centercomment6411076ac239000
Nekonyancer*单人模式*---在单人模式下,你将与AI控制的对手*Grifter*比赛。 [blue]三种难度你可以任选其一:[/blue] *简单:*骗子获得 *+ $ 0* *中等:*骗子获得 *+ $ 20* *困难:*骗子获得 *+ $ 50* [green]要想获胜,只需在比赛结束时比Grifter拥有更多的钱![/green]9archivecontrol_editmode_centercomment6411076ac239000
Nekonyancer与人类对手不同,Grifter总是打出[red]*建筑堆*[/red]顶部的那一张——他们不能从手中选择一张。 堆叠顶部的建筑将始终*面朝上*翻开,因此人类玩家将始终提前一个回合知道Grifter将放置什么。10tbp-stack6411076ac239000tbp-stack 6
NekonyancerGrifter总是把建筑放在版图[green]最值钱的地方[/green]。 如果有多个地点价值相同,人类玩家可以选择Grifter放置板块的位置。11archivecontrol_editmode_centercomment6411076ac239000
Nekonyancer如果Grifter放置的是一栋*封闭估价*的建筑,就像这座。。。 [img]https://x.boardgamearena.net/data/tutorials/img6785ed036774b1.26864797.jpg[/img] 那么它会用该板块来*封闭*一条街。 之后,如果Grifter拥有多个可以让米宝移动进入的建筑,人类玩家可以选择其中一个作为米宝的目的地。12archivecontrol_editmode_centercomment6411076ac239000
Nekonyancer如果你在*商业*扩展中玩单人模式,Grifter将始终获得他们拥有的*最少*类型的指示物。 如果你在*顾问*资料片中玩单人模式,那么Grifter在游戏开始时会获得*额外*。 当你考虑到难度时,这意味着: *简单:*+ $ 40 *中等:*+ $ 60 *困难:*+ $ 9013archivecontrol_editmode_centercomment6411076ac239000
Nekonyancer[blue]*感谢你看完这个 Streets 的游戏教学!*[/blue] 如果您对本教学有任何疑问或意见,请随时发送消息给 *Nekonyancer*! 非常感谢 *Kayvon* 和 *Mogri* 将这款游戏带到 BGA! 祝玩得愉快! :D14archivecontrol_editmode_centercomment6411076ac239000
Nekonyancer

…现在你已经准备好迎接首场游戏了!


现在就玩 Streets!

加入BGA,在线玩1 189款桌游,和朋友们以及10 703 000位来自全世界的玩家一起游戏 :)



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Streets

How to play?
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Complete rules:

1
(en)
Streets Rulebook
1
(zh)
Streets(附試玩連結) - 那隻哈士奇挖的桌遊坑
0
(ja)
『ストリート・スクエア』ボードゲームのルール紹介とレビュー
0
(ru)
Правила от Магеллан

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publisher

Designer: Haakon Gaarder

Artist: Haakon Gaarder

Developed by: Kayvon, Mogri

Release 230310-0151


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Note: 3D is experimental

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Board Game Arena 43 Board Game Arena • Release 230307-1000 • Legal info • Terms of Use • Terms of Services • Privacy • Cookies π
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