Sagadu78Welcome to Not Alone! You are part of a crew that crashed on Artémia, a planet where a creature who will hunt your team lives.1board000
Sagadu78In this tutorial, we will play from the creature's perspective. Before the game starts, she can choose which side of the board she prefers.
The only difference between the two sides is when her "Artémia" token is free. More on this later!.
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Sagadu78Once she chooses, she will click on "begin the hunt !".
For this tutorial, click on "change side" and "begin the hunt".
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Sagadu78The creature has 3 "hunt cards" in her hand and draws after the end of phase 4 so that she always has 3 cards in her hand.1hand_item_cataclysm625417b97b0a000
Sagadu78Each round has 4 phases:
- phase 1: the survivors each choose a location card to go to.
- phase 2: the creature chooses where she will go.
- phase 3: the choices from phase 1 and 2 are revealed at the same time.
- phase 4: the survivors and the creature can play survival/hunt cards if they want.
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Sagadu78The objective of both teams is to reach the star in the center of the board first.
The survivors (in blue) progress one space at the end of each turn.
The creature (in red) progresses ONE space if:
-She found one or more survivors.
-And one more space if she takes the last cube of life of a player.
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Sagadu78Each place has a different effect. The survivor’s strategy revolves around bluffing the creature and activating these effects.(I'll let you discover them on your own.) 4artemia_tokens_1625417b97b0a000
Sagadu78The players' information is shown here.1will_counters_player_84839150_item_1625417bc881c100
Sagadu78Here, the cards they have in hand are hidden.
Players only have cards 1 to 5 at the start.
Only the rover (card 5) can unlock cards 6 to 10.
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Sagadu78Card survival of the player (is like a hunt card) each player begins with 1 survival card. 3survival_cards_count_player_84839150625417bc882ea00
Sagadu78Cubes of life remaining.4will_counters_player_84839150_item_2625417bc882ea00
Sagadu78Everyone can see what cards have already been played, so the creature can sometimes predict where the survivors will go. 5discard_player_84839150625417bc882ea00
Sagadu78Once phase 1 is over, the survivors' chosen locations are locked in and can't change (unless they use a survival card).6artemia625417bc885ea10
Sagadu78In phase 2 we can play one hunt card or wait until phase 3 or 4 (only one hunt card can be played each turn).
And we can only play cards in the phases the cards belong to.
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Sagadu78Here, we will play "Toxin," which gives us a hunt token that will apply the effect of the card on one place.1ongoing_effects_zone625417c91beb101
Sagadu78In Phase 3, we reveal the players' locations and resolve their effects:
- If the survivors are at a location without the creature, they can activate the location's effect or can take one card from their discard pile.
- Otherwise, they lose one cube of life and don't activate the location's effect.
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Sagadu78 We found at least one player, so the assimilation marker will move one space.1board625417d76ac7d00
Sagadu78During phase 4, the survivors can play 1 card. Then the turn is over and the survivors' marker moves one space.
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Sagadu78On this turn, the creature didn't find a survivor, so she can resolve the effect of the place.1artemia_tokens_362541800a3e4300
Sagadu78During this turn we play "the jungle", like the survivor. so he lost 1 cube of life.
The assimilation marker will progress 2 spaces this time, one because we found a player and one more because we took the last cube of life from the player.
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Sagadu78When a player loses his last cube of life, he recovers all his cards from his discard pile. Then we continue the turn.1player_board_inner_ff0000625418355e6eb00
Sagadu78The survivors' marker is on the "Artémia case," so the creature can take one Artémia token for free this turn.
This token doesn't take the survivors' life cubes, but it blocks the effect of the place and all players at this location discard one location card.
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Sagadu78Up to 3 different tokens can be played by the creature simultaneously.
BE CAREFUL! If the survivors' marker is on the Artémia space and the creature plays a hunt card that grants an Artémia token, she will only get one Artémia token, not two!
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Sagadu78During phase 1, each survivor can sacrifice 1 life cube to take 2 cards from their discard pile.
BE CAREFUL! If a survivor loses his last life cube, he is considered dead, and all results of death are applied.
Players can choose "Let go" to instantly kill the player. This will move the assimilation marker forward but allows the survivor to retrieve all her cards.
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Sagadu78The rover (card 5) is the only place that can unlock the card 6 to 10.(They are limited and only one copy for each player)1artemia_tokens_5625418905e97100
Sagadu78To finish the game we play the card "anticipation", if we find the player designate we progress one case more, so 3 cases. Like he can go only on place 1 or 2, given what we see of this discard.1hand_item_anticipation625418e094a7e00
Sagadu78To target a player, click on his name in the list. Do it.1player_board_inner_ff0000625418e3002ce10
Sagadu78Victory! The creature reached the star on the board first, and she won!
Good luck to you, whether you hunt or survive!
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