1999, Spiel Des Jahres ceremony award. Tikal got not only the nomination, but also the very coveted award. And for a good reason!
25 years later, you can still discover it in its latest design and graphic upgrades.
But what is it?
Tikal is a game of exploration within the Central American jungles in search of lost temples and the treasures within. Players send their team of explorers into the jungle, exposing more and more of the terrain. Along the way, you find temples that require further discovery and offer more treasure. Players attempt to score points for occupying temples and holding onto treasure.
Tikal has survived longer than most the members of my gaming group, probably because it combines a bit of "take that" and "euro player interaction" in a delightful way.
There is a lot of strategy involved in how you signal to other players whether or not you will fight to score points at a temple vs bluffing disinterest so that other players will improve the temple and you can swoop in.
This game has held up very well over twenty years, and we hope everybody will enjoy it for the next twenty to come.
Playable from 2 to 4 players in close to an hour in real-time mode, you can learn the rules in a few minutes with the help of the amazing included tutorial by Nekonyancer, or simply by clicking the link below:
https://boardgamearena.com/gamepanel?game=tikal
Let's celebrate the amazing work done by Sir Heo to develop this game for our platform, all with the combined help from the publisher Super Meeple as well as the game designers: Michael Kiesling and Wolfgang Kramer.
That's it for this Wednesday Release Time!
Let us know if you enjoyed the latest releases as much as we do.
More surprises will come, but until then...
Take care and play fair!
蒂卡尔:欢迎(再度)来到丛林!
1999 年,年度游戏颁奖典礼上,《蒂卡尔》不仅获得了提名,还获得了令人垂涎的奖项。而且理由充分!
25 年后,您仍然可以发现它的最新设计和图形升级。
而它又是什么呢?
蒂卡尔 是一款探索中美洲丛林的游戏,玩家可以在此寻找失落的寺庙及其宝藏。玩家派遣探险队进入丛林,探索越来越多的地形。沿途,玩家会发现需要进一步探索并提供更多宝藏的寺庙。玩家试图通过占领寺庙和保住宝藏来获得积分。
蒂卡尔比我游戏小组中的大多数成员年龄都要更大,可能是因为它以一种令人愉快的方式融合了一点“吃我一招!“”和“德式玩家的互动”。
这其中涉及很多策略,包括你如何向其他玩家发出信号,表明你是否愿意在寺庙中争取得分,还是虚张声势地表示不感兴趣,以便其他玩家能够改善寺庙,然后你就可以趁机而入。
这款游戏已经流行了二十多年,我们希望大家在接下来的二十年里都能享受它。
在实时模式下,可供 2 到 4 名玩家玩近一小时,您可以在 Nekonyancer 提供的精彩教程的帮助下在几分钟内学习规则 ,或者只需单击下面的链接:
https://boardgamearena.com/gamepanel?game=tikal
让我们庆祝 Sir Heo 为我们的平台开发这款游戏所做的出色工作,这一切都得益于发行商 Super Meeple 以及游戏设计师 Michael Kiesling 和 Wolfgang Kramer 的共同帮助。
这就是本周三的发布时间!
如果您和我们一样喜欢最新版本,请告诉我们。
更多惊喜即将到来,但在此之前...
小心并公平竞争!