The Mandala: the symbol of an ancient and sacred ritual. Colored sand is laid to create a symbolic map of the world before the pattern is ceremonially destroyed and the sand cast into the river.
In the two-player game Mandala, you are trying to score more than your opponent by collecting valuable cards- but you will not know which cards are valuable until well into the game! Over the course of the game, players play their colored cards into the two mandalas, building the central shared mountains and laying cards into their own fields. As soon as a mandala has all six colors, the players take turns choosing the colors in the mountain and adding those cards to their "river" and "cup." At the end of the game, the cards in your cup are worth points based on the position of their colors in that player's river. The player whose cup is worth more points wins.
The linen playmat shows two circular mandalas, with each being divided by a horizontal space (the mountain) to create one "field" for each player. The playmat has seven spaces in front of each player to hold their river of single face-up cards and their cup: the stack of face-down cards which they score at the end of the game.
To begin, each player receives a hand of six cards. Each player receives two random cards face down in their cup, then two random cards are dealt face up into the central mountain strip of each mandala.
On your turn, you may play either a single card into one of mountains, or one or more matching cards into one of your fields. All cards played into a mandala must follow the "Rule of Color": Once a color has been played into one of the three areas of a mandala, then later cards of the same color can be played only into that same area. Thus, once your opponent has played red cards into their field, you can no longer play red cards in your field, and neither you nor your opponent can play red cards into the central mountain. If you played a card into a mountain, draw three new cards from the deck at the end of your turn; if you played cards into one of your fields, do not draw new cards.
A mandala is completed once it contains all six colors of cards. When this happens, the players "destroy" the mandala, taking turns to choose a color present in the mountain and claim all cards of that color. Whoever played more cards in their field chooses first; if tied, the player who did not complete the mandala chooses first. The first time you claim cards of a specific color, lay one of these cards in the lowest-valued empty space in your river, then place the rest into your cup. The spaces in your river are valued 1-6 in order, so cards of the first color you claim will be worth 1 point each, cards of the second color you claim worth 2 points each, and so on.
Once a mandala has been destroyed and all the colors in the mountain claimed, cards played in the fields are discarded, two new cards are dealt face up into the mountain, and the game continues.
The end of the game is triggered either when the deck is exhausted or when one player adds a sixth color to their river. Both players then tally the value of all the cards in their cup, based on the position of the colors in their river, and whoever has the higher score wins!
You can learn to play it through our tutorial, or simply by reaching the dedicated game page and start a game:
https://boardgamearena.com/gamepanel?game=mandala
Developed by Sir Heo, we would love to thank him for bringing this game to the platform, as well as the game designers Trevor Benjamin and Brett J. Gilbert. Of course, no games without a publisher, and this title is, again, available thanks to the Lookout Games team!
Send mandalas of appreciation!
That's it for this week. But be prepared, more amazing titles are coming your way!
And for those who are interested in our workforce, please welcome two new Admins to the BGA Staff to reinforce our team, strengthen, and improve (there's so much to do):
Thoun & Lymon Flowers!
They're now part of our team and we wish them a warm welcome. Send some love :)
That's it for today. As always...
Take care and play fair!
曼陀罗: 快快乐乐涂涂画画!
曼陀罗:在古老神圣的仪式中,曼陀罗象征着宇宙。彩色沙子铺成一幅象征世界的图案,然后在仪式中被破坏,沙子被撒入河中。
在双人游戏 曼陀罗 中,你要努力比对手获得更多分数,方法是收集有价值的卡牌——但直到游戏进行到一半,你才会知道哪些卡牌有价值!在游戏过程中,玩家将彩色卡牌放入两个曼陀罗中,构建中央共享的"山脉",并将卡牌放入自己的"田野"。一旦一个曼陀罗拥有全部六种颜色,玩家就轮流选择山中的颜色,并将这些卡牌加入他们的"河流"和"杯子"。在游戏结束时,你杯中卡牌的分值取决于它们在你河流中的位置。杯中分数更高的玩家获胜。
这款亚麻布游戏垫展示了两个圆形曼陀罗,每个曼陀罗都被一个水平空间(山脉)分割,为每个玩家创造了一片"田野"。游戏垫在每个玩家面前有七个空间,用于放置他们的河流(单张面朝上的卡牌)和杯子(游戏结束时面朝下的得分卡牌堆)。
开始时,每个玩家都会收到六张手牌。每个玩家的杯子里随机放入两张面朝下的卡牌,然后在每个曼陀罗的中央山脉区随机发放两张面朝上的卡牌。
在你的回合,你可以在山脉中打出一张卡牌,或者在你的一片田野中打出一张或多张相同颜色的卡牌。打入曼陀罗的所有卡牌必须遵循"颜色规则":一旦某个颜色的卡牌被打入曼陀罗的三个区域之一,则后来同色的卡牌只能打入同一区域。因此,一旦你的对手在他们的田野中打出红色卡牌,你就不能再在你的田野中打出红色卡牌,你和你的对手都不能再在中央山脉打出红色卡牌。如果你在山中打出一张卡牌,在回合结束时从牌堆中抽取三张新卡牌;如果你在田野中打出卡牌,则不要抽取新卡牌。
当一个曼陀罗包含全部六种颜色的卡牌时,就算完成。当这种情况发生时,玩家"破坏"曼陀罗,轮流选择山中出现的一种颜色并获得该颜色的所有卡牌。在田野中打出更多卡牌的玩家先选;如果打平,则没有完成曼陀罗的玩家先选。第一次获得特定颜色的卡牌时,将其中一张放在你河流中最低点数的空位上,然后将其余的放入你的杯子。你河流中的空位按顺序记为1-6分,所以你获得的第一种颜色的卡牌每张价值1分,第二种颜色的卡牌每张价值2分,以此类推。
一旦曼陀罗被破坏,山脉中的所有颜色都被认领,田野中打出的卡牌被弃掉,在山脉中重新发放两张面朝上的卡牌,游戏继续进行。
当牌堆用尽或一名玩家在河流中加入第六种颜色时,游戏结束。然后,两名玩家根据杯中卡牌颜色在河流中的位置计算所有卡牌的分值,得分较高者获胜!
您可以通过我们的教程学习如何游玩,或者直接在专门的游戏页面开一局游戏:
https://boardgamearena.com/gamepanel?game=mandala.
该游戏由 Sir Heo 开发,我们非常感谢他将这款游戏带到平台上,同时也感谢游戏设计师 Trevor Benjamin 和 Brett J. Gilbert。当然,没有发行商就没有游戏,而这款游戏再次感谢 Lookout Games 团队的帮助!
送上曼陀罗般的感谢!
本周就这些。不过请做好准备,更多精彩游戏即将来袭!
对于那些对我们团队感兴趣的人,请欢迎两位新管理员加入BGA员工队伍,以加强、改进我们的团队(有太多工作要做):
Thoun & Lymon Flowers!
他们现已成为我们团队的一员,让我们热烈欢迎他们。送上一点小心心 :)
今天就到这里。一如既往......
保重,身体健康并公平游戏!