Tranquility: The Ascent is a standalone sequel to Tranquility, with players working together to complete a grid of numbers as they scale the mountain.
Starting at the bottom of the mountain, players are tasked with completing a pyramid-shaped grid from the base to the summit. The base of the mountain is nine cards wide, the row above that is eight, and so on, with the top row consisting of a single summit card played once the rest of the grid is complete. On your turn, you must play a card onto the mountain or discard two cards. Cards are numbered between 1 and 12 and feature one of three different types of terrain. You may not play cards of the same terrain type next to one another, and you must also discard the difference between cards when played next to one another, e.g. placing a 7 next to a 4 would require you to discard three cards.
Rows are completed from left-to-right, and the numbers on the cards can ascend, descend, or remain the same. Rows can include any number barring this one restriction: the number on a terrain card must be equal to or higher than the number of the row, which means that a 1 can be played only in the first row whereas numbers 8-12 can be played on any row.
You can start a new row once at least the first two cards in the row below have been placed. Cards must always be "supported" by the two cards immediately below them, but they do not relate to the rows above or beneath in any way, i.e., the first row could start with a 10 while the next row starts with a 2.
*If players complete the mountain and top it with a summit card, they win; if a player cannot take an action on their turn, everyone loses.
Tranquility: The Ascent includes three mini-expansion modules that can be added separately or together. "The Green Path" requires players to form a continuous path from the bottom to the top of the mountain. "The Panorama" module gives players specific number sequences to photograph. And finally, herd "The Mountain Goats" up to the summit where the grass is greener in the final module.
You can play it now by clicking here:
[https://boardgamearena.com/gamepanel?ga ... theascent
](https://boardgamearena.com/gamepanel?game=tranquilitytheascent)
And there's a tutorial included if you never played the original Tranquility or this one. A good way to discover it quickly!
We would love to thank James Emmerson and Board Game Hub for allowing the game to be developed on Board Game Arena. No games without developers, and it's all up to ufm for this adaptation that is as beautiful as it is playable.** Try it!**
That's it for today, and this week is gonna be a bit* special.*
Maybe we will have something coming** BEFORE** Wednesday.
Let's change our habits, at least for this very special day...
Until then, take care and play fair!
宁静:上升 - 当您需要更多宁静时
Tranquility: The Ascent是 Tranquility 的独立续集,玩家在攀登山峰时共同努力完成数字网格。
从山脚开始,玩家的任务是完成从山脚到山顶的金字塔形网格。
山脚有九张牌,上面一排是八张,依此类推,最上面一排是一张山顶牌,在剩下的网格完成后打出。
轮到你时,你必须在山上打一张牌或弃掉两张牌。
卡片编号在 1 到 12 之间,具有三种不同类型的地形之一。
您不能将相同地形类型的牌一张一张地打出,并且当一张牌打出时,您也必须丢弃牌之间的差异,例如
将 7 放在 4 旁边需要您弃掉三张牌。
行从左到右完成,卡片上的数字可以升序、降序或保持不变。
除此限制外,行可以包含任何数字:地形卡上的数字必须等于或大于行数,这意味着 1 只能在第一行播放,而数字 8-12 可以播放在任何一行。
至少放置下一行中的前两张牌后,您可以开始新的一行。
卡片必须始终由其正下方的两张卡片“支持”,但它们与上方或下方的行没有任何关系,即第一行可以从 10 开始,而下一行可以从 2 开始。
如果玩家完成山峰并用登顶卡登顶,他们就赢了;如果一个玩家不能在轮到他们时采取行动,那么每个人都会输。
Tranquility:Ascent包括三个迷你扩展模块,可以单独添加或一起添加。
“绿色之路”需要玩家从山脚到山顶形成一条连续的路径。
“全景”模块为玩家提供特定的数字序列进行拍摄。
最后,在最后一个模块中将“山羊”赶到山顶,那里的草更绿。
您现在可以点击此处播放:
https://boardgamearena.com/gamepanel?ga~...~theascent
如果您从未玩过原版Tranquility或这款游戏,我们会提供教程。
快速发现它的好方法!
我们非常感谢James Emmerson和Board Game Hub允许在Board Game Arena上开发游戏。
没有开发者就没有游戏,而这一切都取决于ufm对于这种既美观又可玩的改编。尝试一下!
这就是今天的内容,本周会有点特别。
也许我们会在星期三之前收到一些东西。
让我们改变我们的习惯,至少在这个非常特别的日子里……
在那之前,保重并公平竞争!