Vlaada Chvátil is a famous game designer for a simple reason : he created some of the most amazing brain-burrning experiences in the board game world.
From Through The Ages to Galaxy Trucker to Dungeon Lords to Bunny, Bunny, Moose, Moose, his designs have continued to break new ground, introduced new mechanisms, and universally provided thoughtful, fun game experiences that stick with you long after the games are over.
And Dungeon Petz is no exception.
In Dungeon Petz, Chvatil's sequel to Dungeon Lords, you manage a group of imps that were recently displaced when their dungeons were destroyed by heroes in the previous game, leaving them without jobs. With their limited skills, the imps band together and open a monster pet shop, hoping to achieve fame and glory and a bit of profit selling their pets to the few dungeon lords that still remain in business. Of course, all the imps from the other decimated dungeons decided to do the exact same thing, and now the imps are not only competing to sell pets to the dungeon lords, but they are also competing against each other to see who has the best pets (because that's what imps do).
During the game, you will buy baby pets and raise them for sale and exhibition. Being baby pets, they won't always do what you want, or what you expect. You'll just have to provide for their various needs as best you can. You will buy cages for them, provide them with food, install toys in their cages, clean up poop, more poop, and piles of poop. Or not (your choice). You will defend your cages against pets throwing tantrums and trying to escape (be prepared for the occasional hospital visit). Some pets will try to play with dangerous magic and accidentally grow themselves an extra set of eyes, or an extra tail. And some pets just get depressed when there is no one to play with them. Pets are complicated creatures. And they grow fast. It's probably best if you put in the time and learn about them now while they are little, because when your pets age they get hungrier, more fearsome, and far more demanding. In the game, you can buy books about your pets to learn their inner-most secrets (What To Expect When You Are Expecting Poop). There are a lot of things you can buy: long shovels for cleaning, um, stuff... you get it; whips to encourage the exhibition judges to vote your way; and even magical armor that your imps can use when defending against outbursts and the occasional fit of magical experimentation.
And just when you grow attached to your pets, learn how to care for them, and start to respect them as individuals, you'll throw them on stage and make them compete in shallow exhibitions against each other to see which pets are the meanest, hungriest, and poopiest. And then you'll sell them. Just like that. For one gold nugget if you can. Or less, if it helps your bottom line. From infant to family pet to exhibition to sale, a gold nugget for you, and a life of servitude to horrific dungeon lords for them. Such is the life of a pet.
If any of this sounds fun, then Dungeon Petz is the game for you!
But beware : it's not a light game.
You can see it in action by clicking this link, if you dare:
https://boardgamearena.com/gamepanel?game=dungeonpetz
This is a worker placement, blind bidding and card management game. The game play flows together very nicely if you are able to accept that you can not plan everything. And that's part of the charm.
We would like to thank the team behind Czech Games, Vladaa Chvatil, and all of the game testers.
There would be no games on BGA without the help of developers, and oh... what a humongous work has been done here by our fantastic dev, Victoria_La, who worked on this monster of a game for weeks.
So now, you have two possible choices: Play it, or pass.
But you have to know that there are two kinds of humans in the world:
The ones who have played this game, and the others...
And about expansions?
(we see you)
Like any games on BGA: if the game is played by many people, they will come 😉
地城宠物:来自地狱的重量级宠物店
VlaadaChvátil是一位著名的游戏设计师,其原因很简单:他创造了一些棋盘游戏世界中最令人赞叹的大脑疲劳体验。
从《穿越世纪》到《银河卡车》,再到《地牢领主》,再到《兔子》,《兔子》,《麋鹿》,《麋鹿》,他的设计不断创新,引入了新的机制,并在游戏结束后很长一段时间内为您提供了贴心,有趣的游戏体验。
地牢Petz也不例外。
在Chvatil与地牢领主的续作《地牢Petz》中,您管理着一群小鬼,这些小鬼最近在上一场游戏中被英雄摧毁地牢时流离失所,使他们失去了工作。
小妖精们由于技能有限而团结起来,开了一家怪物宠物店,希望借此获得名望和荣耀,并从将宠物卖给仍在经营中的少数地牢领主那里获得一些利润。
当然,其他被淘汰的地牢中的所有小鬼都决定做同样的事情,现在小鬼不仅在争夺向地主出售宠物的机会,而且还在相互竞争,看谁拥有最好的宠物(因为这就是展示次数的作用)。
在游戏过程中,您将购买婴儿宠物并饲养它们进行出售和展示。
作为婴儿宠物,它们不会总是做您想要的事情或您期望的事情。
您只需尽最大可能满足他们的各种需求。
您将为它们购买笼子,为它们提供食物,在笼子里安装玩具,清理大便,更多的大便和成堆的大便。
是否(您的选择)。
您将保护自己的笼子,防止宠物发脾气并试图逃脱(准备偶尔去医院看病)。
一些宠物会尝试玩危险的魔术,并意外地使自己长出额外的眼睛或尾巴。
当没有人玩时,有些宠物会变得沮丧。
宠物是复杂的生物。
他们成长很快。
最好还是花点时间在它们很小的时候就去了解它们,因为当您的宠物变老时,它们会变得饥饿,更加恐惧并且要求更高。
在游戏中,你可以购买与你的宠物相关的书籍,以了解它们的内在秘密(当您期望粪便时该期待的东西)。
您可以购买很多东西:用于清洁的长铲,嗯,东西...
你懂了;鞭策展览评委以自己的方式投票;甚至您的小鬼可以在防御爆发和偶尔进行魔法实验时使用的魔法盔甲。
而且,当您逐渐养成宠物,学习如何照顾它们,并开始尊重它们作为个体时,您便会将它们放在舞台上,并使它们在较浅的展览中相互竞争,看看哪些宠物是最卑鄙的,最饿,最无聊。
然后,您将出售它们。
就这样
如果可以的话,给一个金块。
或更少,如果它有助于您的底线。
从婴儿到家庭宠物再到展览再到出售,为您准备金块,并为他们提供奴役生活到可怕的地牢领主。
这就是宠物的生活。
如果听起来这很有趣,那么Dungeon Petz就是您的最佳游戏!
但要注意:这不是一个简单的游戏。
如果您敢,可以通过单击此链接查看实际运行情况:
https://boardgamearena.com/gamepanel?game=dungeonpetz
这是一个工人安置,盲标和纸牌管理游戏。
如果你能够接受自己无法规划所有事情的事实,那么游戏流程会非常流畅地进行。
这就是魅力的一部分。
我们要感谢Czech Games背后的团队, Vladaa Chvatil和所有游戏测试人员。
没有开发人员的帮助,BGA上就不会有游戏,哦...
我们出色的开发人员Victoria_La在这里完成了一项艰巨的工作,他在这个游戏怪兽上工作了数周。
因此,现在您有两个可能的选择:播放或通过。
但是您必须知道世界上有两种人:
玩过这个游戏的人,还有其他人...
关于扩展?
(我们见)
就像BGA上的任何游戏一样:如果游戏由很多人玩,它们就会出现