Oh, look! A pyramid!
In Imhotep, the players become builders in Egypt who want to emulate the first and best-known architect there, namely Imhotep.
Over six rounds, they move wooden stones by boat to create five seminal monuments, and on a turn, a player chooses one of four actions: Procure new stones, load stones on a boat, bring a boat to a monument, or play an action card. While this sounds easy, naturally the other players constantly thwart your building plans by carrying out plans of their own. Only those with the best timing — and the stones to back up their plans — will prove to be Egypt's best builder.
Selected for Spiel 2016, Imhotep took a long time to be distributed worldwide. The author offers us a game that brings to mind Zooloretto (the boats that you load but that others can send), Egezia and its multiple market bonuses (of end, of collection, of additional actions), Azul (its arrangement of stones in the tomb) and Pyramids (for its sites where you build in various ways). Imhotep combines several of these mechanics to make a brilliant game.
There are a lot of interactions, as well as opportunistic moves, where your neighbor will inevitably screw up your plans at some point, it is also a game of placement with several ways to win points (and double-sided boards to change the game).
Quite a short and rich game, Imhotep's concept works perfectly, being simple and devious, all without dilemmas for our lil' builders' hearts.
A game worth trying if you've never got your hands on it, by clicking here:
https://boardgamearena.com/gamepanel?game=imhotep
A huge thanks to Phil Walker-Harding, the game designer, as well as the KOSMOS team for giving their authorization to bring this wonder to Board Game Arena.
Let's not forget the most important : XCID, who developed the game for the platform in a pretty efficient way.
Now it's time for you to play it!
Let us know what you think about this game, or... walk like an Egyptian!
IMHOTEP:恕我直言,这是一个金字塔计划!
哦,看!
一个金字塔!
在Imhotep 中,玩家成为埃及的建筑商,他们想要效仿埃及第一位也是最著名的建筑师,即 Imhotep。
在六个回合中,他们乘船移动木石以创建五个开创性的纪念碑,并且在一个回合中,玩家选择四个动作之一:获取新石头,在船上装载石头,将船带到纪念碑处或打出一个行动卡片。
虽然这听起来很容易,但其他玩家自然而然地通过执行他们自己的计划来不断地阻挠您的建设计划。
只有那些拥有最佳时机的人——以及支持他们计划的石头——才会被证明是埃及最好的建设者。
入选Spiel 2016 的Imhotep花了很长时间才在全球发行。
作者为我们设计了一个桌游,让我们想起Zooloretto (您可以装载但其他人可以发送的船)、 Egezia及其多种市场奖金(结束、收集、附加行动)、 Azul (它在坟墓的计划行动)和金字塔(因为您以各种方式建造它的地点)。
Imhotep 结合了这些机制中的几个,创造了一个出色的游戏。
有很多互动,还有充满了机会的行动,你的邻居在某个时候不可避免地会搞砸你的计划,这也是一个放置游戏,有多种赢得积分的方式(和双面板来改变游戏) .
相当短而内容丰富的桌游, Imhotep的概念完美地展现,简单而狡诈的,所有这些都没有让我们的小建设者的心陷入困境。
如果您从未接触过它,那么它是值得一试的游戏,请单击此处:
https://boardgamearena.com/gamepanel?game=imhotep
非常感谢游戏设计师Phil Walker-Harding以及 KOSMOS 团队授权将这个奇迹带到Board Game Arena 。
让我们不要忘记最重要的: XCID ,他以非常高效的方式为平台开发了游戏。
现在是你玩它的时候了!
让我们知道您对这款游戏的看法,或者...
像埃及人一样走路!