砰!
成为最后一个隐匿身份屹立于这个狂野西部枪战游戏中的人。
亡命之徒图谋戕害警长,警长追捕亡命之徒,内奸暗中密谋,随时准备倒戈。江湖英雄群起,刀光剑影中,谁是准备为警长牺牲自己的忠臣?而谁又是想要杀死警长的无情法外狂徒?如果你想知道答案,就从牌盒中抽取你的牌吧!
卡牌游戏《BANG!》重现了老式的意大利式西部枪战,每个玩家随机收到一张角色卡来确定特殊能力,以及一张秘密身份卡来确定他们的目标。
有四种不同的身份可供选择,每种角色都有独特的胜利条件:
警长 - 杀死所有亡命之徒和叛徒
副手 - 保护警长并杀死所有不法之徒
亡命徒 - 杀死警长
叛徒 - 成为最后一个活着的人
除警长外,玩家的身份都是保密的。角色卡面朝上放置在桌子上,除了特殊能力之外,还有手牌限制。
牌库中共有 22 种不同类型的卡牌。最常见的是 “BANG!”牌,它可以让你向其他玩家射击,前提是目标在你拥有的枪的 “射程 ”之内。目标玩家可以打出 “MISSED!”牌来躲避射击。其他卡牌可以在游戏过程中提供临时加成(例如,不同的枪支可以提高你的射程),还可以提供特殊的一次性效果来帮助你或阻碍你的对手(例如,啤酒可以恢复健康,桶可以在枪战中躲在后面)。一匹马可以让你与不守规矩的邻居保持距离,而“温彻斯特”可以击中射程为 5 的目标。“加特林”是一个致命的例外,射程对它而言并不重要:它只能使用一次,但目标是同桌的所有其他玩家!
玩家人数: 4 - 7
游戏时长: 17 mn
复杂度: 3 / 5
在线上玩 砰! 以及 959 款其他游戏。
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与您的朋友以及来自世界各地的玩家一起.
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在线上玩 砰! 以及 959 款其他游戏。
无需下载——直接在浏览器上玩.
与您的朋友以及来自世界各地的玩家一起.
免费。
玩法简介
Objective
Each player has their own goal.
- Sheriff and Deputies: Kill all the Outlaws and the Renegade.
- Outlaws: Kill the Sheriff.
- Renegade: Kill all opponents with the Sheriff being last.
Everyone knows the Sheriff but all other characters are hidden.
The number of roles varies by player count as follows
- 4 players: 1 Sheriff, 1 Renegade, 2 Outlaws
- 5 players: 1 Sheriff, 1 Renegade, 2 Outlaws, 1 Deputy
- 6 players: 1 Sheriff, 1 Renegade, 3 Outlaws, 1 Deputy
- 7 players: 1 Sheriff, 1 Renegade, 3 Outlaws, 2 Deputy
Player's Turn
- Draw two cards from the draw pile.
- Play any number of cards, but only 1 Bang!
- Discard cards to your hand size limit (your life points).
Notes
- You can have only 1 copy of any card in play, unless the copy is from your character.
- You can only have 1 weapon. If you haven't played any weapons, you have Colt.45 (distance 1).
- Brown border cards have immediate effect while blue cards have effects that last until they are removed.
- The distance between players is the minimum number of places between them.
- The Sheriff starts with 1 extra life point.
- When you lose your last life point, you die unless you play a Beer.
- When you die, discard all your cards and show your role card to others.
- If the Sheriff kills a Deputy, they discards all cards they have in hand and in play.
- Anyone killing an Outlaw draws 3 cards.
- Beer has no effect when only 2 players are left
Rules
Talking/Writing in chat: talking "at the table" is part of the game, as is lying about your role. However, as expressly specified by Emiliano Sciarra (creator of Bang!) on boardgamegeek.com:
1) One "cannot say which cards are in your hand, nor you can ask directly another player whether he approves the playing of some card or not" (SOURCE: https://boardgamegeek.com/thread/2825319/tabletalk-and-bga)
2) One "may try to tell other players what to do: if they will obey, on the other hand, that's up to them (as well as finding a way to explain their behaviour...)" (SOURCE: https://boardgamegeek.com/thread/1474957/article/20986387#20986387).
Emiliano Sciarra is Alkan on BGG and you can review what they say on BGG here: https://boardgamegeek.com/article/browse/boardgame/0?username=Alkan&sort=recent
Note that these rules are community-maintained. Literally anyone can write anything here. When in doubt, refer to the Official Rule Book (en - https://www.dvgiochi.com/giochi/bang/download/Bang_rules_ENG.pdf, it - https://www.dvgiochi.com/giochi/bang/download/Bang_rules_ITA.pdf), the Official FAQ (en - https://www.dvgiochi.com/giochi/bang/download/Bang!_FAQ_ENG.pdf, it - https://www.dvgiochi.com/giochi/bang/download/Bang!_FAQ_ITA.pdf), or stuff that is stated by the creator (see link above).
People often like to make up rules. Refer to the infamous definition of a "scrub" by game designer David Sirlin: https://www.sirlin.net/ptw-book/introducingthe-scrub. Don't be that scrub!
High Noon expansion
The High Noon cards apply from the Sheriff's second turn. A new card (which is visible to the left of the active card) is activated before each of the Sheriff's turns. (The next card is then dimly revealed to the left.)
End of Game
- If the Sheriff is killed, Outlaws win unless the Renegade is the last one standing, which he wins.
- If all the Outlaws and the Renegade are killed, the Sheriff and his Deputies win.
Characters
- Bart Cassidy (4): Each time he loses a life point, he draws a card.
- Black Jack (4): Show his second card: if it is red he draws an additional card.
- Calamity Janet (4): She can use Bang! as Missed! and vice versa.
- El Gringo (3): When he losses a life point, he draws a random card from the player that caused his life loss.
- Jesse Jones (4): He may draw his first card from any other player instead of from the deck.
- Jourdonnais (4): He has a Barrel in play at all times.
- Kit Carlson (4): He looks at the top 3 cards in the deck when he draws: draw 2 and put the other on top of the deck.
- Lucky Duke (4): He chooses the result of a draw! from 2 cards.
- Paul Regret (3): He has a Mustang in play at all times.
- Pedro Ramirez (4): He may draw his first card from the discard pile.
- Rose Doolan (4): She has a Scope in play at all times.
- Sid Ketchum (4): He may discard 2 cards to regain 1 life point at any time.
- Slab the Killer (4): 2 Missed! must be played to cancel his Bang!
- Suzy Lafayette (4): She draws a card when she has no cards.
- Vulture Sam (4): He takes all the cards of that player when a player dies.
- Willy the Kid (4): He can play any number of Bang! during his turn.
Card List
Brown Cards: Immediate Effect (63)
- Bang!: Target a player that you can reach. They lose 1 life point unless they can play a Missed! (25)
- Missed!: Cancel a Bang! (12)
- Beer: Regain 1 life point. Can be played when receiving a lethal hit. (6)
- Saloon: All players regain 1 life point. Cannot be played out of turn. (1)
- Stagecoach & Wells Fargo: Draw 2 or 3 cards. (2) and (1)
- General Store: Draw cards equal to number of alive players. Everyone chose a card starting from you. (2)
- Panic!: Draw a card from a player with distance 1. (4)
- Cat Balou: Force a player to discard a card. (4)
- Gatling: All other players lose 1 life point. (1)
- Indians: All other players discard a Bang! or lose 1 life point. (2)
- Duel: Challenge a player. The challenged and the challenger take turns to discard a Bang! and the first player failing loses 1 life point. (3)
Blue Cards: Continuous Effect (17)
- Weapons: They change the maximum distance that you can hit, except the Volcanic which allows you to play any number of Bang! (8)
- Mustang: All other players see you with a distance increased by 1. (2)
- Scope: You see all other players with a distance decreased by 1, but at least 1. (1)
- Barrel: When you are targeted with a Bang!-card, draw a card from the deck. If it is a heart, you are Missed! (2)
- Jail: Play this card on another player. That player draw! and escapes if it is a heart, otherwise his turn is skipped. Jail cannot be played on the Sheriff.(3)
- Dynamite: When this card is in front of you, draw! and it explodes when it is a spades 2-9 (you lose 3 life points), otherwise pass it. (1)