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荣耀之城的案件
#83491: "Assassinated player should not be revealed"
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建议:依我来看,接下来的这些方法十分有助于改善游戏的实现
细节描述
• 请简明而精确地解释您的建议,以便让人明白您想表达的意思。
As I recall, the rules say if the assassin kills, say, the Merchant (6, as in my game) that role should just be skipped. In this way, I (Architect, 7) don't know if the remaining player is the Warlord (8) or the assassinated Merchant (6). In my game, it shows the player's username above above the Merchant, in addition to the assassin symbol below showing the character was killed. The symbol should remain, perhaps covering the name, if that is easier to code.• 您正使用哪一款浏览器呢?
Google Chrome v110
案件历史
BibleandboardGames • 此建议尚未被开发者分析过:
2023年3月14日 19:24 • snipboard.io/gCHq0w.jpg
I tried to link to the rules, but the link on Z-MAN's website wasn't working.
I tried to link to the rules, but the link on Z-MAN's website wasn't working.
Tricuspa • 此建议尚未被开发者分析过:
2024年2月21日 8:49 • Player affected is the Magician's Ability
Assassin always kills the "Role" who that player was is not announced but it could be listed after the turn is over for "guilty" conscience which I feel is another aspect of the game, perhaps an option of "Conscience"
Currently the Assassin is only listed at killing the role from my game played, and you don't see who you affected in asynchronous play.
Assassin always kills the "Role" who that player was is not announced but it could be listed after the turn is over for "guilty" conscience which I feel is another aspect of the game, perhaps an option of "Conscience"
Currently the Assassin is only listed at killing the role from my game played, and you don't see who you affected in asynchronous play.
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