#27692: "Game didn't end automatically when it should"
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细节描述
• 如果有的话,请将你在屏幕上所看到的错误信息粘贴出来.
The game should end automatically if (before the deck is over) there is no more cards that can be played - in the players hand nor in the deck.• 请说明你当时想做什么,你做了什么,然后发生了什么
Move 77 is the last playable played, all other on the discard pile. End if the game is move 84/85 - so many actions required from players that already ended the game...• 你的浏览器是什么?
Google Chrome v86
• 请以英文复制/粘贴显示文字而非你的语言。 如果你有这个系统漏洞发生时的屏幕截图(画质不要太差),你可以使用Imgur.com来把它上传到网络,然后将链接复制/粘贴到这里来。
The game should end automatically if (before the deck is over) there is no more cards that can be played - in the players hand nor in the deck.• 这段文本在翻译系统中吗?如果存在,它被翻译是否已超过二十四小时了?
Move 77 is the last playable played, all other on the discard pile. End if the game is move 84/85 - so many actions required from players that already ended the game...• 你的浏览器是什么?
Google Chrome v86
• 请简明而精确地解释您的建议,以便让人明白您想表达的意思。
The game should end automatically if (before the deck is over) there is no more cards that can be played - in the players hand nor in the deck.• 你的浏览器是什么?
Google Chrome v86
• 当你被封锁的时候,屏幕上出现了些什么呢?(空白的屏幕?部分游戏平台画面?错误的信息?)
The game should end automatically if (before the deck is over) there is no more cards that can be played - in the players hand nor in the deck.• 你的浏览器是什么?
Google Chrome v86
• 哪个规则没有被BGA的设计小组写进游戏里?
The game should end automatically if (before the deck is over) there is no more cards that can be played - in the players hand nor in the deck.• 在游戏回放中,是否有不符合游戏规则的地方?如果有的话,请问是在哪一步呢?
Move 77 is the last playable played, all other on the discard pile. End if the game is move 84/85 - so many actions required from players that already ended the game...• 你的浏览器是什么?
Google Chrome v86
• 你当时是想做哪个游戏行动?
The game should end automatically if (before the deck is over) there is no more cards that can be played - in the players hand nor in the deck.• 你在想做什么的时候,触发了这个游戏选项?
Move 77 is the last playable played, all other on the discard pile. End if the game is move 84/85 - so many actions required from players that already ended the game...• 当你想这么做时,发生了什么事(错误信息,游戏状态信息,......)?
• 你的浏览器是什么?
Google Chrome v86
• 请问这个问题发生在游戏的哪个阶段(当前的游戏说明是什么)?
The game should end automatically if (before the deck is over) there is no more cards that can be played - in the players hand nor in the deck.• 当你想进行一个游戏行动时,发生了什么事(错误信息,游戏状态信息,......)?
Move 77 is the last playable played, all other on the discard pile. End if the game is move 84/85 - so many actions required from players that already ended the game...• 你的浏览器是什么?
Google Chrome v86
• 请描述一下显示画面上面的问题。 如果你有这个系统漏洞发生时的屏幕截图(画质不要太差),你可以使用Imgur.com来把它上传到网络,然后将链接复制/粘贴到这里来。
The game should end automatically if (before the deck is over) there is no more cards that can be played - in the players hand nor in the deck.• 你的浏览器是什么?
Google Chrome v86
• 请以英文复制/粘贴显示文字而非你的语言。 如果你有这个系统漏洞发生时的屏幕截图(画质不要太差),你可以使用Imgur.com来把它上传到网络,然后将链接复制/粘贴到这里来。
The game should end automatically if (before the deck is over) there is no more cards that can be played - in the players hand nor in the deck.• 这段文本在翻译系统中吗?如果存在,它被翻译是否已超过二十四小时了?
Move 77 is the last playable played, all other on the discard pile. End if the game is move 84/85 - so many actions required from players that already ended the game...• 你的浏览器是什么?
Google Chrome v86
• 请简明而精确地解释您的建议,以便让人明白您想表达的意思。
The game should end automatically if (before the deck is over) there is no more cards that can be played - in the players hand nor in the deck.• 你的浏览器是什么?
Google Chrome v86
案件历史
Example: i had a game where 2 black was in discard pile, so 1 black couldn't be played. so we needed to finish the deck forcibly. Link to table: boardgamearena.com/table?table=121936178
Black powder again (and 5 Flamboyant), maybe it's the cause.
1) If flamboyants are off (and double discard on cards needed eg same situations as previous interface)
2) The flamboyants to play immediately a card from the deck or add to draw pile a card from the discard pile have been played + double discard or max score reached
Flamboyant and Black Powder active : we lost two 5 and the 1 black.
The partie not ends alone, although we have no more cards to play (last card played was a 5 Flamboyant which allow to clue a color - the game didn't end after the clue).
It most likely has to do with the check for playable cards left being implemented incorrectly for black powder cards. (Relatedly, black cards should be arranged in reverse order in the discard pile from 5 to 1)
Besides considering the reverse order for black powder cards, there is no additional rule necessary to check for the premature end of the game (flamboyants can be completely ignored, see below).
@aquarelle: These rules are not necessary because there has to be a playable card left in order to trigger a flamboyant. Therefore, no playable card being left in the deck or on any player's hand implies that there is no chance of recovery left.
I was playing the Black Powder variant, and the game end did not trigger when all playable Black Powder cards had been played.
Screenshot: imgur.com/a/rFIJIPt
Table 127062781 / Move 85
boardgamearena.com/archive/replay/201126-0918/?table=127062781&player=84145696&comments=84859130;&goto=85
I also reviewed the previous few games in the Report History above and found that the game end did not trigger for the same set of game conditions: all playable black powder cards had been played.
Table: 123920328 / Move: 92
boardgamearena.com/archive/replay/201112-0929/?table=123920328&player=84730882&comments=84859130;&goto=92
Table: 124656997 / Move 72
boardgamearena.com/archive/replay/201112-0929/?table=124656997&player=84286214&comments=84859130;&goto=72
Table 124463931 / Move 87
boardgamearena.com/archive/replay/201112-0929/?table=124463931&player=87228878&comments=84859130;&goto=87
imgur.com/a/APd1tfk
Table: 127418165 / Move 95
boardgamearena.com/archive/replay/201127-1050/?table=127418165&player=84859130&comments=84859130;&goto=95
To end the game we had to discard until there was no more cards in the deck and no more move alowed...
Playing with Avalanche of Colors and Black Powder, but Flamboyants OFF.
We had no point-gaining moves left to play toward the end of the game (I think around move 93), but the game did not immediately end so we still had to continue playing. This wasn't a big deal since we didn't have many cards left, but it seemed like an improvement/bug to report, and sure enough we found this thread existed too.
2 games, whith discard of the 1 black : did not end when all the 5 are played and the black from 5 to 2. We should end remaining cards and the last turn :
boardgamearena.com/table?table=152361784
boardgamearena.com/table?table=152363690
Only whith black cards, when it's a 5 that has been discard and if black cards are all played, the game is ending.
boardgamearena.com/4/hanabi?table=152925080
Was in normal multicolor
Same problem : all colored 5s had been played and two black cards could be played but the game ended prematurely
Probably not a coincidence, that our Black stack was at 5. But 4 and 3 were still in our hands and ready to play.
Looks like the code is at some point checking whether the stacks are at 5 without regard to the fact that black is played backwards.
boardgamearena.com/5/hanabi?table=167586125
boardgamearena.com/6/hanabi?table=181213165
boardgamearena.com/4/hanabi?table=227823374
boardgamearena.com/1/hanabi?table=229289516
The weird thing about this is that the algorithm for deciding whether or not to end the game prematurely should be independent from whether or not flamboyants are on. As soon as no more cards can be played, there is also no more chance to trigger a flamboyant. Thus, if you only take that part of the code that is executed without flamboyants and apply it to every game, the bug should be fixed.
settings: avalanche/black/flamboyants on
final situation: have k4 and k3 to play before game should end, but both k2s were discarded so the moment the last playable 5 went on the game ended
boardgamearena.com/4/hanabi?table=243488440
boardgamearena.com/9/hanabi?table=253117729&replayFrom=82
Game ends after k5 played while we still had k4 in hand.
But games like the ones Silene pointed out are a serious issue.
Game ends despite PLAYABLE cards still beeing in hands (and deck isn't empty).
THIS is much more important than having to skip a few turns discarding or giving useless clues !
A shame cause it was so satisfying, then so devasting to feel as a newer player lol.
see moves 93-94
Hypothesis for root cause: This game and discussion above makes it look like the root cause could be that the code that checks for end game isn't aware of black cards going in different order. Behaviour was consistent with "one black card has been played, therefore next playable card is black two, and that's still in somebody's hand", when correct would have been "one black card has been played, therefore the next playable card is black 4, and that's no longer available"
We lost both k4 early in game, then the game didn't end when we had no playable cards. Finally ended when player discarded the final k2.
I think that the game rules are looking for k1 > k5, (like with all other colours) rather than k5 > k1.
As a fix, maybe code k1-5 to work the same way as other colours, but point to the sprites in reverse?
after move 90 no more card available - game don't stop until deck is empty .
maybe link with 1 black
here again, 2*4bk were in trash and the game didn't end
增加一些新内容到这篇报告
- 其他的游戏桌 ID / 移动 ID
- 按 F5 是否解决了这个问题?
- 问题是否发生了好几次?还是每次都发生?还是时好时坏?
- 如果你有这个系统漏洞发生时的屏幕截图(画质不要太差),你可以使用Imgur.com来把它上传到网络,然后将链接复制/粘贴到这里来。