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#131949: "End game scoring is not correct"
#131949: "End game scoring is not correct"
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发生什么事? 请从下方选择
显示错误:部分显示的游戏信息是错误的(但不会对游戏造成重大影响)
发生什么事? 请从下方选择
显示错误:部分显示的游戏信息是错误的(但不会对游戏造成重大影响)
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# | Status | Votes | Game | Type | Title | Last update |
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细节描述
• 如果有的话,请将你在屏幕上所看到的错误信息粘贴出来.
I just completed a game and my end score was 19 fief points, but the Final Game Result score was displayed as only 4 points.• 请说明你当时想做什么,你做了什么,然后发生了什么
• 您正使用哪一款浏览器呢?
Google Chrome v126
• 请简明而精确地解释您的建议,以便让人明白您想表达的意思。
I just completed a game and my end score was 19 fief points, but the Final Game Result score was displayed as only 4 points.• 您正使用哪一款浏览器呢?
Google Chrome v126
• 当你被封锁的时候,屏幕上出现了些什么呢?(空白的屏幕?部分游戏平台画面?错误的信息?)
I just completed a game and my end score was 19 fief points, but the Final Game Result score was displayed as only 4 points.• 您正使用哪一款浏览器呢?
Google Chrome v126
• 哪个规则没有被BGA的设计小组写进游戏里?
I just completed a game and my end score was 19 fief points, but the Final Game Result score was displayed as only 4 points.• 在游戏回放中,是否有不符合游戏规则的地方?如果有的话,请问是在哪一步呢?
• 您正使用哪一款浏览器呢?
Google Chrome v126
• 你当时是想做哪个游戏行动?
I just completed a game and my end score was 19 fief points, but the Final Game Result score was displayed as only 4 points.• 你在想做什么的时候,触发了这个游戏选项?
• 当你想这么做时,发生了什么事(错误信息,游戏状态信息,......)?
• 您正使用哪一款浏览器呢?
Google Chrome v126
• 请问这个问题发生在游戏的哪个阶段(当前的游戏说明是什么)?
I just completed a game and my end score was 19 fief points, but the Final Game Result score was displayed as only 4 points.• 当你想进行一个游戏行动时,发生了什么事(错误信息,游戏状态信息,......)?
• 您正使用哪一款浏览器呢?
Google Chrome v126
• 请描述一下显示画面上面的问题。 如果你有这个系统漏洞发生时的屏幕截图(画质不要太差),你可以使用Imgur.com来把它上传到网络,然后将链接复制/粘贴到这里来。
I just completed a game and my end score was 19 fief points, but the Final Game Result score was displayed as only 4 points.• 您正使用哪一款浏览器呢?
Google Chrome v126
• 请简明而精确地解释您的建议,以便让人明白您想表达的意思。
I just completed a game and my end score was 19 fief points, but the Final Game Result score was displayed as only 4 points.• 您正使用哪一款浏览器呢?
Google Chrome v126
案件历史
2024年7月28日 8:37 • anomander64 • 漏洞尚未被修复:
Not a huge issue, since my real score was recorded in the log. But it should display the correct end result, so I have something to aim for next time.
2024年7月28日 9:04 • ufm • 这不是一个漏洞:
Not a bug. The final score determines the rating gained: (Fief score - 15) x Difficulty multiplier (Introductory setup: x1, Standard setup: x2)
2024年7月28日 9:15 • anomander64 • 这不是一个漏洞:
Ahh... That makes sense.
Cheers.
Although, is it documented anywhere? I can't see it anywhere in the rules or FAQ's, etc.
Cheers.
Although, is it documented anywhere? I can't see it anywhere in the rules or FAQ's, etc.
2024年7月28日 9:42 • ufm • 这不是一个漏洞:
It's not related to the game rules at all.
BGA solo or co-op games treat all games with positive score as wins, so I intentionally changed the score to display losses as losses.
BGA solo or co-op games treat all games with positive score as wins, so I intentionally changed the score to display losses as losses.
2024年7月29日 18:09 • mcloutre • 这不是一个漏洞:
I believe you should not change the rule of the game;
The fact that BGA should accept solo/coop games positive score as defeats should be a feature that is implemented into BGA itself and not a hack in your implementation
The fact that BGA should accept solo/coop games positive score as defeats should be a feature that is implemented into BGA itself and not a hack in your implementation
2024年7月29日 18:14 • ufm • 这不是一个漏洞:
I didn't modify any rules: the player wins if they have at least 16 fief points.
After all, this modification is done to enforce this rule (facepalm).
After all, this modification is done to enforce this rule (facepalm).
2024年8月14日 11:26 • DogEgg258 • 这不是一个漏洞:
I believe this is a bug, not in the technical one but in the design. There should be a text in the interface tells how the score are calculated (like Ark Nova), since the shown score are not same as the orginal game rules.
The score should correctly display the player's game results, so that it can be intuitively known by the player when sharing or when other players are checking.
Moreover, regardless of whether the player succeeds or fails, the points earned should not be ignored. Even if the display shows negative points indicating failure, they should be shown rather than simply giving a score of zero.
The score should correctly display the player's game results, so that it can be intuitively known by the player when sharing or when other players are checking.
Moreover, regardless of whether the player succeeds or fails, the points earned should not be ignored. Even if the display shows negative points indicating failure, they should be shown rather than simply giving a score of zero.
2024年8月14日 12:12 • ufm • 这不是一个漏洞:
Check the log.
FYI, some scenarios have defeat conditions which ignore the fief scores.
FYI, some scenarios have defeat conditions which ignore the fief scores.
2024年8月22日 7:05 • ufm • 这不是一个漏洞:
Rating gained in vanilla game victories:
(Fief score - 15) x Difficulty multiplier
- Introductory setup: x1
- Standard setup: x2
Rating gained in scenario victories:
((Fief score - 15) + Season modifier + Consecutive win bonus) x Difficulty multiplier
- In 'Same Day Delivery' scenario, the fief score is treated as (20 + completed deliveries - target delivery score)
- Normal scenario: x2
- Challenge mode: x4
- Season modifier: Summer/Fall/Winter/Spring - 1/2/3/4
- Consecutive win bonus: Normal/Challenge - 1/2, cumulative (resets to 0 if lost)
(Fief score - 15) x Difficulty multiplier
- Introductory setup: x1
- Standard setup: x2
Rating gained in scenario victories:
((Fief score - 15) + Season modifier + Consecutive win bonus) x Difficulty multiplier
- In 'Same Day Delivery' scenario, the fief score is treated as (20 + completed deliveries - target delivery score)
- Normal scenario: x2
- Challenge mode: x4
- Season modifier: Summer/Fall/Winter/Spring - 1/2/3/4
- Consecutive win bonus: Normal/Challenge - 1/2, cumulative (resets to 0 if lost)
增加一些新内容到这篇报告
任何可能重现这项漏洞或了解你的建议之相关资讯,都请在此填写:
- 其他的游戏桌 ID / 移动 ID
- 按 F5 是否解决了这个问题?
- 问题是否发生了好几次?还是每次都发生?还是时好时坏?
- 如果你有这个系统漏洞发生时的屏幕截图(画质不要太差),你可以使用Imgur.com来把它上传到网络,然后将链接复制/粘贴到这里来。
更改案件状态为:
bug?id=131949