#100998: "The selection of gurus by the number of games played generates a representativeness bias"
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细节描述
• 如果有的话,请将你在屏幕上所看到的错误信息粘贴出来.
-• 请说明你当时想做什么,你做了什么,然后发生了什么
These are Gurus who select the game configuration for arena seasons - Great idea !
Gurus are selected because they play one specific game a lot on BGA plateform - of course !
When a game offers different configurations for the number of players, games with few players are faster and therefore more numerous than those with many players. - Obvious !
Also the probability of becoming a Guru is greater if a player prefer to play short games than long games, because the selection is based on the number of games completed during a period.
Finally, over seasons, the games configurations (chosen by Gurus) will be shorter and shorter, with fewer players, even if the games concerned are richer in configuration with more players.
I think this can be considered as a problem/bug, because some good players (who like big setups) might lose interest in seasons, as we can see in some comments.
May be a more representative selection of Gurus should be established
Proposal : In a game with possible configurations for 2, 3 or 4 players, select 1/3 of the Gurus on their greatest number of games completed at 2 players, 1/3 on the greatest number of games completed at 3 players and 1/3 on the greatest number of games completed at 4 (taking into account duplicate players).
Thanks for reading me.
• 你的浏览器是什么?
Google Chrome v117
• 请以英文复制/粘贴显示文字而非你的语言。 如果你有这个系统漏洞发生时的屏幕截图(画质不要太差),你可以使用Imgur.com来把它上传到网络,然后将链接复制/粘贴到这里来。
-• 这段文本在翻译系统中吗?如果存在,它被翻译是否已超过二十四小时了?
These are Gurus who select the game configuration for arena seasons - Great idea !
Gurus are selected because they play one specific game a lot on BGA plateform - of course !
When a game offers different configurations for the number of players, games with few players are faster and therefore more numerous than those with many players. - Obvious !
Also the probability of becoming a Guru is greater if a player prefer to play short games than long games, because the selection is based on the number of games completed during a period.
Finally, over seasons, the games configurations (chosen by Gurus) will be shorter and shorter, with fewer players, even if the games concerned are richer in configuration with more players.
I think this can be considered as a problem/bug, because some good players (who like big setups) might lose interest in seasons, as we can see in some comments.
May be a more representative selection of Gurus should be established
Proposal : In a game with possible configurations for 2, 3 or 4 players, select 1/3 of the Gurus on their greatest number of games completed at 2 players, 1/3 on the greatest number of games completed at 3 players and 1/3 on the greatest number of games completed at 4 (taking into account duplicate players).
Thanks for reading me.
• 你的浏览器是什么?
Google Chrome v117
• 请简明而精确地解释您的建议,以便让人明白您想表达的意思。
-• 你的浏览器是什么?
Google Chrome v117
• 当你被封锁的时候,屏幕上出现了些什么呢?(空白的屏幕?部分游戏平台画面?错误的信息?)
-• 你的浏览器是什么?
Google Chrome v117
• 哪个规则没有被BGA的设计小组写进游戏里?
-• 在游戏回放中,是否有不符合游戏规则的地方?如果有的话,请问是在哪一步呢?
These are Gurus who select the game configuration for arena seasons - Great idea !
Gurus are selected because they play one specific game a lot on BGA plateform - of course !
When a game offers different configurations for the number of players, games with few players are faster and therefore more numerous than those with many players. - Obvious !
Also the probability of becoming a Guru is greater if a player prefer to play short games than long games, because the selection is based on the number of games completed during a period.
Finally, over seasons, the games configurations (chosen by Gurus) will be shorter and shorter, with fewer players, even if the games concerned are richer in configuration with more players.
I think this can be considered as a problem/bug, because some good players (who like big setups) might lose interest in seasons, as we can see in some comments.
May be a more representative selection of Gurus should be established
Proposal : In a game with possible configurations for 2, 3 or 4 players, select 1/3 of the Gurus on their greatest number of games completed at 2 players, 1/3 on the greatest number of games completed at 3 players and 1/3 on the greatest number of games completed at 4 (taking into account duplicate players).
Thanks for reading me.
• 你的浏览器是什么?
Google Chrome v117
• 你当时是想做哪个游戏行动?
-• 你在想做什么的时候,触发了这个游戏选项?
These are Gurus who select the game configuration for arena seasons - Great idea !
Gurus are selected because they play one specific game a lot on BGA plateform - of course !
When a game offers different configurations for the number of players, games with few players are faster and therefore more numerous than those with many players. - Obvious !
Also the probability of becoming a Guru is greater if a player prefer to play short games than long games, because the selection is based on the number of games completed during a period.
Finally, over seasons, the games configurations (chosen by Gurus) will be shorter and shorter, with fewer players, even if the games concerned are richer in configuration with more players.
I think this can be considered as a problem/bug, because some good players (who like big setups) might lose interest in seasons, as we can see in some comments.
May be a more representative selection of Gurus should be established
Proposal : In a game with possible configurations for 2, 3 or 4 players, select 1/3 of the Gurus on their greatest number of games completed at 2 players, 1/3 on the greatest number of games completed at 3 players and 1/3 on the greatest number of games completed at 4 (taking into account duplicate players).
Thanks for reading me.
• 当你想这么做时,发生了什么事(错误信息,游戏状态信息,......)?
• 你的浏览器是什么?
Google Chrome v117
• 请问这个问题发生在游戏的哪个阶段(当前的游戏说明是什么)?
-• 当你想进行一个游戏行动时,发生了什么事(错误信息,游戏状态信息,......)?
These are Gurus who select the game configuration for arena seasons - Great idea !
Gurus are selected because they play one specific game a lot on BGA plateform - of course !
When a game offers different configurations for the number of players, games with few players are faster and therefore more numerous than those with many players. - Obvious !
Also the probability of becoming a Guru is greater if a player prefer to play short games than long games, because the selection is based on the number of games completed during a period.
Finally, over seasons, the games configurations (chosen by Gurus) will be shorter and shorter, with fewer players, even if the games concerned are richer in configuration with more players.
I think this can be considered as a problem/bug, because some good players (who like big setups) might lose interest in seasons, as we can see in some comments.
May be a more representative selection of Gurus should be established
Proposal : In a game with possible configurations for 2, 3 or 4 players, select 1/3 of the Gurus on their greatest number of games completed at 2 players, 1/3 on the greatest number of games completed at 3 players and 1/3 on the greatest number of games completed at 4 (taking into account duplicate players).
Thanks for reading me.
• 你的浏览器是什么?
Google Chrome v117
• 请描述一下显示画面上面的问题。 如果你有这个系统漏洞发生时的屏幕截图(画质不要太差),你可以使用Imgur.com来把它上传到网络,然后将链接复制/粘贴到这里来。
-• 你的浏览器是什么?
Google Chrome v117
• 请以英文复制/粘贴显示文字而非你的语言。 如果你有这个系统漏洞发生时的屏幕截图(画质不要太差),你可以使用Imgur.com来把它上传到网络,然后将链接复制/粘贴到这里来。
-• 这段文本在翻译系统中吗?如果存在,它被翻译是否已超过二十四小时了?
These are Gurus who select the game configuration for arena seasons - Great idea !
Gurus are selected because they play one specific game a lot on BGA plateform - of course !
When a game offers different configurations for the number of players, games with few players are faster and therefore more numerous than those with many players. - Obvious !
Also the probability of becoming a Guru is greater if a player prefer to play short games than long games, because the selection is based on the number of games completed during a period.
Finally, over seasons, the games configurations (chosen by Gurus) will be shorter and shorter, with fewer players, even if the games concerned are richer in configuration with more players.
I think this can be considered as a problem/bug, because some good players (who like big setups) might lose interest in seasons, as we can see in some comments.
May be a more representative selection of Gurus should be established
Proposal : In a game with possible configurations for 2, 3 or 4 players, select 1/3 of the Gurus on their greatest number of games completed at 2 players, 1/3 on the greatest number of games completed at 3 players and 1/3 on the greatest number of games completed at 4 (taking into account duplicate players).
Thanks for reading me.
• 你的浏览器是什么?
Google Chrome v117
• 请简明而精确地解释您的建议,以便让人明白您想表达的意思。
-• 你的浏览器是什么?
Google Chrome v117
案件历史
You seem to misunderstand how gurus work.
You can be a guru without playing in the arena so people playing the game in various configurations CAN be represented.
But it is true that many experienced players only play or mostly play in Arena mode and they might pass for a season if they don't like the configuration which creates an unwelcome form of inertia.
Perhaps games with more players should count for a bit more as they take more time ?
I don't think that forcing other players counts to be represented would be a good idea.
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You aren't more likely to become a guru in a short game because the number of games required to play to become a guru depends on how many times the other players play the game.
I have once been a guru for a game (Expedition Northwest) for playing a single game in that season and I didn't even have 100 ELO.
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It is also true that making gurus only those who play the game a lot creates a bias.
I think that there should be a certain randomness to it to create representativity :
- on top of the players selected for having played the most, some players should be selected randomly at some specific time before the end of the season. There would be a minimum requirement like having finished 2 games within the season, excluding "friendly" games.
All in all, I don't think it is a very important issue but it is an issue.
增加一些新内容到这篇报告
- 其他的游戏桌 ID / 移动 ID
- 按 F5 是否解决了这个问题?
- 问题是否发生了好几次?还是每次都发生?还是时好时坏?
- 如果你有这个系统漏洞发生时的屏幕截图(画质不要太差),你可以使用Imgur.com来把它上传到网络,然后将链接复制/粘贴到这里来。