巫师的魔法书
在这款两人的策略卡牌游戏中,你必须完成你的宿命成为魔法书的守护者。藉由魔法书学习新的法术、施放法术、管理冷却时间,并造成巨大的伤害来击败你的对手。
在每个回合,选择一个新的法术增加到你的法术库中,但要注意!你的对手也可以跟你做一样的事,所以要抢先对手一步拿取想要的法术!继续不断更新你的法术库,构成最佳的组合来反击你的对手。
玩家人数: 2
游戏时长: 28 mn
复杂度: 2 / 5
在线上玩 巫师的魔法书 以及 1200 款其他游戏。
无需下载——直接在浏览器上玩.
与您的朋友以及来自世界各地的玩家一起.
免费。
在线上玩 巫师的魔法书 以及 1200 款其他游戏。
无需下载——直接在浏览器上玩.
与您的朋友以及来自世界各地的玩家一起.
免费。
玩法简介
Overview
You are wizards vying for the seat of the dead Archmage. Defeat your opponents and be the last wizard standing to become the new Keeper of the Grimoire.
Objective
Damage your opponent until their health reaches 0, while preventing your own health from doing the same. Do this by drawing spells and casting them for various effects, some dealing damage and some restoring your power.
Turn
At the beginning of the game, player 1 takes one spell, then player 2 takes one spell. Player one takes another spell. Then player 2 plays their turn as normal.
Each turn is made up of 5 phases.
Choose a Spell
Choose a spell from the Spell Pool and add it to your Spell Repertoire. You can have up to 6 spells. If you choose an additional spell, you must discard an existing spell with no mana to make room. This phase is skipped if all 6 spells have mana on them.
Spell Cool Down
A single mana card is removed from each spell in your Spell Repetoire.
Gain Mana
Draw 3 mana cards into your hand. Max hand size is 10, checked at the start of your turn.
There are 60 cards in the mana deck:
Value 4 x 4 cards
Value 3 x 8 cards
Value 2 x 16 cards
Value 1 x 32 cards
Cast Spells
Players may cast spells from their Spell Repertoire by placing the number of required mana cards (the values printed on the cards is irrelevant) on them. The spell must not have any pre-existing mana cards on it.
Basic Attack
You may discard a single mana card and deal damage equal to its strength value (1-4).
Spell Anatomy
Each card has a spell type, a spell activation, and a spell cost.
Spell Types
Damage (red): These cards primarily damage the opponent.
Regeneration (green): These cards primarily gain additional mana.
Utility (violet): These cards primarily manipulate mana or the rules of the game.
Activation Types
Instant (down arrow): The spell goes into immediate effect after casting.
Delayed (right arrow): The spell is activated when a mana card is removed from it. This can happen by a spell's effect or during the Spell Cool Down phase.
Ongoing (arrow in circle): The spell is activated as long as there is a mana card on it.
Spell Cost
Each card displays a number indicating how many mana cards must be placed on the card to activate it. Spells with higher costs tend to be more powerful.
Game End
The game ends the moment one player is reduced to 0 life, at which point their opponent wins!
