无条件投降!二战欧战风云
无条件投降!欧洲第二次世界大战是涵盖第二次世界大战欧洲剧院的战略级游戏。玩家控制著为争取欧洲霸权和生存而奋斗的轴心国,西方和苏联派系的政治决策和军事力量。
由于着重于部队的投射和决策,所以玩家应将重点放在管理军事战线和政治机会的全局上。通过使用简单的机制和低的地图上计数器密度,玩家无需大量复杂的子系统或大量的计数器即可轻松地进行战略动作。
尽管重点放在全局,但游戏提供了历史细节。游戏中的每个国家都有历史上军队级别的战斗顺序,并且有效而简单地模拟了其经济实力和国家战斗意愿。还参加了第二次世界大战活动,如空投,自由部队,喷气机,海军疏散,游击队,雷达,重型火炮和超音速飞机;所有这些都融入了游戏的核心机制,以简化游戏。
无条件投降!从个人战役到整个战争共有16个场景。
玩家人数: 1 - 3
游戏时长: 22 mn
复杂度: 5 / 5
在线上玩 无条件投降!二战欧战风云 以及 961 款其他游戏。
无需下载——直接在浏览器上玩.
与您的朋友以及来自世界各地的玩家一起.
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在线上玩 无条件投降!二战欧战风云 以及 961 款其他游戏。
无需下载——直接在浏览器上玩.
与您的朋友以及来自世界各地的玩家一起.
免费。
玩法简介
Differences between BGA version and real game version :
Poland 1939
Difference | Impact |
Nothing | None |
Difference | Impact |
National will is used for Denmark and Norway | None |
France 1940
Difference | Impact |
⇒ Rule not implemented : • In the first turn’s Operations Phase, the Axis faction must attack or move into Belgium, Netherlands, France, or the UK. It would be a waste of time if the axis faction didn't. ⇒ Rule modified : • At the end of the May-40 Axis Operations Phase, put the France 2 Air unit in a friendly city in France. Mobilization of France 2 Air unit occurs only after Axis does attack or move into Belgium, Netherlands, France, or the UK. |
Minor |
Balkans 1941
Difference | Impact |
Nothing | None |
Mediterranean 1940-1942
Difference | Impact |
⇒ Rule modified : No Surprise Attack marker is used A Surprise Attack marker is used. |
Minor |
French North Africa 1942-1943
Difference | Impact |
Not implemented | ∅ |
France 1944
Difference | Impact |
Nothing | None |
USSR 1941
Difference | Impact |
⇒ Rule modified : Maps Used: East Both maps are used. ⇒ Rule not implemented : • In addition to standard supply sources, a Transport Line hex on the west edge of the map serves as an Unlimited Supply Source for an Axis unit. That’s Axis, not just German. • In addition to standard Mobilization Locations, a Transport Line on the west edge of the map serves as a Mobilization Location for a German unit. Unlike supply above, it’s German only. Useless, both maps are used. ⇒ Rule modified : • A Hungarian unit mobilizes in hex 3234. Budapest can be used too. ⇒ Rule modified : • Emergency Mobilization: At the end of the Jun-41 Axis Operations Phase... Occurs only after Axis does attack, move or place a marker in USSR. |
Minor |
USSR 1941-1944
Difference | Impact |
Same as USSR 1941 (TO-FIX: Mobilization of Italian unit) | Minor |
Soviet vs. Western 1945-1946
Not implemented | ∅ |
| Main Event 1939-194?
|
⇒ Rule not implemented :
After setting up counters, players decide if the only way Italy can activate as an Allied country is if the Axis faction declares war on it (10.1.1).
TODO
⇒ Rules not implemented :
- Entry-V
- Interception & Escort during Air Strike
- 6.2.6 Bombing Run
- 6.3.2.3 Amphibious Invasion Aborted : Amphibious Invasion voluntary abort
- 10.3.1.1 Home Defense Not Satisfied
| Major |- | Europe 1941-1945 | Same as Main Event 1939-194? | Major |- | Europe 1942-1945 | Same as Main Event 1939-194? | ∅ |- | Europe 1943-1945 | Same as Main Event 1939-194? | ∅ |- | Europe 1944-1945 | Same as Main Event 1939-194? | ∅ |- | Germany 1945 | Not implemented | ∅ |}