森林之魂
每一个世纪,会扬起一道充满奇幻魔力的风,风微微地迈开步伐,轻拂过世界的万物,揭开了精灵世界与尘世之间的面纱。只存在於幻想中的天使,也会在这个时候造访尘世,来到她们钟爱的远古森林。天使们为森林充满活力的生机所著迷,她们玩起了百年一次的游戏,争相搜集著栖息在森林里的植物、动物以及精灵。
你正是天使们的其中一员-充满强大力量与好奇心的存在。森林中的万物吸引著你,而你急切的收集著这些植物,动物,还有精灵来为你神秘的动物园增添色彩。但要小心,并非是只有你一人。其他像你一样的存在也正在与你竞争收集森林中的生命!
玩家人数: 2 - 4
游戏时长: 12 mn
复杂度: 2 / 5
在线上玩 森林之魂 以及 959 款其他游戏。
无需下载——直接在浏览器上玩.
与您的朋友以及来自世界各地的玩家一起.
免费。
在线上玩 森林之魂 以及 959 款其他游戏。
无需下载——直接在浏览器上玩.
与您的朋友以及来自世界各地的玩家一起.
免费。
玩法简介
Overview
The aim is to gain the most majorities across the different Spirit & Power Source types, whilst ensuring you have at least 1 of everything
Turn
On your turn, you can take a card from either of the far ends of the display situated on any row
If you take a card with two spirit symbols on it, that is all you can take
If you take a card with a single spirit symbol on it (whether or not it has a power source symbol on it), you may take a second card which has a single matching spirit symbol (this card may have been made accessible by taking the first, or from a different row)
If a card you took had a token on it, gain this token and see what it is privately (these can either give an additional symbol for scoring, or the gemstone ones can return a gemstone to you at a later opportunity by discarding it)
After the taken card(s) have been resolved, you may place a gemstone out on a card in the display. This theoretically reserves the card for you, however another player can banish one of their own gemstones to steal it from you
Scoring
For each Spirit, whoever has the most spirit symbols on cards and now revealed tokens, gains points equal to the quantity that they have. e.g. player A has 6 Green Spirits and 2 Red Spirits, player B has 4 Green Spirits and 7 Red Spirits, player A gains 6 points for Green Spirits and player B gains 7 points for Red spirits.
If Spirit quantity is tied, tied players get the same points
If a player has no cards of a particular spirit, they lose 3 points (tokens don't count, just cards)
Power Sources (Fire/Moon/Sun) are scored in the same way as Spirits described above, including negative points for failing to have 1 of each
This then provides final scoring, if there's a tie, the player with the least total cards wins