Reforest
Reforest 是一款带轻度引擎构建的中策卡牌游戏。每张植物卡均拥有独特的特性与能力,而玩家通过组合具有协同效应的植物牌阵,竞相构筑最健康的森林生态系统。
每张引入的植物卡都能为你赢得分数,并助力你构建能力互惠的、日益壮大的生态系统。每轮结束时(也即当植物牌堆被抽空时),所种植物与当轮访客的栖息地偏好(最多花朵/果实/...)最匹配的玩家将获得该动物访客卡。
当所有访客都找到栖息地时,游戏结束。每位玩家的森林会根据其植物的价值以及所接待的访客进行计分。
玩家人数: 1 - 4
游戏时长: 40 mn
复杂度: 2 / 5
在线上玩 Reforest 以及 1194 款其他游戏。
无需下载——直接在浏览器上玩.
与您的朋友以及来自世界各地的玩家一起.
免费。
在线上玩 Reforest 以及 1194 款其他游戏。
无需下载——直接在浏览器上玩.
与您的朋友以及来自世界各地的玩家一起.
免费。
玩法简介
Contents
Overview
In Reforest, you grow a thriving Pacific Northwest forest by playing and stacking plant cards in your region (mountain elevation). Build synergies, manage plant height and shade tolerance, and attract visiting animals to score the most points over 3 rounds.
Turn Actions
Choose one of the following:
A) Gather Plants
Draw up to 2 plant cards from the deck and/or the Nursery and add them to your hand.
- The Nursery refills between turns.
- After your turn, discard down to 7 cards if needed.
B) Play a Plant
Pay the plant’s cost by discarding cards from your hand and/or stored energy from adjacent spaces, then place the plant in your region and resolve its effects.
- Your first plant must be played in the Low elevation.
- New plants must be played adjacent to an existing plant or on top of a shorter plant.
- Plants may only cover other plants if they are taller.
Cards & Region
PLANT CARDS
Each plant shows a cost, elevation limits, height, shade tolerance, point value, and effects.
- Plants are played into your region, which has 6 spaces across Low, Middle, and High elevations.
- Multiple cards may be stacked in the same space.
STACKING & COVERING
Taller plants may be played on top of shorter ones.
- Covering a plant gives a succession discount, reducing the cost of the new plant by the cost of the covered top card.
- Covered shade-intolerant plants turn into stored energy.
- Covered shade-tolerant plants stay in play (without effects) and still score.
- Stacks have no limit.
STORED ENERGY
Stored energy cards are face down in your region.
- They do not count as plants.
- Each is worth 1 point at game end.
- They may be discarded to help pay for plants in adjacent spaces.
PLANT EFFECTS
Some plants have effects such as When Played, Passive, Reaction, or Scoring.
- Effects are optional but must be fully resolved if used.
Rounds & Visitors
The game is played over 3 rounds.
- A round ends immediately when the plant deck runs out.
- Players compare regions to see who best meets the active Visitor goal.
- The winner gains that Visitor card.
- If tied, the Visitor carries over as an additional goal next round.
Game End
After the third round, the game finishes at the end of the round cycle, then players score:
- Plant values (including plants under stacks)
- Scoring effects on canopy plants
- Stored energy (1 point each)
- Visitor cards
- Elevation bonus for balanced stacks
- Cards left in hand (1 point per 2 cards)
The player with the most points wins!
