Oust
Oust 的目标是完全清除面板上敌人的石头,来驱逐你的对手。一个悖论-
因为桌面一开始是空的。你的对手必须添加至少一个石头
在你抓到他所有的石头之前。
非捕获放置:
非捕获放置与任何棋子不形成连接,或仅与敌方棋子形成一个或多个连接。
非捕获放置不会与其同颜色的宝石形成任何连接。
捕获放置:
当您放置石头并使其与您原有的棋子形成一个或多个连接时,您会创建一个新的、更大的您自己的石头组。
要创建这组石头,
必须在创建时与敌方形成一个或多个连接并且所有连接的敌方石头都小於这组石头。
在进行这样的放置后,所有所述的敌方团体都会从棋盘上移除。
每回合多次放置:
在捕获一个或多个敌军后,您的回合仍未结束。
您必须继续添加石头,直到您进行非捕获放置,此时您的回合才会结束。
玩家人数: 2
游戏时长: 5 mn
复杂度: 3 / 5
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在线上玩 Oust 以及 960 款其他游戏。
无需下载——直接在浏览器上玩.
与您的朋友以及来自世界各地的玩家一起.
免费。
玩法简介
The goal in Oust is to completely clear the board of enemy stones, to oust your opponent - a paradox since the board is empty to begin with. Your opponent has to add at least one stone before you can capture all of their stones.
Non-capturing placements: A non-capturing placement either forms no connections (adjacencies) with any stones, or forms one or more connections only with enemy stones. A noncapturing placement does not form any connections with stones of its own color.
Capturing placements: When you place a stone which forms one or more connections with your own groups, you create a new, larger group of your own stones. You can only make such a placement if said new group will have one or more connections with enemy groups upon its creation and if all said enemy groups are smaller than said new group. Upon making such a placement, all said enemy groups are removed from the board.
Multiple placements per turn: After capturing one or more enemy groups and while it is still your turn, you must continue to add stones until you make a non-capturing placement, at which time your turn is concluded.
Pie rule: on their first turn only, the second player may choose to play as the first player instead of making a regular move.