神话之灵
Mythicals是一款由两名玩家参与的战术性、冒险性的纸牌收集游戏。在这个宇宙中,每个天体都掌握着一种元素:水、空气、地球或火。在太阳升起之前研究这些生物,了解它们的所有秘密,因为在游戏结束时,对元素掌握得最好的玩家将会获胜!
在你的回合,通过从牌堆中抽出三张牌(并将剩余的牌放入市场)或从市场上挑选来收集代表相同元素的牌。条件允许的话,还可以丢弃与恩惠标记(同花或相同值)对应的集合,并获取标记。
玩家人数: 2
游戏时长: 9 mn
复杂度: 2 / 5
在线上玩 神话之灵 以及 1194 款其他游戏。
无需下载——直接在浏览器上玩.
与您的朋友以及来自世界各地的玩家一起.
免费。
在线上玩 神话之灵 以及 1194 款其他游戏。
无需下载——直接在浏览器上玩.
与您的朋友以及来自世界各地的玩家一起.
免费。
玩法简介
Objective
In Mythicals the board game, 2 players have to collect cards of 4 different colors (4 elements). Those cards will be traded for mastery tiles which give victory points.
Components
- 1 board
- 20 Mastery tiles
- 16 bonus markers
- 48 Creature cards
- 1 Day Card
Setup
All the mastery tiles are placed (open side) on the board according to their color and victory points.
All bonus markers are placed on the right side of the board.
Each player receives 2 creatures cards, always of 2 different colors.
The deck is formed with the Day card in the last 9 cards.
Gameplay Overview
The game plays over a series of turns until someone draws the Day card. All players will play one after the other.
Player Turn
On your turn, you MUST collect cards and then you MAY take a Mastery tile.
1. Collect Cards (required)
You must choose between drawing 3 cards from the deck and collect 1 to 3 drawn cards of the same color OR collect all the cards from any reserve (separated by color).
If you collect a card you already have, it goes to your opponent.
Cards are placed face up as stacks of different colors. NB : there is a BGA user preference to reverse order the cards in the stack.
2. Take a Mastery Tile (optional)
You may take up to 1 mastery tile per turn, each tile has its own requirements based on its position on the board (see BGA tooltips). You always need to discard cards from your collection to take a tile (+ take bonus markers on the tile if any).
After taking a tile, you may reinforce or lock another one on the board.
NB : Players' tiles are stacked in a way you only see the top one.
2.1 Reinforce a tile
Choose an open side (ie. not locked) tile and choose to place 1 or 2 bonus markers on it.
2.2 Lock a tile
Choose an open side (ie. not locked) tile with no bonus marker and click the button "LOCK" (or the lock icon), the tile is flipped to its locked side which cannot receive any bonus markers.
End of game
When the Day card is drawn from the deck, this is the last turn and the current player finishes the turn normally except locking/reinforceing is disabled (because it is useless).
Scoring
- Each bonus marker count as 1 point
- Each taken Mastery tile gives an amount written on it
No tie breaker.
