森森不息:达特穆尔
在这个巧妙的纸牌游戏中体验达特穆尔的奇迹。与前作一样,《森森不息:达特穆尔》允许2-5名玩家竞争收集最有价值的地形和树木,并吸引物种,从而为动植物创造一个生态平衡的栖息地。
每回合你从手牌中出牌。你想要在你自己的森林里收集树木、灌木和沼泽。为了吸引野生动物,你可以尝试将植物和动物结合起来以获得额外分数或奖励行动。考虑到这些生物的不同偏好:有些动物只在同伴的存在下才感到舒适,而另一些动物则更喜欢生活在某些类型的树上。
达特穆尔是英格兰西南部德文郡南部的一个高地地区。荒原和石楠荒原是无数物种的家园。总的来说,沼泽在泥炭中储存了大量的水,而众多的河流和瀑布提供了一个舒适潮湿的气候。自1951年以来,该沼地及其周边地区被列为国家公园。
玩家人数: 2 - 5
游戏时长: 25 mn
复杂度: 2 / 5
在线上玩 森森不息:达特穆尔 以及 1200 款其他游戏。
无需下载——直接在浏览器上玩.
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在线上玩 森森不息:达特穆尔 以及 1200 款其他游戏。
无需下载——直接在浏览器上玩.
与您的朋友以及来自世界各地的玩家一起.
免费。
玩法简介
Overview
In Forest Shuffle: Dartmoor, you create a habitat for flora and fauna to thrive. Plant trees and shrubs, discover moor landscapes, and synergize your cards to earn the most points before winter.
Turn Actions
Choose between one of two options:
- Draw two cards from the clearing and/or deck and add them to your hand. Your hand limit is 10 cards. You can't take the draw action if you already have 10 cards. If you have 9 cards, you may only draw 1 card.
- Play one card from your hand: pay its cost by discarding cards from your hand, then place the chosen card in the forest and carry out its effect. If your discards cause there to be 10 or more cards in the clearing, all cards in the clearing are removed at the end of the turn.
Cards
There are 5 types of cards: Trees and Shrubs, Moors, Forest Dwellers, and Winter.
TREE and SHRUB CARDS depict a single tree/shrub. To plant one in the forest, simply pay its cost. The cost amount shown in the brown rectangle at the top left of the card. To pay it, place a number of cards from your hand into the clearing equal to the cost.
Trees and shrubs provide a slot on each side (top, bottom, left, right) for you to add forest dwellers. Only 1 forest dweller per slot, unless a card says otherwise.
Each time you play a TREE, a card from the deck is added to the Clearing. This DOES NOT apply to shrubs.
MOOR CARDS depict a moor landscape and are placed sideways in your display after you pay their cost.
Moors provide two slots at the top and two slots at the bottom for forest dweller cards.
Some moors have permanent effects that you can use from your next turn on, e.g., some let you draw a card every time you play a certain type of card.
Other moors have scoring effects that apply at game end.
FOREST DWELLER CARDS are split. They depict two creatures on them, but only ONE of them may be played. These are the animals and plants that you can add to the forest.
To play a forest dweller, select an empty slot on a tree, shrub, or moor for the desired half of the card, then discard cards from your hand into the clearing equal to the cost. Note that moors only accept cards that are split into a top and bottom half.
Once a forest dweller is slotted onto a tree, shrub, or moor, the other half of the card is now hidden. Only the effects of the visible forest dweller may trigger.
Note that some cards give you a special bonus effect when you pay for them if ALL of the cards you discard bear the matching leaf symbol. On split cards, only one half of the card must bear the symbol.
When you have drawn the top 2/3rds of the deck the first WINTER CARD will be revealed. The other two WINTER CARDS were previously shuffled into the remainder of the deck and serve as a random end timer. When the 3rd winter card is drawn, the game ends immediately! You may not finish your turn.
Game End
Total the points of all visible cards in your forests, plus one point per card you hid in your cave (if any). None of their effects trigger.
The player with the most points wins!
