Empire Plateau
Empire Plateau 为桌游爱好者们带来崭新的游戏体验,尤其是有战略头脑的玩家。游戏可以 2 人* 进行游玩。这是一款适合家庭、朋友和喜欢横向思考的人玩的游戏,它不需要骰子、卡牌或是运气!
游戏中的军队是以当时统治世界的四个帝国为主题:巴比伦帝国、波斯的米底亚王国、希腊帝国和罗马帝国。
规划你的防守与进攻策略,在棋盘上布局,赢得小规模战斗,使用技巧和战术来控制区域,最终征服对手的帝国基地来取得胜利。
玩家人数: 2
游戏时长: 18 mn
复杂度: 1 / 5
在线上玩 Empire Plateau 以及 846 款其他游戏。
无需下载——直接在浏览器上玩.
与您的朋友以及来自世界各地的玩家一起.
免费.
在线上玩 Empire Plateau 以及 846 款其他游戏。
无需下载——直接在浏览器上玩.
与您的朋友以及来自世界各地的玩家一起.
免费.
玩法简介
Empire Plateau (arena) is the on-line adaptation of the 2 to 4 multi-player version of the same game. Difference being, EP arena has quicker-contact between opposing armies due to being on the smaller 16 x 11 long/latt' grid as opposed to the 24 x 11 used by its First edition cardboard sibling. EP arena is configured for just 2-players at a time.
Objective
Conquer your Opponent's Empire Base by landing any of your game pieces on it. The Empires base is situated underneath the Emblem armies starting position.
Turn
On your turn, you must make the minimum of 6 moves
Each army can only move up to its value, e.g. a 4 can only move up to 4 spaces, so a 4 + a 2 moving full will count as the minimum required, likewise 3 4s moving at half speed (2) would count towards the minimum of 6
The Emblem, with no number, can be moved up to 12 spaces, if it is moved after a small army (2,4 or 6), no other small army can then be moved again on that turn, and if moved before small army, it can also not be moved again on that turn. The Emblem is the only army that can be stationed or moved through its own Empire's Base and just moving the Emblem on a turn without deploying small armies is acceptable as long as it moves the minimum requirement of 6 moves.
A single move is from one dot to another dot connected by a line, in any viable direction accept diagonal.
An army when moved cannot end up on the same dot it started from, but can freely change direction during its move (e.g. it could go forward, left/back, right - any combo)
An army cannot be moved a second time in the same turn even if it has moves remaining.
Capturing
If your army captures an opponent, this ends its move and the opponent army is removed from the board
2s can only capture if moved in an L shape
4s can jump any army next or adjacent to it before resolving the remainder of its move (inc. capturing/conquering), but it cannot change direction in the air and the jumped piece is not captured.
Tips
Keep your own base protected from long range Emblem Attacks
Utilise the Jumping 4 high up the board to conquer
Use the multitude of 2s to cover your armies from being captured