工业革命:兰开夏
《工业革命:兰开夏》——最初以 Brass 为名出版——是一款经济策略游戏,讲述工业革命时期兰开夏郡棉业企业家之间的竞争。你必须发展、建造并建立你的工业和网络,以便从铁、煤和棉花的需求中获利。游戏分为2个阶段:运河阶段和铁路阶段。获胜条件是获得最多的获胜分(VP),在每个阶段结束时计分。VP 来自你的运河、铁路和已建立(翻面)的工业板块。每回合玩家按回合顺序轨依次行动,获得2个行动来执行以下任意一项:建造工业板块、建造铁路或运河、发展工业、出售棉花、借贷款。
在你的回合结束时,你用牌库中的2张新牌替换你打出的2张牌。回合顺序由玩家上一回合的花费决定,花得最少者先行。这一回合顺序机制为后行动的玩家带来一些策略空间,甚至可能出现连续回合。
所有牌第一次打完后(牌库大小随人数调整),运河阶段结束并进入计分轮。计分后,所有运河和所有最低级工业板块从游戏中移除,然后发新牌,铁路阶段开始。此阶段中,玩家可在同一城市占据多个地点,并可进行双连接建造(虽然昂贵)。铁路阶段结束时再次计分,然后决出胜者。
牌限制你可以在哪里建造工业、出售棉花或建造连接(不过任何牌都可以用于“发展”)。这使出牌时机与囤牌成为一种策略。资源是共用的,因此如果你要建铁路线(需要煤),你必须使用最近来源的煤——可能是对手的煤矿,而这会让那座煤矿更接近计分(即被利用)。
玩家人数: 2 - 4
游戏时长: 68 mn
复杂度: 3 / 5
在线上玩 工业革命:兰开夏 以及 1421 款其他游戏。
无需下载——直接在浏览器上玩.
与您的朋友以及来自世界各地的玩家一起.
免费。
在线上玩 工业革命:兰开夏 以及 1421 款其他游戏。
无需下载——直接在浏览器上玩.
与您的朋友以及来自世界各地的玩家一起.
免费。
玩法简介
Core Turn Structure On your turn, you must perform exactly 2 actions (Exception: Everyone only takes 1 action during the very first round of the game). For every action you take, you must discard exactly 1 card from your hand. Turn order for the next round is determined by how much money you spend in the current round. The player who spends the least goes first; the player who spends the most goes last.
The 5 Actions You may perform any combination of the following actions, including taking the same action twice:
1. Build: Place an industry tile on the board.
Location Card: Build any industry in the matching city (does not need to be connected to your network).
Industry Card: Build the matching industry in any city that is part of your established network.
Cost: You must pay the money on the tile, plus any required Coal or Iron.
2. Network: Expand your connections.
Canal Era: Place 1 canal for £3.
Rail Era: Place 1 rail for £5 + 1 Coal, OR place 2 rails for £15 + 2 Coal.
Rule: New links must connect to a location already in your network.
3. Develop: Discard 1 or 2 of the lowest-level industry tiles from your player board to access higher-level, more profitable tiles.
Cost: 1 Iron per tile removed.
4. Sell: Flip your un-flipped Cotton Mills to increase your income and prepare them for scoring.
Must be connected to an un-flipped Port (yours or an opponent's) OR connected to the Distant Market.
You can sell from multiple mills in a single action.
5. Loan: Take an immediate cash injection of £10, £20, or £30 from the bank.
Penalty: Your income track drops by 1, 2, or 3 color-band levels.
Restriction: You cannot take loans during the final 4 rounds of the Rail Era.
The Golden Rule of Resources - Understanding how resources move is the key to winning Brass:
1. Coal needs a path: To use Coal, your build site must be physically connected (via any player's canals/rails) to an unexhausted Coal Mine or a Port with a trade icon. You must always consume the closest available coal.
2. Iron teleports: Iron does not require network connections. You can use Iron from any unexhausted Iron Works on the board, regardless of where it is.
3. If no resources are on the board, you may buy them from the global market, provided you have the required network connection for Coal (Iron can always be bought from the market).
Era Transition & Scoring - Scoring occurs at the end of both the Canal Era and the Rail Era.
Network Links: Score 1 VP for every gold link symbol on the two location tiles connected to your canal/rail.
Flipped Industries: Score the VP value printed on all of your flipped industry tiles.
Between Eras:
1. All Level 1 industry tiles are permanently removed from the board.
2. All Canal links are removed.
3. Level 2+ industries remain on the board and will score again at the end of the Rail Era.
BGA-Specific Tips for Playing
Undo is your friend: Brass is a highly calculable game. Use the "Undo" button on BGA to test a sequence of actions (especially double-rail placements or double-develops) to ensure you have exactly enough money and resources before committing.
