APEX
那些尚未踏上宇宙征程的初生文明,有时会自欺欺人地认为,在浩瀚的宇宙中,它们是唯一存在智慧生命的实体。然而,银河系中充斥着生理构造既不可思议又千差万别的生命体,孕育出了更为复杂多样的文明。
然而,大多数文明在掌握光速旅行之前,最终都会毁灭——无论是因自我毁灭还是受外部力量所致。因此,那些为数不多的幸存文明,无论它们是通过战争、政治博弈、经济霸权,还是开创前所未有的技术创新而崛起,无一例外地都成为了最强大的存在。
银河系虽浩瀚无垠,却不足以容纳多个呈指数级扩张的星际帝国。迟早,它们必将为争夺银河系的霸权而爆发冲突。
为了在银河冲突中有一线生机,最先进的文明都学会了利用散布在银河系各处的神秘传送门的力量。这些物理异常现象使得整个舰队能够瞬间在太空中从一处跃迁至另一处。
无人知晓究竟是哪一远古文明,或是哪种高深莫测的科学,造就了这些传送门。它们的使用方法相对简单,尽管需要消耗巨大的能量。
玩家人数: 2 - 6
游戏时长: 42 mn
复杂度: 3 / 5
在线上玩 APEX 以及 1327 款其他游戏。
无需下载——直接在浏览器上玩.
与您的朋友以及来自世界各地的玩家一起.
免费。
在线上玩 APEX 以及 1327 款其他游戏。
无需下载——直接在浏览器上玩.
与您的朋友以及来自世界各地的玩家一起.
免费。
玩法简介
OBJECTIVE OF THE GAME
Collect the most Victory Points (VP) over three eras. Points are earned by controlling sectors at the end of each era and by winning battles.
SETUP HIGHLIGHTS
- Civilizations: Each player receives a board, 20 ships, 3 colonies, and 4 evolution markers.
- Galaxy: The board consists of 4 neutral sectors per player plus one home sector per person at the edge.
- Evolution Tracks: All markers start at Level 0 (or as indicated on the board). The maximum is Level 5.
GAMEPLAY
The game is played over 3 Eras with 5 Rounds each. Each round follows this sequence:
- Strategy Selection: All players simultaneously and secretly choose one side of their Strategy Card (War, Evolution, Colonization, or Expansion).
- Reveal: Cards are revealed at the same time.
- Resolution: Actions are resolved strictly in the following order:
- 1. War
- 2. Evolution
- 3. Colonization
- 4. Expansion
ACTIONS IN DETAIL
- War: Initiate battles in sectors with enemy presence.
- Combat Value: Your ships in the sector + current Armament Level.
- Victory: The highest value wins. All enemy units are destroyed. The winner keeps a number of ships equal to the difference between their value and the second-placed player (the rest are destroyed). Grants +1 VP.
- Evolution: Increase the attribute shown on the card (Production, Movement, Influence, Armament) by +1 Level.
- Colonization: Place a Colony in a controlled sector that does not already have one. Colonies provide bonuses for the Expansion phase.
- Expansion: Perform all available actions (from the card, evolutions, and colonies) in any order:
- Movement: Move ships to adjacent sectors.
- Production: Place a new ship in a sector with your colony.
- Portal: Jump to any sector in play.
- Ambush / Conversion: Destroy or replace enemy ships.
SCORING & ROUND END
- Card Draft: At the end of the round, pass your hand to the neighbor (Eras 1 & 3: left; Era 2: right).
- Sector Control: A sector is controlled by the player with the highest sum of (Units + Influence Level).
- Points: At the end of each era, gain 1 VP per controlled sector.
| Event | Points |
|---|---|
| Won Battle | 1 VP (immediately) |
| Controlled Sector | 1 VP (End of Era) |
