桌游竞技场小组 联络我们
DrClick
- Place the board in the center of the table. -
Is the - Once upon a time - for boardgames.
Is the - Once upon a time - for boardgames.
Draasill
If at first you don't succeed, it's because the Dungeon Master hates you.
xate
Will Cook For Boardgames
(literally)
(literally)
LeifGo
Champion of bad dice rolls
p1ngouiin
BGA lead system administrator, DevOps, (board)geek, and biker ✌
lordalx
Here comes a new challenger!
BROT42
BROT42 needs some time to think
thoun
BGAddict
Lymon Flowers
We don't stop playing because we grow old; we grow old because we stop playing. But my artery disagree with that.
社区仲裁者
matte_segel
«╬♣
MegaRedSSJ3
Board game collector and regular player.
Gilbert of Talagbar
I prefer turn based tables.
Lukasz83
I speak Polish and English.
The Cereal Killer
Power Resides Where Men Believe It Resides.
Gilson Segundo
Conheça a Boar Games:
www.boargames.com.br
www.boargames.com.br
theroguebard
Games are fun. I like games.
decimalpwo
来跟大佬们学习学习
Board_game_hat
Trying board games on for size in Edmundston NB 🇨🇦. Invite me to play Wingspan, 7 Wonders Duel, Space Base, Earth, Gizmos, Backgammon, Castles of Burgundy anytime, or any game really but give me a play or 2 to learn it and I will ask for a rematch.
J'essaie des jeux de société pour voir si ils me font à Edmundston NB 🇨🇦. Invitez moi a jouer Wingspan, 7 Wonders Duel, Space Base, Earth, Gizmos, Backgammon, Castles of Burgundy n'importe quand, ou n'importe quel jeu nouveau pour moi et donnez-moi une partie ou deux et je vais apprendre les règles, mais je vous demanderai une revanche.
J'essaie des jeux de société pour voir si ils me font à Edmundston NB 🇨🇦. Invitez moi a jouer Wingspan, 7 Wonders Duel, Space Base, Earth, Gizmos, Backgammon, Castles of Burgundy n'importe quand, ou n'importe quel jeu nouveau pour moi et donnez-moi une partie ou deux et je vais apprendre les règles, mais je vous demanderai une revanche.
游戏开发者
ufm
开发完成的游戏: 风滚草, 妖怪七重奏, 大老二, Nap, Cradle to Grave, Claim, 抵抗!, Twin Palms, Tiến Lên, Mia, Euchre, 林中狐:二重奏, 表情, 总统, 冰雪连天, Sasaki, German Whist, ECK, Enemy Anemone, 果丛, 玉攻棋, 拯救小恐龙, Spite and Malice, Rummy, Dobro, Pescado Novo, Dungeon Rummy, Yaniv, 钓鱼趣, Golf, Kings in the Corner, Crisps, 凯纳斯特纸牌, Briscola, 六百间, Seotda, 黄瓜, Cheez-Tricks, Dickory, Sail, Durak, 生活, 林中狐, 明牌十三张(菠萝扑克), Qu4to, 钓鱼, 为了北境森林!, 摘水果, 进击的螃蟹, 31, Schnapsen, 福尔摩斯13, 游园人生, 快艇骰子, Minhwatu, Tranquility: The Ascent, Knockout Whist, 多米诺骨牌, Greasy Spoon, Blot, 憋七, Coupell, Nylon-ppong, Mighty, HUND, Lunar, Lepidoptery, Pyrga, Regidice, 夏威夷花札, Écarté, Stonks, Onda, 红心大战, 18号码头, 二十一点, Farkle, 42, Bacon, 钻石, 黄色矮人, Hoola, 斗地主, Toepen, The Brambles, Spring Cleaning, 果园, Bahama Taxi, 弑君者, 花见小路, Two-Ten-Jack, 韩国花图, The Last, 五子棋, 排列, Art Thief, 扑克骰子, Gin Rummy, Five Three Five, Power Vacuum, Pinochle, 炼狱猎犬, 正中红心, 军士长,
A floating octopus adorabilis
Moof
开发完成的游戏: 古惑骰, 夏至, 数字, Capybara'n'Capybara, 化身博士:天人交战, My City: Roll & Build, Roll'n Bump, Mojo, 口袋猫猫, 中世纪, 德古拉 大战 范海辛, 回声, Betta, 永恒之谷, 海图传奇, Dicy Cards, 十二筹码戏, 伞, 血色狂怒, 扬翻夺宝, Vaalbara, 小小世界, 完美单词, Giraffe Raffe, 瘟疫危机, 美丽新王国, 传城事记, Khiva, Dobble Connect, The Yellow House, 富饶之城2, 阿鲁拉
Tisaac
Co-dev of Alhambra, Papayoo, Marrakech, The Crew, Agricola, Bang, Equinox.
开发完成的游戏: 尼达维尔, Gold’n’Crash, 大战回忆录, 王国建造者, 雅典卫城, 砰!, 太空议会, 星际探险队:深海任务, 圣托里尼, 方舟动物园, 欢迎来到, 奇境幻旅, Number Drop, 抢地盘, 劳哈:创世, 语破天机, 未知行星, Simplicity, 镰刀战争, 黑色七号, 洞穴农夫, 星际探险队, 火爆狂飙:全速前进, 农场主, 煤矿大亨, 阿尔罕布拉宫, 强国争坝, Yin Yang, 亘古真知
Developer of Santorini, Kingdom Builder, Concept, Welcome To, YinYang, Nidavellir and more to come...Co-dev of Alhambra, Papayoo, Marrakech, The Crew, Agricola, Bang, Equinox.
Een
-- Retired BGA admin since the 1st of March 2023: https://boardgamearena.com/forum/viewtopic.php?t=29431 --
-- Just a regular player now :) --
开发完成的游戏: 多巴哥岛, Lines of Action, 五子棋, 银杏城, 大漠商豪, 波多黎各, 萨米板棋, 缤纷彩球, 七变万画, Djambi, 秘密月亮, 矮人矿坑, 米勒山谷狼人, 精灵国度, Eminent Domain: Microcosm, 东海道, Diam's, 神秘大地, 花札, 方鸟, 国际象棋, 栗子叔叔的桌游, 法外之徒:最后的胜利者, 斋普尔, 寿司狗!, 西洋跳棋
Do you mean rules have to be explained _before_ playing?-- Retired BGA admin since the 1st of March 2023: https://boardgamearena.com/forum/viewtopic.php?t=29431 --
-- Just a regular player now :) --
stefano
开发完成的游戏: 王后 & 国王 ...跳棋游戏, Dice Theme Park, BuyWord, 彩虹, 战士, 逻辑对决, 欲罢不能极速版, 火车岛:全员出发, 母亲之路:66号公路, 变脸维洛娜, 锡匠的足迹, 里斯本集市, Empire Plateau, 动物园大亨, My First Castle Panic, 寿司狗派对!, 金字塔扑克, 纵横股海, 我是大老板, Herooj, 小小工厂, 诡计, The Gnomes of Zavandor, 撒马尔罕, Balloon Pop!, 摩洛哥
Mogri
开发完成的游戏: 狗运当骰, 印象艺廊, Strawberry Sunset, 空间站:凤凰号, Astra, 太阳之外, 迷你游侠, 美丽新世界, Caper: Europe, Blue Skies, 马拉开波, 跃迁引擎, 村民, 不速之礼, Envelopes of Cash, 冰极洪荒, 墨神的呼唤, Streets, 曙光计划, 盖亚计划, Harvest, The Great Split
Developer of Gaia Project, Maracaibo, It's a Wonderful World, and other BGA adaptations. Send me a message if you're looking to adapt your game!
n_e_s_s_u_n_o
开发完成的游戏: 动物乐园, Lines of Action, GrumbleStone, 杯子里的哈巴狗, Belladone Bluff, Vault A Solitaire Dice Game, 母鸡啊, Rolling Pins, 决心, Block Arena, Vault A Den of Thieves, 石来运转, Dance of Muses, 运动会, Inverted Dice, 怪兽去哪儿, Micro Midgard, Zefiria, Xxung, Geek Out! Masters, Nacho Pile, Micro Dojo
Victoria_La
开发完成的游戏: Kabaleo, 拼布艺术, 明治维新, 时空旅行者, 地城宠物, 龙道, 重塑火星, 人类起源, Eminent Domain: Microcosm, 马德拉, 终极铁路, 战舰(纸笔版), 多米诺王国, 虫虫蜂房, 香料之路, Lewis & Clark, 浩瀚领土, 以撒, 文明绘卷, 俄罗斯铁路, 意大利贵族
I enjoy playing boardgames and also develop them for BGA in my spare time
Kayvon
If you're a publisher looking for a slick implementation, send me a message.
开发完成的游戏: 狗运当骰, 印象艺廊, Strawberry Sunset, 空间站:凤凰号, Astra, 怪兽工厂, 迷你游侠, 美丽新世界, Caper: Europe, 马拉开波, 跃迁引擎, 村民, Envelopes of Cash, 冰极洪荒, 墨神的呼唤, Streets, 曙光计划, 盖亚计划, Harvest, The Great Split
I develop games on BGA!If you're a publisher looking for a slick implementation, send me a message.
tchobello
Rock you like a hurricane
开发完成的游戏: 师父, 西北航道, 灵犀连线, 矩阵密室, 希腊传奇, 御竹园, 猎户座决斗, 时空旅行者, 世界巡游:欧洲, Caïrn, 人类起源, Egocentric World, 战争之匣, 地城旋风, Duck & Cover, 世界巡游:澳洲篇, Worldwide Tennis, 马基亚维利, Le Roy des Ribauds, 地主
Here I amRock you like a hurricane
darhf
开发完成的游戏: 一色令, 下一站:巴黎, 灵栖之森, 光合作用, Looot, 星物语, Mech A Dream, 重塑火星, 织女鸟, Lost Explorers, 下一站:伦敦, 石连一线, Slide, 璀璨宝石, 卡坦岛, 下一站:东京, 超级大奖, 奥法之战, 七大奇迹:建筑师
Mistergos
开发完成的游戏: 远足12, 赛马彩票, Rallyman: GT, 神话之战:诸神黄昏, 超级梦幻大乱斗, 西国建筑师, 哈德良长城, 星际探险队, 时空乱序, DIG UP Adventure, 脉轮, 文明时代, 谍报风云, 步行天下, 牌库冲突, Volto, 矩阵密室
LeSteffen
开发完成的游戏: Kami, 当家做猪, D.E.I.: 分而治之, Inori, 洛可莫莫, 自然之灵, Norsemen, 荣耀之城, Tiny Turbo Cars, Battle Spirits Saga, 自然法典, 苍翠之星, 字迹探险队, 卡卡颂:猎人与采集者, 花与邻, 时间线扭曲
MarkSteere
My niche as an abstract game designer is an architecture first approach. A set of rules has a beauty all its own, independent of the gameplay. Go, Reversi, Hex, and Y inspired me initially, without ever having played any of them. Like those games, my games are based on pure, simple, essential mechanisms - more discovery than invention. They aren't arbitrary or hodgepodge. I also try to make my games as unique as possible - different from what I've already done, and different from what's out there. I don't do "with a twist" games.
Other designers, some very successful, do it differently. They start with a concept, playtest it extensively, tweak it, playtest it again, tweak it again... until they arrive at gameplay which meets their high standards. I couldn't do that even if I wanted to. I'm a decidedly below average player of games, and I'm not one to judge quality of play. I do playtest my games to make sure they don't have any robustness issues, but I can never really be sure until talented players get ahold of them and try to wring them out. Generally, the simpler a game is, the more vulnerable it is to problems. There was speculation that Dodo would quickly fall, but it's still standing strong.
Luckily, a small percentage of my games turned out to be pretty good in spite of my modus operandi.
My journey at BGA. I am not a programmer. I saw that there were tutorials and I thought, How hard can it be? Little did I know. I designed Gopher as a super simple game to make my first programming project easy. It wasn't. My strategy was to copy the Reversi program and swap out the graphics and game logic. My program was a total kludge and it took a lot of work by Sunil Patel to make it functional. He was a fan of my game, Flume, which he had programmed for his own fledgling game site, and he took me under his wing. He disappeared after Gopher, but then Tisaac stepped in and helped me quite a lot on various game programs. He wasn't writing my programs for me but he always told me just what I need to know to get back on track. Tisaac really helped me get a toehold at BGA. UFM deserves mention for his help with the pie rule and player panel which I've used in many programs since. Eventually I would get through a few programs without needing any help. But then I got stuck on Cephalopod and VictoriaLa came to the rescue.
The developers are overall a stellar bunch of guys (and girls). To those who helped, reluctantly or otherwise, I say Thank you. It was noble of you to take time away from your own projects to help a doddering old amateur develop a game program that would be lucky to get .01% of the playership.
The admins here are awesome. Most have personally thanked me for my contributions. Pleasant admins are the exception to the rule. At most game sites the admins are dimwits who take pleasure in lording over the designers.
To me, designers are the apex predators. Selectors (developers) play an important role but are decidedly lower in the food chain. In my case, I wear a designer hat with a little developer feather in the band. My specialty, the naturally finite (no superko etc.), decisive abstract, is the highest form of a game.
Other designers I admire include Michael Amundsen and Alek Erickson. I view Michael as the current torch bearer in this thin sliver of the design universe we've found ourselves in. Alek has collaborated with Michael on many designs. I like Christian Freeling. He's been around for a long time designing Chess and Checkers variants.
There aren't many shrink-wrapped games I like. Azul for example, popular though it is, totally misses me.
I've lived in Mongolia since March 2019. I lived in California for 20 years before moving here.
Article about me:
https://www.abstractgames.org/marksteere.html
Article by me:
https://www.abstractgames.org/finitude.html
Mark Steere Games chat: https://discord.gg/feCAeKxyxD
开发完成的游戏: Redstone, Diablo, Silo, Cephalopod, Herd, Dodo, Oust, 僵局, Gopher, Rive, Hadron, Mod Ten, 破冰船, Fractal, Coins, Zola
Think outside the shrinkwrap.My niche as an abstract game designer is an architecture first approach. A set of rules has a beauty all its own, independent of the gameplay. Go, Reversi, Hex, and Y inspired me initially, without ever having played any of them. Like those games, my games are based on pure, simple, essential mechanisms - more discovery than invention. They aren't arbitrary or hodgepodge. I also try to make my games as unique as possible - different from what I've already done, and different from what's out there. I don't do "with a twist" games.
Other designers, some very successful, do it differently. They start with a concept, playtest it extensively, tweak it, playtest it again, tweak it again... until they arrive at gameplay which meets their high standards. I couldn't do that even if I wanted to. I'm a decidedly below average player of games, and I'm not one to judge quality of play. I do playtest my games to make sure they don't have any robustness issues, but I can never really be sure until talented players get ahold of them and try to wring them out. Generally, the simpler a game is, the more vulnerable it is to problems. There was speculation that Dodo would quickly fall, but it's still standing strong.
Luckily, a small percentage of my games turned out to be pretty good in spite of my modus operandi.
My journey at BGA. I am not a programmer. I saw that there were tutorials and I thought, How hard can it be? Little did I know. I designed Gopher as a super simple game to make my first programming project easy. It wasn't. My strategy was to copy the Reversi program and swap out the graphics and game logic. My program was a total kludge and it took a lot of work by Sunil Patel to make it functional. He was a fan of my game, Flume, which he had programmed for his own fledgling game site, and he took me under his wing. He disappeared after Gopher, but then Tisaac stepped in and helped me quite a lot on various game programs. He wasn't writing my programs for me but he always told me just what I need to know to get back on track. Tisaac really helped me get a toehold at BGA. UFM deserves mention for his help with the pie rule and player panel which I've used in many programs since. Eventually I would get through a few programs without needing any help. But then I got stuck on Cephalopod and VictoriaLa came to the rescue.
The developers are overall a stellar bunch of guys (and girls). To those who helped, reluctantly or otherwise, I say Thank you. It was noble of you to take time away from your own projects to help a doddering old amateur develop a game program that would be lucky to get .01% of the playership.
The admins here are awesome. Most have personally thanked me for my contributions. Pleasant admins are the exception to the rule. At most game sites the admins are dimwits who take pleasure in lording over the designers.
To me, designers are the apex predators. Selectors (developers) play an important role but are decidedly lower in the food chain. In my case, I wear a designer hat with a little developer feather in the band. My specialty, the naturally finite (no superko etc.), decisive abstract, is the highest form of a game.
Other designers I admire include Michael Amundsen and Alek Erickson. I view Michael as the current torch bearer in this thin sliver of the design universe we've found ourselves in. Alek has collaborated with Michael on many designs. I like Christian Freeling. He's been around for a long time designing Chess and Checkers variants.
There aren't many shrink-wrapped games I like. Azul for example, popular though it is, totally misses me.
I've lived in Mongolia since March 2019. I lived in California for 20 years before moving here.
Article about me:
https://www.abstractgames.org/marksteere.html
Article by me:
https://www.abstractgames.org/finitude.html
Mark Steere Games chat: https://discord.gg/feCAeKxyxD
Galeelox
开发完成的游戏: Sahwari, 鼠城之夜, 降妖伏怪, 雨林, Flowers, Maps of Misterra, 猎头季, Scriptoria, Gosu X, Eternitium, 阿尔马迪, 海商传奇:文艺复兴, Odicey, 小岛
vincentt
开发完成的游戏: 农场主, 洞穴农夫, 尼达维尔, 强国争坝, 古文明建筑师, 大战回忆录, 镰刀战争, 锻骰物语, 星际探险队:深海任务, 奇境幻旅, 中世纪建筑师, Number Drop, 方舟动物园
Let's roll :)
apollo1001
开发完成的游戏: Veletas, 大五月花号, Exploration: Warzone, 回忆三重奏, 卡卡颂, Mammalath, 文明绘卷, 山谷原人, 彩虹小镇, Buttons, 巫术学院, 九子回纹棋
jordijansen
Developer of BGA games
Looking to get your game on the platform? Feel free to contact me for more info!
开发完成的游戏: 萌犬公园, 王国制图师, 流画溢彩, Fromage, Quibbles, 爆炸猫, 陵寝探宝, Forever Home, 奥尔良, 天合小队, Festival
Avid BoardgamerDeveloper of BGA games
Looking to get your game on the platform? Feel free to contact me for more info!
firgon
developpeur BGA si l'occasion se présente. Contactez-moi.
开发完成的游戏: Hydroracers, 森森不息, Flowers: A Mandala Game, Colorado, Gold’n’Crash, OASIS New Hope, 特雷欧斯:寻药之旅, 劳哈:创世, Boreal, Dice Hospital: ER – Emergency Roll, 未知行星
Auteur de jeux en herbe, Hydroracers ici. Etdeveloppeur BGA si l'occasion se présente. Contactez-moi.
Sourisdudesert
开发完成的游戏: 卡卡颂, 龙年, 石器时代, Donuts, 银河竞逐, 大力士棋, 失落的城市, 骇客戏法, 阿尔罕布拉宫, 地城旋风
Let's be serious: it's a game.
Mizutismask
开发完成的游戏: 就爱甜点, Nimalia, 四季物语, 纽约动物园, Expeditions: Around the World, 暗谍魅影, 嗒宝, 自然和弦, 获得麦格芬, Festi’vibes
A-dam
开发完成的游戏: Hypnosia, Marram, 快艇骰子, 生命之旅, 国王公会, Wastelandia, Blooms, Mattock, 便士报, Medo
hersh
开发完成的游戏: 房地产拍卖, 巧克力工厂, 马可波罗II: 可汗的托付, 马可波罗, 小歌鸟, 拉格兰哈庄园, 庄园迷情, 龙城对垒, Tiny Farms
pikiou
开发完成的游戏: 量子战争, 时间大师, 索贝克, 马尼拉地铁惊魂, 汽车之父, 席迪特战记, 图尔奈, 卡拉拉的王宫, 步步为营
Adapted for BGA: Quoridor, Gear&Piston, Tournay, Time Masters, Sobek, Quantum, The Palaces of Carrara, Lords of Xidit and Metromania ^^
GTSchemer
开发完成的游戏: Strands, Lielow, Rift Valley Reserve, 冠军挑战者, Roll Into Town, Ghost At Home, Go Goa, EKONOS, 连线计划
Archduke
开发完成的游戏: 骷髅牌, 深渊领主, Rest In Peace, Karvi, 犯罪聚焦: 肮脏交易, Botanicus, 城邦:霸权争夺, 奥丁的盛宴
Rashly grab a demo for tabletop play (9)
DrKarotte
开发完成的游戏: Stir Fry Eighteen, GORami, Skat, 鲁尔区:煤炭交易的故事, Solo, Big Time Soccer, Ice Cold Ice Hockey, 山谷原人
Stets auf der Suche nach frischem Löwenzahn...
bennygui
Joueur, Programmeur (sur BGA et ailleurs) et d'autres choses aussi. J'ai développé les adaptations BGA de Gold West, The Isle of Cats (L'île des chats), Bärenpark, Earth, GOLDblivion, Romi Rami et Draft & Write Records.
开发完成的游戏: 地球, 熊熊公园, 猫岛, Draft & Write Records, 西部掘金, 皇冠拉米牌, GOLDblivion
Gamer, Software Developer (on BGA and elsewhere) and other things too. Developed BGA adaptations for Gold West, The Isle of Cats, Bärenpark, Earth, GOLDblivion, Romi Rami and Draft & Write Records.Joueur, Programmeur (sur BGA et ailleurs) et d'autres choses aussi. J'ai développé les adaptations BGA de Gold West, The Isle of Cats (L'île des chats), Bärenpark, Earth, GOLDblivion, Romi Rami et Draft & Write Records.
XCID
开发完成的游戏: 薛定谔的猫, 世界巡游:澳洲篇, 印何阗, 数来运转, 会安港, 世界巡游:美国, 世界巡游:欧洲
BGA developer of Lucky Numbers, Imhotep, Schrödinger's Cats and the Boomerang series (Australia, Europe, USA)
MGoulet
开发完成的游戏: 13道线索, 化学超载, 地城骰, Goblin Hood, Cannonades, 巫师的魔法书, 神机妙算
BGA Developer of Wizard, Dungeon Roll, 13 Clues and Wizards of the Grimoire
VinceS
开发完成的游戏: 幽灵雨果, 獴鹫派对, Murus Gallicus, 海盗骰, 黑桃王, 糟了个糕!, 六子棋
MathCT
开发完成的游戏: 魔咒之书, 神话之战:诸神黄昏, Undergrove, Biomos, 来去日本, 动物将棋, High Season
Volker78
开发完成的游戏: 洪水警报, 你画我猜, 精灵国度, Rage, 城主, Haiclue, 驿马当先
Lunalol
开发完成的游戏: 太空帝国:4X, Talon, 军需官:东线, 无条件投降!二战欧战风云, Quirky Quarks, Age of Champagne, The Great American Fox Hunt
XiaoYi
开发完成的游戏: 传说奇兵, 冰糖葫芦, 性格灵通, 森林之魂, golems, 节气, All In
千里之行,始于足下。
stst
开发完成的游戏: 播棋, 埃及王, 鹦鹉螺号, 物种演化, ONE, 围棋
pasko92
开发完成的游戏: boop., 羊羊山劫, 河谷玻璃厂, 沉船之谜, On Tour, Roll to the Top: Journeys
Developer of boop., Roll to the Top: Journeys, On Tour, Mountain Goats and other BGA adaptations. Send me a message if you're looking to adapt your game!
tilalilalou
开发完成的游戏: 寂静迷航, 历史巨轮, 卓尔金历:玛雅日历, 绵羊争牧场, 多米诺王国, 历史巨轮:文明新篇章
¯¯̿̿¯̿̿'̿̿̿̿̿̿̿'̿̿'̿̿̿̿̿'̿̿̿)͇̿̿)̿̿̿̿ '̿̿̿̿̿̿\̵͇̿̿\=(•̪̀●́)=o/̵͇̿̿/'̿̿ ̿ ̿̿
RicardoRix
Hello...Hello..............Follow me.....
Great games, you might have missed:
Innovation.
Number Drop.
NXS.
The Battle for Hill 218.
Haiclue.
Martian Dice.
Not Alone.
Pax Pamir.
开发完成的游戏: Palace, Saint Poker, Auntie Mildred's list of random tasks, Commander Chess, 侦探扑克, Finity
BGA developer & Abe wannabe:Hello...Hello..............Follow me.....
Great games, you might have missed:
Innovation.
Number Drop.
NXS.
The Battle for Hill 218.
Haiclue.
Martian Dice.
Not Alone.
Pax Pamir.
Morgalad
INCAN GOLD
TAKARA ISLAND
VEGGIE GARDEN
DRAGON KEEPER
TALUVA
SANTORINI
...and board game geek
开发完成的游戏: Dragon Keeper: The Dungeon, Veggie Garden, Takara Island, 印加宝藏, 圣托里尼, 火山岛
Developer of:INCAN GOLD
TAKARA ISLAND
VEGGIE GARDEN
DRAGON KEEPER
TALUVA
SANTORINI
...and board game geek
Sir Heo
开发完成的游戏: 蒂卡尔古城, 玻璃之路, 曼荼罗, 煞有其时, 哈达拉, 墨西加
joezg
开发完成的游戏: 大话骰, Donuts, 千墨交通, 圣鸟之城, 开膛手杰克
Let me teach you this delightfully silly game
PaulCBirch
开发完成的游戏: 疯狂甜甜圈, 龙之森, Bloxo, 超级巨型幸运盒子, 奇美拉工作站
KuWizard
I am a Russian living in the UK. Would love to play some boardgames IRL!
开发完成的游戏: 独家暗语, Simplicity, 砰!, 火星骰, 3000夺宝狂徒
Hi! I am a developer of Martian Dice, Just One and 51st State, co-developer of BANG! and a very passionate boardgamer :)I am a Russian living in the UK. Would love to play some boardgames IRL!
quietmint
开发完成的游戏: Now Boarding, 金牌小说家, 圣托里尼, 火山岛, 政变
More word games, please!
marcgenesis
开发完成的游戏: 大地传说, 空中之城, 德国桥牌, 伐木工, Djambi
BanBan
开发完成的游戏: 寻径背包客, Unrest, 矮人洞穴, 水果庄园, 玛他他亥
paramesis
开发完成的游戏: 世界惊奇, 展翅翱翔, 新边疆, 卡内基, Off the Rails
vurtan
开发完成的游戏: Splitter, Knister, Road to 300, Framework, 苹果杰克
Vater, Ehemann, Programmierer und Brettspieler aus Leidenschaft
AxeCrazy
开发完成的游戏: Metz, Amazonas, Bauer, Cookie Addict!, Qango
Boardgamer for ages and enjoying playing and developing new games on BGA
AmadanNaBriona
I implement games for BGA as a hobby.
开发完成的游戏: Perikles, 美女与野兽, For-Ex, 铁道诡计, 龙年
I am a collector with too many games on my Shelf of Shame.I implement games for BGA as a hobby.
Ginso
开发完成的游戏: Nova Luna, 砰!, 地主, 王都布拉格
BoucleMed
开发完成的游戏: 下一站:巴黎, 101: the match, 织女鸟, Slide
BaronFraser
开发完成的游戏: 汽车, 萌犬绅士, 兔子王国, 十字军: 祢的旨意
BoltKey
My BGA projects:
Released: Draftosaurus, Lost ruins of Arnak
Beta: Squadro, Bug
Alpha: Snekagon,
Upcoming projects: Project L
开发完成的游戏: Bug, 阿纳克遗迹, 龙龙公园, 航队阵
Game designer (Project L, Snekagon), developer, mid-euro player. My BGA projects:
Released: Draftosaurus, Lost ruins of Arnak
Beta: Squadro, Bug
Alpha: Snekagon,
Upcoming projects: Project L
ElNSTElN
开发完成的游戏: Iwari, 达尔文的旅程, 火山棋, Tuned
We don't stop playing because we grow old; we grow old because we stop playing.
Fearinn
开发完成的游戏: Persona Non Grata, Batalla de Coronas, Zookeepers, Mate
Woodruff
Bon c'est pas grave on va s’ démerder…
开发完成的游戏: Tock, 法国塔罗, 创世发明
Non non l'appelez pas ça s’ joue à 3 !Bon c'est pas grave on va s’ démerder…
Rincevent123
开发完成的游戏: 神秘大地, 大地新秘境, 大创造时代
tsaunat
开发完成的游戏: 搞怪骆马, 骆驼商队, Butterfly
Alaskan board game enthusiast.
adrienle38
开发完成的游戏: 图灵机, 月之河畔, Botanik
bartoleo
开发完成的游戏: 加勒多尼亚, 玻璃之路, 葡萄酒庄园
wolmot
开发完成的游戏: 星际浮言浪语, 浮言浪语, Klaverjassen
Thalack
开发完成的游戏: 文艺复兴:和平, 帕米尔和平:第二版, A Gest of Robin Hood
xiongmao1298
开发完成的游戏: 狼群:领地之战, Seven Knights Bewitched, Quattuor Reges
cpasbanal
Co-dev of Burgle Bros.
开发完成的游戏: Barbu, 神偷拍档, 卢克索
Developer of Barbu, Luxor, HarbourCo-dev of Burgle Bros.
Jonathan2004
Freelance BGA games Developer known as "joesimpson":
* some games are in alpha,
* 3 games are LIVE
开发完成的游戏: 金之川, 煤矿大亨, Flip Freighters
Software Developer,Freelance BGA games Developer known as "joesimpson":
* some games are in alpha,
* 3 games are LIVE
Ludovic
开发完成的游戏: Guildes, Bubblee Pop, 孟买
Un joueur :) .
nicotacotac
Co-dev. of Federation
And maybe more to come... ;)
开发完成的游戏: 太空议会, Pook, 大怪兽
Developer of Big Monster, PookCo-dev. of Federation
And maybe more to come... ;)
Fletcheese
---
Journey before destination
开发完成的游戏: 五大部落, FIKA, 爆珠发明
When we hit our lowest point, we are open to the greatest change---
Journey before destination
ManaT
开发完成的游戏: Meridians, Lifeline, Trike
MathieuV
开发完成的游戏: Turncoats, 王座与圣杯, 羽
pdw3
开发完成的游戏: Forks: 2nd Edition, Tapas, 盆景大师
Sometimes I write games for BGA in my spare time.
Miwarre
开发完成的游戏: Flume, 夏威夷跳棋, 点格棋
Jimblefredberry
开发完成的游戏: Troggu, Phat, Solo Whist
Inaofr
开发完成的游戏: 石器时代, 圣彼得堡
fafa-fr
开发完成的游戏: 勃艮第城堡, Jump Gate
PC23
开发完成的游戏: 大漠商豪, 快艇骰子
Quinarbre
开发完成的游戏: 柯尔特快车, 塔什-卡拉尔:传奇竞技场
docthib
开发完成的游戏: 大西部之路, 锻骰物语
someguy590
开发完成的游戏: 骰写特鲁瓦, 骰越西部
ber00000
开发完成的游戏: ToeShamBo, Kabaleo
Andy_K
开发完成的游戏: 火山爆发, 尼罗河
leocaseiro
Developer:
In the meantime, I also started making BGA games.
My first implementation is the 2 player variant for The Crew, Jarvis.
I really appreciate the help from the BGA Dev Community, thanks to Tisaac, Thoun, VictoriaLa, Vincentt, and Archduke.
I developed Tic-Tac Match, currently in Beta. a filler card game inspired by tic tac toe.
开发完成的游戏: Tic-Tac Match, 星际探险队
Working my way to being an Alpha reviewer (up to 700+ games).Developer:
In the meantime, I also started making BGA games.
My first implementation is the 2 player variant for The Crew, Jarvis.
I really appreciate the help from the BGA Dev Community, thanks to Tisaac, Thoun, VictoriaLa, Vincentt, and Archduke.
I developed Tic-Tac Match, currently in Beta. a filler card game inspired by tic tac toe.
JustinFernal
开发完成的游戏: 欢迎来到新拉斯维加斯, 方鸟
Sarix87
开发完成的游戏: Framework, 苹果杰克
BLOIZO
开发完成的游戏: Oxono, 和塔棋
phobyjuan
开发完成的游戏: 61 Autumn leaves, Cat Café
Emanuele Ornella
开发完成的游戏: Tea Time, Soluna
Board game designer of games like Assyria, Byzanz, Pioneers and many others. I am also a software engineering.
Marcuda
开发完成的游戏: 北洋船队, 圣彼得堡
ArchdukeDev
开发完成的游戏: 犯罪聚焦: 肮脏交易, 奥丁的盛宴
vaanatomic
开发完成的游戏: Alveole, 虫虫蜂房
przemek88
开发完成的游戏: 喵咪行动:太空远征, K2:巅峰极限
PiratJack
开发完成的游戏: Trellis, Scopa
suzannap
开发完成的游戏: 爆炸羊, Quinque
myriam9456
开发完成的游戏: 蒸汽骰, Hoarders
PirateKitten
开发完成的游戏: 巴黎铁路网, 芝加哥铁路
Doctor Neo Cortex
开发完成的游戏: Exit Strategy, 终极井字棋
https://youtu.be/-P08rTazu1U
SwHawk
开发完成的游戏: 师父, Cosmos: Empires
Badguizmo
开发完成的游戏: 师父, 决斗裂谷
JohnMothra
开发完成的游戏: 内有恶灵, 巨嘴鸟
Blccdy
开发完成的游戏: Neom, 小小史诗防御者(第二版)
DargorX
开发完成的游戏: 卡莱拉城堡, Grand Bazaar
BrickRoadDX
开发完成的游戏: Lifeline, 飞龙桥
shadowphiar
开发完成的游戏: Steam Works, Ponte Del Diavolo
I play bass guitar and Euro board games. I go to Emmanuel Church and I helped design your phone's brain.
QWERTY_Already_Taken
开发完成的游戏: King of the Pitch, Penalty Challenge
Tabaskov
开发完成的游戏: Bamboozle, 方龙
InfernalCoder
开发完成的游戏: Splash Down, Draft Cider
Aelux
开发完成的游戏: Splash Down, Draft Cider
w3r3wolv3s
开发完成的游戏: EVL, NXS
Idsky
开发完成的游戏: Factum, 量子战争
konnok3
I like to play games very much, but I'm not a good player.
开发完成的游戏: 八八, cucco
Japanese boardgame player.I like to play games very much, but I'm not a good player.
galehar
There's still a lot to do.
开发完成的游戏: 银河竞逐
I have taken over the maintenance of Race for the Galaxy. While I didn't wrote the original implementation (it was sourisdudesert), I fixed tons of bugs in the expansions and added many improvements to the interface.There's still a lot to do.
JumpMaybe
开发完成的游戏: 七大奇迹:对决
arleq1
开发完成的游戏: 花火
bidulpik
开发完成的游戏: 双陆棋
bmcfluff
开发完成的游戏: 失落的城市
T_Law
- Connect Four
- Kalah
- Werewolf
- Hanabi
- Carcassonne
开发完成的游戏: 四子棋
Favourite Games:- Connect Four
- Kalah
- Werewolf
- Hanabi
- Carcassonne
Harkle
开发完成的游戏: 全面通缉
ophelopède
开发完成的游戏: 全面通缉
Gumbzy
开发完成的游戏: 太空基地
BrianHanechak
开发完成的游戏: 花札
kermitfrog
开发完成的游戏: 创世发明
Micah Stairs
开发完成的游戏: 创世发明
Innovation developer
lordmcfuzz
highest innovation elo? 460 (78th) ->220726
highest vectorace elo? 391 (14th) ->221028
highest wingspan elo? 319 () ->231106
I was 1st for sometime in all time elo for Liverpool rummy
highest wingspan score 110, bonus points 29
ranks not tied to elo/date, just when I notice
开发完成的游戏: 创世发明
I love innovation and am part of the volunteer dev teamhighest innovation elo? 460 (78th) ->220726
highest vectorace elo? 391 (14th) ->221028
highest wingspan elo? 319 () ->231106
I was 1st for sometime in all time elo for Liverpool rummy
highest wingspan score 110, bonus points 29
ranks not tied to elo/date, just when I notice
Nanaki404
开发完成的游戏: 贝洛特
Acerbic
开发完成的游戏: 农场主
MikeIsHere
开发完成的游戏: 克里比奇纸牌
Ixxar
开发完成的游戏: 虫虫蜂房
__wiz__
开发完成的游戏: 丢掉所有洋蓟
I co-implemented 'Abandon All Artichokes' on BGA.
rojoMojo
开发完成的游戏: 丢掉所有洋蓟
Guillaume0385
开发完成的游戏: 黑色七号
Alex_erson
开发完成的游戏: 浮言浪语
bhauman3
开发完成的游戏: Tranquility
ch huang
开发完成的游戏: 黑幕:杀手对警探
Tanguy_D
开发完成的游戏: 抢地盘
CuriousTerran
开发完成的游戏: 魔法冰菓
emanueles
开发完成的游戏: 马基亚维利
baritonehands
开发完成的游戏: 神偷拍档
RavingWanderer
开发完成的游戏: Hand and Foot(凯纳斯特纸牌变体)
Valawala
开发完成的游戏: 大话骰
JoeProgram
开发完成的游戏: 哥本哈根
Dosychev
开发完成的游戏: 七变万画
MrTerriFy
开发完成的游戏: 七变万画
DrNob
开发完成的游戏: 燃烧金字塔
Author and Programmer of Flaming Pyramids
tutchek
开发完成的游戏: 驿马当先
ZPolansky
开发完成的游戏: 方块大战
Histibidi
开发完成的游戏: 99(加法卡牌游戏)
MutantPigeon24
Developed:
- Chromino
I'm current working on:
- KAWA (Alpha)
开发完成的游戏: 骨米诺
Hi all 👋 I'm a volunteer developer for BGA and enjoy adapting board games onto the BGA platform for all players to have fun on.Developed:
- Chromino
I'm current working on:
- KAWA (Alpha)
fa81
开发完成的游戏: P.I.
jephly
开发完成的游戏: 字母大亨
Developer of Letter Tycoon
alkinor
开发完成的游戏: 骰子医院
vinayakr
开发完成的游戏: 地主
dashwood314
开发完成的游戏: 地主
I am a web developer and love playing Tichu.
Tof63
开发完成的游戏: 反射
I made a browser extension for BGA. Learn more here: https://boardgamearena.com/forum/viewtopic.php?t=30509
blackgambas
开发完成的游戏: 高丽
absurde12
开发完成的游戏: 高丽
neslinesli93
开发完成的游戏: Briscola
ChsLed
开发完成的游戏: Cardiceo
yannsnow
开发完成的游戏: 可可亚
ExtraPaul
开发完成的游戏: 可可亚
Développeur informatique, a découvert les jeux de société depuis peu.
Kennyyy
开发完成的游戏: 六角棋
Trompetenhut
开发完成的游戏: 特奥蒂瓦坎:众神之城
jeffdi
开发完成的游戏: 禁闭岛
chriskang
开发完成的游戏: 中国跳棋
domee
开发完成的游戏: 塞尼特(卅格戏)
Sydnique
开发完成的游戏: 形意棋
Sandram
开发完成的游戏: 钮崔扣
cora89
开发完成的游戏: 卡牌五连棋
Tbaggi
开发完成的游戏: Donuts
quaresma95
开发完成的游戏: 总统
BlackBeholder
开发完成的游戏: Bobail
CraWleR
开发完成的游戏: 量子战争
radu124
开发完成的游戏: 大五月花号
lyconide
开发完成的游戏: 终极四连战
trimall
开发完成的游戏: 丁哥的梦境
giron1950
开发完成的游戏: 横滨绅商传
dhau
开发完成的游戏: 218高地争夺战
Software Developer and lover of all types of games from Sydney, Australia
c12h22o11_
开发完成的游戏: 滴酒成酿
Lilzer7
开发完成的游戏: Whist 22
Crazyboog
开发完成的游戏: 德州扑克
wucnuc
开发完成的游戏: 象棋
fenadoruk
开发完成的游戏: 奥丁
Designer of P for Pizza and Don't Flock Up. Developer of Odin on BGA.
yuke 0x0
开发完成的游戏: Illustori
Jinnh
开发完成的游戏: 大师的复仇
thinkb4coding
开发完成的游戏: 疯狂农夫
ericmcsween
开发完成的游戏: 童话小径
robinzig
开发完成的游戏: 万能天神
xnedkx
开发完成的游戏: 四色牌
https://xnedkx.github.io/games.htm
J0j0b0
开发完成的游戏: 达尔文的旅程
agrypelago
开发完成的游戏: Diced Tomatoes
antromusx
开发完成的游戏: 盒中猫
mavit
开发完成的游戏: Mijnlieff
gkz
开发完成的游戏: Mapmaker: The Gerrymandering Game
thenmal
开发完成的游戏: 两河流域
Kasmilus
开发完成的游戏: 云城建筑师
WetDogIsHappy
开发完成的游戏: 铁路大亨
AaronPacker
开发完成的游戏: 把命留下!
KendraPacker
开发完成的游戏: 把命留下!
GoDodyGo
开发完成的游戏: Liverpool (Cozy Oaks) Rummy
Spukyta
开发完成的游戏: 恐龙茶派对
I've developed the BGA adaptation for Dinosaur Tea Party
fistachos
开发完成的游戏: 喵咪行动:太空远征
Seytonia
开发完成的游戏: 王都布拉格
VanHlebar
开发完成的游戏: 城主
2_7182818
开发完成的游戏: 地铁
HQ063
开发完成的游戏: Geek Out! Masters
Geek, nerd, freak, terco y vago. Web & Desktop Developer. Adicto a Internet. Vivo la vida de a 140 caracteres a la vez.
Xom
开发完成的游戏: Oh-Seven
Oh-Seven developer
ggohierroy
开发完成的游戏: 巨肩之城
locerol
开发完成的游戏: 银杏城
BenjL
开发完成的游戏: 内侍
Josten
开发完成的游戏: 骆驼商队
ShaPhi7
开发完成的游戏: Linkage
The board can't be flipped when it's online
Ottoreg
开发完成的游戏: Boss Quest
Tirix
开发完成的游戏: 西北航道
Coolroo
开发完成的游戏: 狼群:领地之战
xevizero
开发完成的游戏: 牛顿
ginn5j
开发完成的游戏: 24/7: The Game
Elliot K
开发完成的游戏: Uptown
Enguerrand_P
开发完成的游戏: Yoxii
jonsmiley
开发完成的游戏: 夏尔巴人
st41116
开发完成的游戏: 搜灵祭
YEEDA
开发完成的游戏: 搜灵祭
Rudolf
开发完成的游戏: 暗黑特务
Hellllllloooooooo!
vincenzobara
开发完成的游戏: Kulami
Shun91
开发完成的游戏: 王权暗战
Matthias23
开发完成的游戏: Bandada
tet2brick
开发完成的游戏: 蒂亚瓦纳科
Loenix34
开发完成的游戏: Dinner In Paris
Hebraz
开发完成的游戏: 化装舞会
Oberstille
I'm a software developer, and I'm working on BGA implementations of Burgle Bros 2 and Effortless at the moment (in addition to the complete projects listed under "games developed"). If you're interested in adapting your game for BGA, send me a message!
开发完成的游戏: 沉船之谜
I love deck-building, deduction, and cooperative games (though I also enjoy lots of other things!).I'm a software developer, and I'm working on BGA implementations of Burgle Bros 2 and Effortless at the moment (in addition to the complete projects listed under "games developed"). If you're interested in adapting your game for BGA, send me a message!
Gyasi
开发完成的游戏: Gangsta!
Kwiss44
开发完成的游戏: Gangsta!
Discover Gangsta!, the first game created by Schmeta Games, a brand new game publishing company from Belgium: https://www.schmetagames.be/en/gangsta.php
adela82
开发完成的游戏: 果冻怪兽实验室
forbiddenlimb
开发完成的游戏: 无间风云
Brainchild
开发完成的游戏: A Fistful of Gold
Insatiable euro-gamer and occasional BGA developer
daikinee
开发完成的游戏: 亚述
Babamots
开发完成的游戏: Homeworlds
Not much to look at but occasionally good for a laugh.
Alex_tgiu
开发完成的游戏: 斯瓦希里播棋
I love board games since childhood. And since school, we have a weekly board game evening going, since about 10 years even with web based result protocol. When Covid changed the world, it also changed our boardgaming and we discovered BGA, which is since then our weekly gaming place. Besides that, also my family likes to play board games, in real and on BGA, so I'm quite happy about it! And being a software engineer, it gave me the chance to publish a game myself: https://boardgamearena.com/gamepanel?game=baolakiswahili
TheBoot
开发完成的游戏: 西部拓荒者
YoannLevet
开发完成的游戏: Gamme Logic
tarini
开发完成的游戏: 佛罗伦萨:卡牌游戏
http://www.giocareinscatola.it
Polymorphism
开发完成的游戏: The way to Juliet
QuasarDuke
开发完成的游戏: 99(吃墩卡牌游戏)
Shadeviper
开发完成的游戏: 池塘
TheRift289
开发完成的游戏: 池塘
developgame
开发完成的游戏: 疯狂八八
Dragonrouge
开发完成的游戏: 木林森处
eoincos
开发完成的游戏: Dice Summoners
Board game designer from Decking Awesome Games (https://www.dag.irish/)
Feunisher
开发完成的游戏: Con Sonar!
yupika
开发完成的游戏: Kmakici Family's greatest teatime
Part-time game designer, part-time translator, part-time reviewer, part-time chikuwa and tiramisu lover, and part-time world peace thinker.
luco22
开发完成的游戏: 妖怪七重奏
Nico_75
开发完成的游戏: 拉蔬维加斯
Nico_KYF
开发完成的游戏: 拉蔬维加斯
Ramanel
开发完成的游戏: Gift of Tulips
v_k_k
开发完成的游戏: Herrlof
LaszloK
I like discussing.
I don't like arguing.
I enjoy the fact that there isn't a single correct way to play Hanabi (or pretty much any other game, for that matter).
开发完成的游戏: 匈牙利塔罗
Favourites: Tarokk, Hanabi, Agricola.I like discussing.
I don't like arguing.
I enjoy the fact that there isn't a single correct way to play Hanabi (or pretty much any other game, for that matter).
derby-digital
开发完成的游戏: Rallyman: DIRT
SteveD123
开发完成的游戏: Robots Ate Our Pizza
Jiiru
开发完成的游戏: Arctic
Grunt_the_Clever
开发完成的游戏: Zener
mscharf
开发完成的游戏: Pentaquest
Bids
开发完成的游戏: Bids
I'm the developer of the Bids card game. You can find my game here on BGA. If you have questions about the game, feel free to ask
ChazM
开发完成的游戏: Jump Gate
thebosz
开发完成的游戏: Eminent Domain: Microcosm
Malbroug
开发完成的游戏: 无人机VS海鸥
junibegood
开发完成的游戏: Canosa
Pikrass
开发完成的游戏: 将棋
Silae
开发完成的游戏: EpiZodiak
hymnal
开发完成的游戏: 变异作物
douze12
开发完成的游戏: 终极武力
vincentcroquette
开发完成的游戏: Golfie
grid
开发完成的游戏: Thrive
I'm Martin Grider, board game designer and video game developer. My game development blog is chesstris.com, games you can buy at abstractpuzzle.com.
philou511
开发完成的游戏: Thrive
Crystalline Cat
开发完成的游戏: VEGEtables
TomFCG
开发完成的游戏: Kraken Up
Lauwqui
开发完成的游戏: Pook
MMUnimi
开发完成的游戏: 文艺复兴大师
Sean Ross
开发完成的游戏: Vidrasso
salty-horse
开发完成的游戏: Vidrasso
cosmosch
开发完成的游戏: Sparts
Orh
开发完成的游戏: 恐龙基因工程
TagGerr
开发完成的游戏: 恐龙基因工程
Brederic
开发完成的游戏: Remember When
Avid follower of Christ, husband, father and gamer. I developed Remember When here on BoardGameArena.
diwwib
开发完成的游戏: Splash Down
Yupa
开发完成的游戏: 将军
Nevin
开发完成的游戏: 斩合:对决
Master of CS (ASU). Game Software Engineer. AGS Money Charge Ying Da, Boo Bucks (Unity+HLSL). ETBIM Construction Safety (VR+Interactions). BGA: Kiri-ai
disu
开发完成的游戏: Trusis
Developer and creator of Trusis, a simple murder party game now available on BGA!
gilthe
开发完成的游戏: 立直麻将(日本)
cheval_raye
开发完成的游戏: 钱币世纪
Sylle1
开发完成的游戏: 奥卡诺根:湖之山谷
Razvogor
开发完成的游戏: Biyi
TyrenDe
开发完成的游戏: 海盗岛1667
Uthopia
开发完成的游戏: 四神苑
RyTracer
开发完成的游戏: Reflections in the Looking Glass
arustleund
开发完成的游戏: Caribbean All Fours
DonSchwarz
开发完成的游戏: Lineae
Nierin
开发完成的游戏: The Nine Domains
Ianizer
开发完成的游戏: Pedro
Shazzypaz
Maintained Space Base on BGA for 1 1/2 years. My volunteer contribution.
开发完成的游戏: Kingdoms
Retired. Play lots of pickleball and love to cook (anything and everything, simple to gourmet).Maintained Space Base on BGA for 1 1/2 years. My volunteer contribution.
Nisterius
开发完成的游戏: Grosstarock
I love traditional card games - especially Tarot games. Feel free to hit me up for one!
oboulland
开发完成的游戏: Divercité
dudi2
开发完成的游戏: Mü & More
giantroach
开发完成的游戏: Tholos
bbmiKii
开发完成的游戏: Megalomania
Bananani
开发完成的游戏: Blaze
Yu-wolf-or-Oru
开发完成的游戏: TriATri
_Maestro_
开发完成的游戏: 生命循环: 稀树草原上的弱肉强食
NFranklin
开发完成的游戏: Starship Merchants
Gabriel Sagarzazu
开发完成的游戏: KQJ
blasmena
开发完成的游戏: Alakablast
Whales Entertainment
开发完成的游戏: 荒野目击者
brunnyer
开发完成的游戏: Grund
FindYodaWinCash
开发完成的游戏: Cairo Corridor
mandrel
Developed Calypso (currently in beta)
开发完成的游戏: Calypso
Cards, but also sometimes not cards.Developed Calypso (currently in beta)
Deiussum
开发完成的游戏: 明尼苏达惠斯特
CitadelUK
开发完成的游戏: 炼金牌
Morphus
开发完成的游戏: Ynaros Fallin
Matthias X
开发完成的游戏: 剥削
leocheung0725
开发完成的游戏: 太空足球:猫咪与松鼠
Don Kiwi
开发完成的游戏: Quintus
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