In Tower Up, you are a real estate developer vying to claim the skyline, one rooftop at a time. And while the rules may look deceptively breezy, this game packs surprising depth into its foundation.
Simple Rules, Complex Minds
Turns are lightning fast: pick a floor card or break ground. That’s it. But soon each choice is tangled in delightful decision-making. Want that steel floor? Sure, but what will your neighbor do if you grab it? Is it worth building now, or should you wait to stack even higher?
The catch? When you build, you must also add floors to adjacent buildings, often helping your opponents as much as yourself. Strategic generosity or weaponized assistance? You decide.
Like a friendly game of checkers that suddenly morphs into 3D chess, Tower Up grows in complexity as your city sprawls. Every rooftop you place moves you forward on one of four color-coded scoring tracks. Every move is a delicate balance between greed, timing, and tactical obstruction.
Want to dominate the skyline? Better time your build. Want to earn extra turns? Focus on completing track milestones. Want to make enemies? Cap someone else’s tower with your roof. (You monster.)
Each session features randomly drawn objectives to keep gameplay fresh, from spanning neighborhoods to hugging parks or creating dense clusters of urban chaos. Meanwhile, blocking rivals, covering up their rooftops, and keeping an eye on their floor cards all become essential parts of the game’s low-key psychological warfare.
Visually, Tower Up is a charmer. Its minimalist aesthetic makes room for strategic clarity, until a skyscraper literally blocks your line of sight. Yes, that can happen. Rotate the board. You will thank us later.
Ready to build up? Click the link below, and play in no-time from 2 to 4 players!
https://boardgamearena.com/gamepanel?game=towerup
Let's thank Frank Crittin, Grégoire Largey & Sébastien Pauchon for designing such an elegant game, and we also thank the Monolith Board Games team for bringing this title to BGA.
Let's mention the huge work done by BanBan to adapt it all in glorious 3D for browsers that are up-to-date.
That's your Wednesday Release Time!
Enjoy it, and as always, take care and play fair!
(see you next week for more games!)
通天塔:建造建筑物!
在通天塔中,你是一名房地产开发商,试图一次次抢占天际线,从每一个屋顶开始。虽然规则看起来可能轻而易举,但这款游戏在其基础中隐藏了出乎意料的深度。
简单的规则,复杂的思维
回合快如闪电:选择一张地板卡或者破土动工。就是这样。但很快,每个选择都卷入了令人愉悦的决策之中。想要那块钢地板吗?当然,但如果你抢了它,你的邻居会怎么做?现在值得建吗?还是应该等到以后再建得更高?
问题是什么?建造时,你还必须为相邻的建筑加层,这通常会对你的对手和你自己都有所帮助。是战略性的慷慨还是武器化的援助?由你决定。
就像一场友好的国际跳棋突然变成了三维国际象棋,通天塔随着你的城市的扩张而变得更加复杂。你在每一个屋顶上放置的每一次动作,都会让你在四个颜色编码的计分轨道之一上前进。每一次移动都是一次对贪婪、时机和战术阻碍的微妙平衡。
想称霸天际线?那就好好安排建造时间。想赢得额外回合?那就专注于完成赛道里程碑。想树敌?那就用你的屋顶盖住别人的塔楼。(你这怪物。)
每个回合都会有随机抽取的目标,以保持游戏的新鲜感,从跨越街区到环绕公园,再到制造密集的城市混乱。同时,阻挡对手、遮盖他们的屋顶、留意他们的楼层卡,都成为游戏低调心理战的重要组成部分。
通天塔在视觉上非常迷人。其极简的美学为战略清晰度腾出了空间,直到一座摩天大楼实际上阻断了你的视线。是的,这种事情会发生。旋转棋盘。稍后再感谢我们吧。
准备好组建队伍了吗?点击下方链接,即可立即体验 2 至 4 人游戏!
https://boardgamearena.com/gamepanel?game=towerup
让我们感谢Frank Crittin、Grégoire Largey 和 Sébastien Pauchon 设计出如此优雅的游戏,我们也要感谢Monolith Board Games 团队将这款游戏带到 BGA。
让我们提一下BanBan为使所有内容以华丽的 3D 形式适应最新的浏览器而做出的巨大努力。
这就是您的周三发布时间!
尽情享受吧,一如既往地保重,公平竞争!
(下周见,更多游戏等你来玩!)
