Battle Spirits Saga is a deeply strategic trading card game played with cards and cores. (TCG stands for TRADING CARD GAME) Do not worry, everything is included. ;)
Use three types of cards to craft your deck.
Cores are the essence of Battle Spirits Saga's unique gameplay system.
How you make use of your limited cores during a game determines the flow of battle, leading to endless possibilities!
Games of Battle Spirits Saga are won in one of two ways.
The first is by reducing your opponent’s life total to zero by attacking them with your Spirits.
By hitting your opponent with Spirits, you reduce their life cores by the total number of symbols in your attacking creatures’ bottom right corner: for instance, if you hit with two creatures with one symbol each, your opponent will lose two life cores.
The second way will be one familiar to most TCG players, known as ‘decking out’. If you go to your start step with no cards left in your deck, you immediately lose the game regardless of how many life cores you had left remaining.
Of course, there are other potential outcomes, such as both players winning at the same time (resulting in a draw), or one player conceding the game and losing as a result.
Each turn is divided into seven steps:
Start Step: This step is more about checking the condition of the board. Any effects that say they happen in the Start step are resolved, and the active player must check to see if they still have cards in their deck. If they don’t, they immediately lose the game.
Core Step: The active player puts one core from their Void into their Reserve. Any effects that trigger now are also resolved. The first player does not have a Core step on their first turn.
Draw Step: This step is simple enough: the active player draws a card. If any effects trigger now, they are also resolved.
Refresh Step: In the Refresh Step, every currently-exhausted card (those turned 90 degrees) are returned to their normal position. Cores in your Trash area are moved back into your Reserve, and any effects triggered by this step are resolved.
Main Step: This is the earliest point in the turn where you can play cards. In the Main Step, you can play Spirit, Nexus, and Magic cards, level up cards already on the field, set cards in your Burst area, activate abilities on cards, or merely move on to the next step.
Attack Step: This is when combat happens, and the active player can decide which Spirits they are attacking with, while the defending player can choose their blockers. Alongside combat, this step also includes two Flash Windows where cards with flash abilities can be played.
End Step: In the End Step, any effects that specifically trigger during the end step, or last until the end of the turn, are resolved. After this, the turn ends, and the next player begins again at the Start Step.
That is quite a big and great game and one of the first of the genre to come to Board Game Arena!
Ready to build your deck and fight ? Click the link below to discover more about it and join a table right from your browser:
https://boardgamearena.com/gamepanel?game=battlespiritssaga
To customize your deck, you SHOULD start a SOLO game to be able to built it before a 2 player match.
We would love to thank everyone involved in this adaptation, and especially BANDAI Co., Ltd. for their authorization and confidence to bring their game on our platform.
Obviously, when there is a game on #BGA, there is at least one developer behind it, and this one is brought to you by LeSteffen. Let's also thank Michael Elliot and Mitsuhiro Nakazawa, the game designers, for their work done on this title.
That's it for this WRT (Wednesday Release Time)!
In an effort to bring various games and gameplays to you, we are all very happy to share you this unique one.
See you around in a few days!
Until then... take care and play fair! (always ;) )
战斗之魂:在这款来自日本的 TCG 中构建你的牌组并战斗!
战斗之魂 是一款使用卡牌和核心进行深度战略性的集换式卡牌游戏。(TCG 代表集换式卡牌游戏)别担心,所有内容都已包含。;)
使用三种类型的卡片制作你的牌组。
核心是《战斗之魂》独特游戏系统的精髓。
在游戏中如何利用有限的核心决定了战斗的过程,从而带来无限的可能性!
《战斗之魂》的游戏胜利有两种方式。
第一种方法是利用你的精灵攻击对手,将对手的生命值降至零。
通过用精灵攻击你的对手,你可以减少他们的生命核心,减少量等于你攻击生物右下角的符号总数:例如,如果你用两个生物各击中一次,你的对手将失去两个生命核心。
第二种方式是大多数 TCG 玩家都熟悉的,称为“牌库空抽”。如果您在开始步骤时牌堆中没有剩余的牌,则无论剩余的生命核心数量是多少,您都会立即输掉游戏。
当然,还存在其他的结果,比如两位玩家同时获胜(导致平局),或者一位玩家认输。
每回合七个步骤:
开始步骤:此步骤主要是检查棋盘的状况。任何在开始步骤中发生的效果都会得到结算,并且主动玩家必须检查他们的牌堆中是否还有牌。如果没有,他们会立即输掉游戏。
核心步骤:主动玩家将虚空中的一个核心放入其储备中。现在触发的任何效果也会被结算。第一个玩家在其第一回合没有核心步骤。
抽牌步骤:这个步骤很简单:主动玩家抽一张牌。如果此时触发任何效果,它们也会被结算。
重置步骤:在重置步骤中,所有当前已消耗的卡牌(旋转 90 度的卡牌)将返回到其正常位置。您弃牌区中的核心将移回您的储备区,并且此步骤触发的任何效果都将被结算。
主要步骤:这是回合中您可以打出牌的最早时间点。在主要步骤中,您可以打出精灵牌、核心牌和魔法牌、升级场上已有的牌、将牌放置在爆裂区域中、激活牌上的能力,或者只是进入下一步。
攻击步骤:战斗发生时,主动玩家可以决定使用哪些精灵进行攻击,而防守玩家可以选择他们的阻挡者。除了战斗之外,此步骤还包括两个闪现窗口,可以在其中打出具有闪现能力的卡牌。
结束步骤:在结束步骤中,任何在结束步骤中触发的效果,或持续到回合结束的效果都会被结算。此后,回合结束,下一位玩家从开始步骤重新开始。
这是一款非常棒的游戏,也是首批登陆Board Game Arena的同类游戏之一!
准备好组建你的牌组并开始战斗了吗?点击下面的链接了解更多信息,并直接从你的浏览器加入牌桌:
https://boardgamearena.com/gamepanel?game=battlespiritssaga
要自定义你的牌组,你应该先开始一场单人游戏,以便在双人比赛之前构建它。
我们非常感谢参与这次改编的每个人,特别是万代株式会社,感谢他们的授权和信任,让我们将他们的游戏引入我们的平台。
显然,当 #BGA 上有一款游戏时,它背后至少有一位开发者,而这款游戏是由 LeSteffen 为您带来的。我们还要感谢游戏设计师 Michael Elliot 和 Mitsuhiro Nakazawa 为这款游戏所做的工作。
这就是本次 WRT(周三发布时间)的全部内容!
为了给您带来各种游戏和玩法,我们非常高兴与您分享这个独特的游戏和玩法。
几天后见!
直到那时...保重并公平竞争!(永远 ;) )
