Adapt in an ever-changing ecosystem where food is scarce and predators lurk. (Sounds familiar, right?)
Evolution relies on good management of resources and the multiple characteristics of the species in our possession. A game is divided into several rounds, each of which is divided into 3 stages. First, all players secretly decide on the potential food available in the dedicated space. The strategy starts now, as the food pool is shared by all players... so whoever eats first (in turn order) has a clear advantage. Once this choice has been made, players are invited to select the cards of their choice in order to perfect the species they own, design new ones, increase populations, or even increase the size (and therefore the defence) of a species. A large number of cards are available, each with its own criteria.
Once this stage is complete, each player's population, defences, and characteristics are laid out in front of him. The available food is revealed, and each player has access to it in turn order, with a few subtleties if the cards played beforehand suggest so.
The round ends as soon as all the animals have been fed, or there is simply no food left... all animals without food perish. Food points acquired are accumulated and added up for each player. They are then taken into account at the end of the game.
Once all the rounds have been completed, the points are tallied. They take into account the food ingested, whatever the diet, the characteristics of the species and the number of species still alive.
At the beginning, the difficulties are even less, as the herbivores feed in a totally passive way, and the impact on the rest of the players is minimal. A little gumption is enough to win the game by multiplying your populations while keeping an eye on available food.
The game becomes progressively more difficult with the addition of carnivores... which, in turn, inevitably have an impact on the other players. Carnivores, the offspring of transformed herbivores, require meat, and will therefore aggressively attack neighboring populations. A definite asset, but one to be handled with great care. Indeed, prey must be smaller and unguarded, and the latter have many strategies at their disposal to avoid attack- but in the case of a successful aggression, the attacked player quickly finds himself deprived of a large part of his population!
Evolution packs a surprising amount of variety for a game with simple rules. The variety comes from the synergies between the trait cards and from the different personalities at the table. Some players thrive on creating Carnivores to wreak havoc on their fellow players. Others prefer to stay protected and mind their own business. Evolution encourages both play styles by giving each of them multiple paths to victory. And it is the mix of play styles at the table that ultimately determines the ecosystem in which the players are adapting. So gather your friends and see who can best adapt to the changing world around them.
This game won many awards, such as the Golden Geek, and that is a solid reason for you to try it right now if you have not played yet. Like usual, click the link below:
https://boardgamearena.com/gamepanel?game=evolution
Of course, no games without developers, and this one has been beautifully adapted to our platform by stst. A lot of thanks to him, and of course, the whole team of North Star Games and the game designers Dominic Crapuchettes, Dmitry Knorre & Sergey Machin for their authorization to bring this brilliant title on Board Game Arena!
No doubt you can handle this wonderful game with a few friends or random opponents here and there. But will you climb the Arena ladder to the top?
Let's discover it!
And that's it for today.
See you around in a few days.
Until next week, take care, and...
Play fair!
进化:你敢获胜吗?
适应瞬息万变的生态系统,这里食物匮乏,天敌潜伏。(听起来很熟悉吧?)
进化依赖于对资源的良好管理和我们所拥有的物种的多种特性。游戏分为几轮,每轮分为三个阶段。首先,所有玩家秘密决定专用空间中的潜在食物。战略从现在开始,因为食物池由所有玩家共享......所以谁先吃到食物(按顺序),谁就有明显的优势。做出选择后,玩家就可以选择自己喜欢的卡牌,以完善自己拥有的物种、设计新物种、增加种群数量,甚至扩大物种的规模(从而提高防御力)。游戏中有大量卡片可供选择,每张卡片都有自己的标准。
完成这一阶段后,每个玩家的人口、防御和特征都会摆在面前。可用的食物会显示出来,每个玩家都可以按顺序依次获得,如果事先出的牌有提示,还可以有一些微妙的变化。
一旦所有动物都吃饱了,或者食物所剩无几......所有没有食物的动物都会灭亡。每个玩家获得的食物点数都会累积起来。游戏结束时,这些分数将被计算在内。
所有回合结束后,将计算积分。计算时会考虑摄入的食物、食物种类、物种特征以及仍存活的物种数量。
刚开始时,难度会更小,因为食草动物完全是被动进食,对其他玩家的影响微乎其微。只要有一点魄力,就能在关注可用食物的同时增加种群数量,从而赢得游戏。
随着食肉动物的加入,游戏难度逐渐增加......而食肉动物的加入又不可避免地会对其他玩家产生影响。食肉动物是草食动物转化后的后代,它们需要肉食,因此会攻击邻近的种群。这是一笔宝贵的财富,但也要小心处理。事实上,猎物必须体型较小,而且无人看守,后者有很多策略可以避免攻击--但如果攻击成功,被攻击的一方很快就会发现自己失去了大部分种群!
对于一款规则简单的游戏来说,进化包含了令人惊讶的多样性。这种多样性来自于特质卡之间的协同作用,以及牌桌上不同的个性。有些玩家喜欢创造食肉动物,对同伴造成严重破坏。而另一些玩家则喜欢保护好自己,管好自己的事情。进化》为这两种玩法提供了多种通往胜利的途径。而正是桌上游戏风格的组合最终决定了玩家适应的生态系统。召集你的朋友,看看谁最能适应周围不断变化的世界。
这款游戏获得了许多奖项,例如金极客奖,如果你还没有玩过这款游戏,现在就来试试吧。像往常一样,点击下面的链接:
https://boardgamearena.com/gamepanel?game=evolution
当然,杰出的游戏离不开努力的工作人员,这款游戏已由为我们的平台stst精心改编。非常感谢他,当然还有North Star Games的整个团队,以及游戏设计师Dominic Crapuchettes、Dmitry Knorre 和 Sergey Machin,感谢他们授权将这款出色的游戏带到 Board Game Arena 上!
毫无疑问,您可以和几个朋友或随机对手一起玩这款精彩的游戏。但是,您能在竞技场的阶梯上攀登高峰吗?
一起探索它吧!
这就是今天的全部新闻。
几天后见。
保重身体,下周再见,并且...
公平竞争!