Wiraqocha is said to have created the sun and the pre-Columbian tribes of the Andes. Under his guidance, those who would become the powerful Inca people emerged from their caves to discover new horizons in order to subsist and develop in harmony with nature. They venerated Pachamama, Mother Earth, the basis of all living beings, plants and minerals, on earth and below. In Tiwanaku, first heralded as Pachamama, you lead your tribe into uncharted territory in search of new lands to cultivate. Your goal: to explore and map out regions to develop crops according to Pachamama's customs and heritage. If you honor her by respecting the great principles of diversity and complementarity, Nature will reward you; if not, you will suffer her wrath. In this race, risk-taking, deduction, intuition, and a good sense of timing should see you through.
Each scenario disc shows a unique layout of terrain and crop tiles. Terrain tiles are located in regions of 1 to 5 spaces, and a region of one color does not touch a region of the same color, even diagonally. Crop tokens have a value from 1 to 5, and each value has a different size/color (level 1 is brown, level 2 is green, etc.). A region of size 1 will contain a crop token of value 1, a region of size 2 will contain crop tokens of values 1 and 2, and only a region of size 5 will contain crop tokens of each value. Two identical crop values can never be adjacent, even diagonally. At the end of an exploration or divine action, you can hand over 1 to 5 offering cubes for 0 to 10 points. You can hold a maximum of one offering of each color.
When the last terrain tile is placed on the board, the game ends. Starting with this player, each player in turn may perform a single divine action or pass. If you pass, you take no further action. If you divine, you gain points and an offering cube as usual, or you lose points and must pass. Go around the table until everyone has passed, then make a final offering and see who has the most points.
Try it now by clicking the link below:
https://boardgamearena.com/gamepanel?game=tiwanaku
We would love to thank Olivier Grégoire and the Sit Down ! Games publishing team for allowing us to have this game on our platform.
And if there's a game online, there's a developer behind. And this time it's tet2brick who made this available on Board Game Arena, and he deserves our love for doing this!
That's it for Monday, be ready for this week WRT.
Until then... Take care and play fair!
蒂瓦纳科:帕查玛玛/帕帕(大地之母/父)之预言引导克丘亚人民寻找肥沃的土地!
赞美吾神,维拉科查;太阳之父、文明之察。
遵意循导,强我印加;怯窠臼之阴,得旷野之花。如若入新世,自然融一家。
这里的人们崇拜Pachamama(大地之母),九天之上五洋之下,一切的一切,都是她的造物。
在《蒂瓦纳科》(曾称《帕查玛玛》),你将带领你的部落探索未知领域,寻找新的土地进行耕作。
你需要在帕查玛玛世界里探索世界、绘制地图、发展作物。
如果你通过尊重多样性和互补原则来崇敬自然,她将会回报你;否则,你将会承受她的愤怒。
在这场比赛中,冒险精神、推理、直觉和良好的时机把握能帮助你取得成功。
每个场景盘都显示了独特的地形和作物牌布局。
地形砖位于1至5个空间的区域内,一种颜色的区域不会接触到同一种颜色的区域,即使是对角线。
庄稼令牌的价值从1到5,每个价值有不同的大小/颜色(1级是棕色,2级是绿色,等等)。
一个大小为1的区域将包含一个值为1的作物标记,一个大小为2的区域将包含值为1和2的作物标记,只有一个大小为5的区域才包含每个值的作物标记。
两个相同的作物值永远不能相邻,即使是对角线也是如此。
在探索或占卜结束时,你可以交出1至5个祭品方块,换取0至10分。
您最多可以持有每种颜色的一种产品。
当最后一块地形牌被放在棋盘上时,游戏就结束了。
从这个玩家开始,每个玩家都可以依次进行一次占卜或跳过。
如果你跳过了,你就不能采取进一步的行动。
如果你占卜,你会像往常一样获得积分和一个祭品方块;如果你失去积分,则会被强制跳过回合。
围着桌子转一圈,直到所有人都通过,最后进行最终供奉,看谁的分数最高。
单击下面的链接立即尝试:
https://boardgamearena.com/gamepanel?game=tiwanaku
我们非常感谢Olivier Grégoire和Sit Down !
游戏发行团队允许我们在我们的平台上拥有这款游戏。
我们知道,每一款在线游戏的背后都有无数开发者默默无闻的努力。
这次是tet2brick在Board Game Arena上提供了这个功能,他值得我们的爱!
以上就是周一的内容,还请期待本周的/新游周三看(WRT)/。
直到那时……
一切保重,牌运昌隆!
