Unconditional Surrender! World War 2 in Europe (USE) is a strategic level game covering the World War II European Theater. Players make the political decisions and control the military forces of the three major factions that struggled for European dominance and survival.
With its emphasis on force projection and decision making, players remain focused on the big picture of managing their front lines and political opportunities. Through simple mechanics and low on-map counter density, players easily handle the strategic action without a myriad of complicated subsystems or tall stacks of counters.
As one gamer put it, "It is a delight to be spending my limited brain power on making (or agonizing over) operational decisions that are as dependent upon guts as they are on gray matter. This game is not a series of arithmetic exercises, and the only variable in these algorithms is nerve."
Though the focus is on the big picture, Unconditional Surrender! still delivers historical detail. Each country has an historical army level order of battle, and its relative economic strength and national will to fight are effectively and simply modeled. Also represented are such World War II events as airdrops, Free Forces, jets, naval evacuation, partisans, radar, railroad artillery guns, and ULTRA; all neatly woven into the game's core mechanics for ease of play.
**The game has many scenarios ranging from quick playing individual campaigns to longer ones covering up to the entire war.
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This kind of game is pretty rare on BGA (it's actually the first), for a simple reason: they're outstandingly deep and complex.
Trying to mimic everything from this period of history, accurately and while keeping up player interest at the same time is a challenge that Salvatore Vasta has managed perfectly here.
You can get more informations about the game and start playing by clicking here, but beware; it's not for the faint-hearted ones:
https://boardgamearena.com/gamepanel?ga ... lsurrender
We just MUST thank our developer, Lunalol, for achieving such a big implementation of a game: it's huge, and very well made, clearly a labor of love and passion! So thank you a million times for this.
Also, a huge thank you to the publisher, GMT Games, for bringing such a game here: no doubt that there will be some history written on BGA with this title.
无条件投降!二战欧战风云:一个与游戏一样正经的标题,你不会在首页上读到这个的:)
无条件投降!
二战欧战风云(USE)是一部涉及第二次世界大战欧洲战场的战略级游戏。
玩家做出政治决策并控制三个主要派别的军事力量,为争夺在欧洲的统治地位及生存而进行斗争。
由于游戏着重于部队预测和做出决策,玩家要对他们的前线以及政治机会管理的宏观局势保持关注。
通过简单的机制和较低的地图算子密度,玩家无需大量复杂的子系统或高堆叠的算子,即可轻松进行战略行动。
正如一位游戏玩家所言: “把我有限的脑力花在做出(或痛苦地考虑)操作性决策上是一件令人高兴的事,这些决策既依赖于头脑,也依赖于大脑灰质。
这个游戏不是一系列的算术练习,这些算法中唯一的变量就是神经。”
尽管重点着眼于全局,但无条件投降!仍然传递出了历史细节。
每个国家都有符合历史的军队级别及战斗顺序,并且有效而简单地模拟了其相对经济实力和国家战斗意愿。
一些二战事件同样得以表现,如空投,自由部队,喷气机,海军疏散,游击队,雷达,铁路火炮和ULTRA。所有内容都巧妙地融入了游戏的核心机制,以简化游戏。
这款游戏有许多场景,从快速体验单个战役到更长时间的覆盖整个战争。
这种游戏在BGA上很少见(实际上是第一个),原因很简单:它们的深度和复杂性非常出色。
试图准确地模仿这段历史中的一切,同时又要保持玩家的兴趣,这就是Salvatore Vasta在这里完美应对的挑战。
您可以通过单击此处获取有关游戏的更多信息并开始玩,但请注意;不适合胆小的人:
https://boardgamearena.com/gamepanel?game=unconditionalsurrender
我们只是必须要感谢我们的开发人员Lunalol完成了如此庞大的游戏开发:它巨大且制作十分精良,显然是一个含有热爱和激情的工作!
因此,感谢您为此付出了大量时间。
另外,非常感谢发行商GMT Games将这样一款游戏带到这里:毫无疑问,这个名字将在BGA上书写一段历史。