We are really proud today to present Lewis & Clark, a game from Cédrick Chaboussit published by Ludonaute.
We are in 1803 and the USA just bought Louisiana from Napoleon. Thomas Jefferson is sending 2 explorers, Meriwether Lewis and William Clark, to discover and chart this new territory...
In Lewis & Clark, your goal is to lead the first expedition to reach the Pacific coast. To move forward along this path, you need to use your cards (and available actions on the board) to get resources and spend them wisely and timely to progress as fast as possible.
The key mechanism of the game is the following: when you play a card, its power is applied with a strength of zero, which means it has no effect by default! So most of the time, you have to play 2 cards: one for its power, and another one that you use just for its strength value. So you really have to pay attention on how you combine your cards, and plan your next turns carefully, otherwise you may well miss the card you really needed!
Another interesting mechanism is that at some point all (or almost all) your cards are on the table, and you can choose at the end of your turn to "build a camp" in order to get back all your cards in your hand. But this comes at a cost: each remaining card in your hand or extra resource/meeple on your expedition board will bring your expedition back 1 step on the path. So what looks like as a very quick progression on the map may turn out to be a very modest progress or even a setback later if you didn't keep in mind that you need to build your camp at some point...
To learn more about the rules, click on the video below :
<iframe width="560" height="315" src="https://www.youtube.com/embed/wkj3bMLJPGo" style="border:none" allowfullscreen=""></iframe>[/tttv]
Lewis & Clark is a really good game (7.6 on BGG), but pay attention, it's also a difficult one! The rules are straightforward and not overly complex, but this game is not easy to master. After all, crossing North America in 1803 was definitely not easy!
After Russian Railroads, Nippon and Madeira, Lewis & Clark is another adaptation beautifully crafted by Alena Laskavaia (Victoria_La). This adaptation was a huge work and the quality of the result is really great: she really deserves a giant thank you from all the community for this!
A big thank you also goes to Ludonaute and game designer Cédrick for creating this game and for making it possible to have it here online. And by the way, Ludonaute just released a new game this month:
Oh Captain! set in the Legends of Luma universe. We strongly encourage you to have a look at it!
Enjoy!
刘易斯和克拉克
我们很高兴今天推出刘易斯和克拉克,由Cédrick Chaboussit制作,发表于Ludonaute。
我们身处1803 年,美国刚从拿破仑手中买下路易斯安那州。
托马斯 · 杰斐逊派遣了2名探险家,梅里韦瑟 · 刘易斯和威廉 · 克拉克,探索并绘制这片新的领土......
在刘易斯和克拉克中,你的目标是带领探险队首先到达太平洋海岸。
要沿着这条道路前进,你需要使用你的卡牌 (和板上的可用操作) 来获取并适当地花费资源,以尽可能快地前进。
这场比赛的关键机制是: 当你打出一张卡片,它的能力强度为零,这意味着它在默认情况下没有任何影响 !
所以大部分的时间,你要打出2 张卡牌: 一张代表能力,另一张代表强度。
因此你一定要注意如何构筑牌堆,并仔细地计划你的下一回合,否则你可能错过真正需要打出的卡 !
另一个有趣的机制是在某些时候你所有的 (或几乎所有的) 卡牌都在版图上,此时可以选择在你的回合末"建立一个营地"以将其拿回手中。
但这也要付出代价: 每张留在手中的卡牌或每个留在远征版图上的额外的资源/米宝会使你在探险道路上退回 1 步。
所以如果你不注意在某些时候构建营地,那么在地图上原本高歌猛进的发展,可能就会变成龟速前进或甚至走回头路。
若要了解有关规则的详细信息,请单击下面的视频:
刘易斯和克拉克是一个很棒的游戏 ( BGG 上的评分高达7.6),但请注意,它也颇有难度, 易学难精。 毕竟,在 1803 年穿越北美大陆绝非易事!
继俄罗斯铁路、 立邦和马德拉之后,刘易斯和克拉克是由Alena Laskavaia 制作的又一精美作品(Victoria_La) 。 这部呕心沥血之作的质量毋庸置喙: 她理应得到社区的真诚感谢!
也感谢Ludonaute和游戏设计师 Cédrick 创造这个游戏,使它得以在这里在线。 并顺便说一句,Ludonaute本月 刚刚发布了一个新的游戏:
哦,船长 !,以 Luma传说为背景。 值得一观!
好好享受吧 !
