Let’s go back in time a little… A little more… A little more… There you go, we are now in the mid-eighties. You’re watching Madonna on MTV, Maradona scores a goal with the infamous “Hand of God” during the FIFA World Cup, your outfit is all acid-washed denim, color block and oversized shoulder pads but most importantly, when your mom is leaving for her aerobics class, you have friends over to play a game of Labyrinth.
Those days are back! I mean, besides the fashion, MTV, aerobics or the Mexico World Cup, Labyrinth made its way to BGA, 40 years after its original release!
The game needs no introduction for many of you but for those not familiar with it, it is a rather simple concept: race for treasures in a moving maze! You move around the shifting paths of the labyrinth in a race to collect various treasures. Whoever collects all of their treasures first and returns to their home space wins!
Let’s be honest, we all remember that "kid’s game" feeling, but Labyrinth was never actually just about the treasures. It was about that moment when you were one turn away from victory, ready to slide your piece into home, only for your friend to grin, slide a row, and demolish your path. That sudden shift in the walls? That was the moment of a perfectly laid plan turning into a total scramble for survival. Kind of your first lesson in tactical betrayal…
Four decades later, your world has gone bigger but that feeling hasn't changed a bit. You’re not just sliding tiles; you’re outmaneuvering your opponents, predicting their next move, and trying to stay three steps ahead of a maze that refuses to stay still.
So, are you ready to see if you’ve still got the steady hand and the sharp eye for the maze? Let’s see who really owns the labyrinth this time around.
https://boardgamearena.com/gamepanel?game=labyrinth
Our gratitude goes to the original architect Max J. Kobbert, the game designer, and Ravensburger, the publisher, for letting us add this classic to the platform. And a special nod to Ábel Tibor Tóth, aka Doctor Neo Cortex, for navigating the BGA port and bringing this digital maze to life.
This was your Monday release.
It’s your turn to step inside the Labyrinth. Take care and play fair…
迷宫:依然令人惊叹!
让我们稍微回到过去……再回到过去……再回到过去……好了,现在我们来到了八十年代中期。你正在MTV上看麦当娜的表演,马拉多纳在世界杯上用著名的“上帝之手”进球,你的穿着是酸洗牛仔布、撞色拼接和超大垫肩,但最重要的是,当你妈妈去上健美操课的时候,你邀请了朋友来家里玩迷宫游戏。
那些日子又回来了!除了时尚、MTV、有氧操和墨西哥世界杯,迷宫在问世40年后重返BGA!
这款游戏对很多人来说无需过多介绍,但对于不熟悉的朋友,它的玩法其实很简单:在移动迷宫中竞相夺取宝藏!玩家需要在迷宫不断变化的路径中穿梭,争分夺秒地收集各种宝藏。最先收集齐所有宝藏并返回起始位置的玩家获胜!
说实话,我们都记得那种“孩童游戏”的感觉,但迷宫可不只是关于宝藏。它关乎当你即将一子归家、胜利在望时,朋友却狡黠一笑、滑动一格、将你的通路彻底摧毁的瞬间。那堵墙的骤然变幻?正是完美布局瞬间沦为求生乱战的转折点。这大概是你学会战术背叛的第一课…
四十年过去了,你的世界变得更大了,但那种感觉却丝毫未变。你不再只是滑动方块;你是在智胜对手,预测他们的下一步行动,并努力在这个永不停歇的迷宫中保持领先三步。
那么,你准备好检验一下你的手是否依然稳健,以及你是否依然拥有在迷宫中敏锐的眼光了吗?让我们看看这次谁才是迷宫的真正主人。
https://boardgamearena.com/gamepanel?game=labyrinth
我们衷心感谢原架构师 Max J. Kobbert、游戏设计师以及发行商 Ravensburger,感谢他们允许我们将这款经典游戏带到平台上。特别感谢 Ábel Tibor Tóth(又名 Doctor Neo Cortex),感谢他克服重重困难完成了 BGA 移植工作,让这款数字迷宫栩栩如生。
这是您周一发布的版本。
轮到你踏入迷宫了。务必小心,公平游戏……
