It's the year 820. Baghdad is buzzing with poets, scholars, and astronomers, all gathered under the House of Wisdom. And you? You're a wayfarer. A wanderer with a caravan and a handful of dice, ready to chase everything the world has to offer: the lands beyond the city walls, the rivers vanishing out of sight, and the stars scattered across the night sky. The Caliph is watching. He wants to know what's out there. And you're going to find out…
Wayfarers of the South Tigris is a strategy game mixing placement, collection, and engine building. You start with a couple of workers, a few dice, some coins and provisions in your pack. Every turn, you make a choice: you can roll out a die, sending it onto your board or onto a place you've already discovered, unlocking whatever that spot has to offer. You can send out a worker into the wider world on the shared map, to strike deals, gather resources, or push your journal forward. Or, when you're worn out, you can rest, catch your breath, and if you've truly spent yourself down to nothing, you're rewarded for it.
The game rolls on for as many turns as it takes, until the end-game is triggered. That's the moment every wayfarer eventually reaches: the far edge of the journal, five spaces waiting at the very end, each one big enough for only one traveler.
The instant someone claims their spot, the countdown starts. But nobody's cut off mid-story. Every player gets one last turn to finish what they started, one last die to roll, one last card to claim, before the journals close for good.
Pack your provisions, roll your dice, and see how far your story takes you. The map is waiting.
https://boardgamearena.com/gamepanel?game=wayfarers
A heartfelt thank you to Shem Phillips and S J Macdonald, the game designers, as well as Garphill Games, the publisher, for putting a map in our hands and letting us wander. And thank you to Victoria_La for building the road leading to BGA.
This was your Wednesday release.
You now have the map in your hands, so let’s wander. But remember: take care and play fair...
南河旅人:甜蜜的商队
公元820年,巴格达城内诗人、学者和天文学家云集,齐聚智慧宫。而你呢?你是一位旅人,带着商队和几枚骰子,准备追寻世间万物:城墙之外的广袤土地,消失在视线尽头的河流,以及点缀夜空的繁星。哈里发正在注视着你,他想知道外面究竟有什么。而你,即将揭晓答案……
南河旅人是一款融合了放置、收集和引擎构建的策略游戏。一开始,你的背包里有几个工人、一些骰子、一些硬币和补给品。每回合,你都会做出选择:你可以掷出骰子,将其发送到你的棋盘上或你已经发现的地方,解锁该地点提供的任何内容。您可以派遣工人到共享地图上更广阔的世界,达成交易、收集资源或推动您的日记向前发展。或者,当你疲惫不堪时,你可以休息,喘口气,如果你真的把自己耗尽了,你会因此得到回报。
游戏会持续进行,直到触发游戏结束条件。那是每位旅人最终都会到达的时刻:日记的最远端,尽头有五个空格,每个空格都只够一位旅人通过。
一旦有人占据了自己的位置,倒计时就开始了。但故事不会中途结束。每位玩家都有最后一回合来完成他们未完成的事情,掷出最后一次骰子,抽取最后一张牌,之后日志才会永久关闭。
收拾好行装,掷出骰子,看看你的故事会带你走到哪里。地图已为您准备就绪。
https://boardgamearena.com/gamepanel?game=wayfarers
衷心感谢游戏设计师 Shem Phillips 和 SJ Macdonald,以及发行商 Garphill Games,感谢他们为我们提供了这张地图,让我们得以自由探索。还要感谢 Victoria_La,感谢她为我们铺就了通往 BGA 的道路。
这是为您周三发布的版本。
现在你手里有了地图,让我们漫步吧。但请记住:小心并公平竞争......
