Imagine…
“It's 3 a.m. The lights are out. You and your group are trying to cross the street to an abandoned supermarket, looking for food and anything else you can grab. You’re listening to the shuffle of dead feet somewhere in the dark corners of the road. Then it happens: someone knocks over a can! The sound rolls across the tarmac like a gunshot. And every shadow turns toward you and the others at once.”
The mood is set.
Zombicide is a cooperative game where you take the roles of Survivors battling waves of Zombies controlled by the game itself. It is about teamwork but also action and reaching victory against impossible odds. Because here's the terrible truth at the heart of the game: the better you fight, the worse things get. Quite the catch-22, right?!?
All players win or lose together. Sure, one could argue that statement when playing the solo version, but let’s not… Only through team spirit will the Survivors give their best, unlocking powerful Skills and gaining access to the best weapons. Cooperation is the key to survival and victory!
Each round has 3 phases. First, you have the Player Phase where you each have 3 actions. Some actions make noise while others don’t, and any unused action is lost. Then comes the Zombie Phase, where Zombies (duh) attack whoever is in their zone, move towards the noisiest area, and new ones spawn. Finally, you remove all noise tokens and brace yourself for the next round.
Zombicide is fast and brutal! It's not about being the hero, it's about making sure everyone makes it out. Give the tutorial a go before you join the battlefield.
https://boardgamearena.com/gamepanel?game=zombicidesecondedition
A huge thanks to Raphaël Guiton, Jean-Baptiste Lullien and Nicolas Raoult, the game designers, as well as Asmodee for letting us add the Second Edition of this instant classic to the platform. And let’s celebrate the work of LeSteffen who brought the game to life, so to speak, on BGA.
This was your Wednesday release.
Braaains optional. Teamwork required. Take care and play fair…
无尽杀戮(第二版):因为这是惊悚……之夜
想象一下……
“凌晨三点。灯光熄灭。你和你的小队正试图穿过街道,前往一座废弃的超市,寻找食物和任何能抓到手的东西。你竖起耳朵,听着黑暗中某处死尸拖沓的脚步窸窣声。就在这时,出事了一一有人踢倒了一个罐头!那声响滚过柏油路面,活像一声枪响。一瞬间,所有黑影都同时转向了你和其他人。”
氛围,已经到位了。
Zombicide是一款合作游戏,玩家将扮演幸存者,对抗由游戏本身操控的一波波僵尸。游戏讲求团队协作,同时也充满了动作元素,以及如何在绝境中夺取胜利。因为这款游戏的核心有一个可怕的真相:你打得越好,局面就越糟糕。活脱脱一个进退两难的死局,对吧?!?
所有玩家要么共同获胜,要么一起失败。当然,玩单人模式的时候这句话或许可以抬抬杠,但在这里咱们还是别抬了……只有靠着团队精神,幸存者才能发挥出最大实力,解锁强力技能,拿到最好的武器。合作,才是生存和胜利的关键!
每个回合分为三个阶段。首先是玩家阶段,每人有 3 个行动点。有些行动会发出噪音,有些则不会,没用完的行动点一律作废。接着是僵尸阶段,僵尸会攻击同区域内的任何人,朝着最嘈杂的区域移动,并且新的一批僵尸会刷新出来。最后,移除所有噪音标记,打起精神迎接下一回合。
Zombicide节奏快、下手狠!它讲的不是逞英雄,而是确保每一个人都能活着出去。在投身战场之前,先去试试教学关吧。
https://boardgamearena.com/gamepanel?game=zombicidesecondedition
我们要衷心感谢游戏设计师 Raphaël Guiton、Jean-Baptiste Lullien 和 Nicolas Raoult,以及 Asmodee,感谢他们允许我们将这款经典之作的第二版添加到平台上。同时,也让我们向 LeSteffen 致敬,感谢他让这款游戏在 BGA 平台上焕发了生机。
这是周三新发布的游戏。
脑子可有可无,合作必不可少。注意安全,公平竞争……
