Birds suddenly swarm a location for an unknown reason, turning a quiet town into a raging battlefield… Wait, wait!!! That’s a difference plot. In Perch, birds do not have a killer instinct. There still is a quiet, soaring tension in the air and one thing is for sure here, you do control the birds and where they go.
You are not just managing your own flock, though. You are a bird commander, and you manipulate everyone’s birds to claim the best location in the Homestead. And so does everyone else.
Every round, you recruit birds that might not be yours, bringing a nice mix of colors to your hand. From there, you place birds onto location tiles. Any bird in your hand will do. You can place your own in the best location and your opponents in a useless spot.
Once this is done, you can use “Special Ops” like activating a deadly creature you control, building a birdhouse or zapping a bird. That’s not “very nice” but you’ve got to do what you’ve got to do to win the game, right? Don’t worry though, zapped birds don’t die. They go to the Fountain or the Plaza to earn you points towards your coveted victory.
Perch is all about misdirection and sacrifice. How much are you willing to lose to make sure your opponents don't win?
https://boardgamearena.com/gamepanel?game=perch
A special thanks to Douglas Hettrick, the game designer, and Inside Up Games, the publisher, for helping us bring this feathered feud to our digital homestead. A special shout-out to bennygui for expertly building the digital nest for our players.
This was your Wednesday release.
As they say: if in doubt, just put a bird on it. Take care and play fair.
栖鸟泉:我感到需要,需要种子!
鸟儿突然因未知原因聚集在一处,将宁静的小镇化为激烈的战场……等等,等等!!!那是不同的剧情。在栖鸟泉中,鸟儿并没有杀手本能。空气中仍弥漫着一种静谧而不断升腾的紧张感,而有一点可以确定:你确实掌控着鸟儿,决定它们飞向何方。
但你不仅仅是在管理自己的鸟群。你是一位鸟类指挥官,你指挥着所有人的鸟群,以夺取家园中的最佳位置。其他人也是如此。
每一轮,你招募鸟儿,它们未必属于你,为你的手牌带来缤纷的色彩组合。然后,你将鸟儿放置到地点板块上。手牌中的任何鸟儿都可以。你可以将自己的鸟儿放在最佳位置,把对手的鸟儿丢在无用的角落。
完成这些步骤后,你就可以使用“特殊行动”了,比如激活你控制的致命生物、建造鸟屋或者电击鸟类。这听起来不太“友好”,但为了赢得游戏,你必须这么做,对吧?不过别担心,被电击的鸟不会死。它们会飞到喷泉或广场,为你赢得积分,助你最终取得胜利。
栖鸟泉这款游戏的核心在于误导和牺牲。为了确保对手无法获胜,你愿意付出多少代价?
https://boardgamearena.com/gamepanel?game=perch
特别感谢游戏设计师 Douglas Hettrick 和发行商 Inside Up Games,感谢他们帮助我们将这场羽毛纷争带到我们的数字家园。还要特别感谢 bennygui,感谢他为我们的玩家精心搭建了数字巢穴。
这是你周三发布的版本。
俗话说:拿不准的时候,放只鸟儿上去就行。保重,公平游戏。
