YOU STAY CLASSY, BURGUNDY!
We told you there would be some big boardgame titles released on Board Game Arena soon. And this is only the beginning.
Today we are releasing a famous boardgame from a famous game designer:
The Castles of Burgundy by Stefan Feld (don't forget THE when searching for the game).
**And it's kind of a big deal. **
Initially released in 2011 (10 years ago, sigh..), the game has won notoriety amongst the most demanding gamers and received multiple awards throughout the world.
It is not THAT difficult to play, but it requires a bit of attention.
You will play in the Burgundy region of High Medieval France. Each player takes on the role of an aristocrat, originally controlling a small princedom. While playing they aim to build settlements and powerful castles, practice trade along the river, exploit silver mines, and use the knowledge of travelers.
Players take settlement tiles from the game board and place them into their princedom (which is represented by the player board). Every tile has a function that activates when the tile is placed in the princedom. The princedom itself consists of several regions, each of which demands its own type of settlement tile.
The game is played in five phases, each consisting of five rounds. Each phase begins with the game board stocked with settlement tiles and goods tiles. At the beginning of each round all players roll their two dice, and the player who is currently first in turn order rolls a goods placement die.
A goods tile is made available on the game board according to the roll of the goods die. During each round players take turns in the current turn order. During their turn, a player may perform any two of the four possible types of actions:
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take a settlement tile from the numbered depot on the game board corresponding with one of their dice and place it in the staging area on their player board;
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move a settlement tile from the staging area of their player board to a space on their player board meeting the placement requirements (having a number matching one of their dice in the corresponding region for that type of tile and being adjacent to a previously placed settlement tile);
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deliver goods with a number matching one of their dice; or
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take worker tokens which allow the player to adjust the roll of their dice. In addition to these actions a player may buy a settlement tile from the central depot on the game board and place it in the staging area on their player board. If an action triggers the award of victory points, those points are immediately recorded.
Each settlement tile offers a benefit, additional actions, additional money, advancement on the turn order track, more goods tiles, die roll adjustment or victory points. Bonus victory points are awarded for filling a region with settlement tiles.
The game ends when the last player finishes his turn of the fifth round of the fifth phase. Victory points are awarded for unused money and workers, and undelivered goods. Bonus victory points from certain settlement tiles are awarded at the end of the game.
The player with the most victory points wins.
We strongly suggest you check out the in-depth rules before your first game if you have never played it before. Or to dive into a training game, just to see what's all about it. Otherwise, you can be trapped in a glass case of emotion!
You can discover more about the game on the dedicated page by clicking here:
https://boardgamearena.com/gamepanel?ga ... ofburgundy
If you have never played it, it's a must.
If you already know the game: what about ARENA? Let's see if you are the optimisation king or queen in your BGA gamers group. 😉
Of course, nothing would have been possible without the help of Stefan Feld and the wonderful team of Alea. Kudos to them.
And what about fafa-fr, the developer who made this possible? The work done here is fantastic and we are sure you'll enjoy it as much as we do.
Remember that bugs are always a possibility, and you can use the Bug Report system to let us know about any issues you encounter.
While this game is close to perfect, we're not.
**Thanks a lot for reading, and let us know in the comments which Stefan Feld game you love the most!
**
Oh and by the way...
On Thursday night 9PM (Paris time) we will have a live event with Bruno Cathala about INSERT.
Check the front page.
Keep safe and play well, we'll see you next week with another amazing game release!
Stefan Feld 的勃艮第城堡:扩张很快!
保持经典,勃艮第!
我们说过会马上在Board Game Arena上发布一些大型桌游。
这仅仅是开始。
今天我们发布了出自著名游戏设计师的经典桌游:
Stefan Feld的勃艮第城堡(搜索游戏时不要忘记加 THE) 。
这是一件大事。
该游戏最初于 2011年发布(已经十年过去..) ,在核心桌游玩家中饱受好评,并在全球范围内获得多项奖项。
这款游戏上手并不难,但需要集中精神。
游戏中您将身处中世纪法国的勃艮第地区。
每个玩家都扮演一名贵族,建设他的领土。
在游戏中,他们将建造城市和强大的城堡,沿河进行贸易,开采银矿,并利用旅行者的知识。
玩家从游戏板中取出六角片并将它们放入他们的领土(由玩家板表示)。
每个板块都有一个功能,当该板块放置在玩家版时会激活该功能。
玩家版本身由几个区域组成,每个区域都需要自己的六角片类型。
游戏分五个阶段进行,每个阶段由五轮组成。
每个阶段都从装有六角片和货物的游戏板开始。
在每一轮开始时,所有玩家都掷出两个骰子,当前顺位第一的玩家掷出一个货物放置骰子。
根据骰子点数,在游戏板上执行行动。
在每一轮中,玩家按照当前的回合顺位轮流进行。
在每回合中,玩家可以执行四种行动中的任意两种:
- 从游戏板上编号的仓库中取出与其中一个骰子相对应的六角片,并将其放置在其玩家板上的暂存区;
2) 将一个六角片从玩家板的暂存区域移动到玩家板上满足放置要求的位置(具有与该类型图块对应区域中的一个骰子匹配的数字,并且与之前放置的六角片相邻的位置);
3) 交付与其中一个骰子匹配的数字的货物;或者
4) 拿工人片,工人片可以调整一点骰子点数。 除了这些动作之外,玩家还可以从游戏板上的中央仓库购买一个六角片,并将其放置在其玩家板上的暂存区。 如果一个行动触发了胜利点数的奖励,则立即加分。
每个六角片都提供了一个好处、额外的行动、额外的银币、回合顺位轨的前进、更多的六角片、骰子调整或分数奖励。 用一个区域被填满会获得额外的分数。
当最后一名玩家完成第五阶段第五轮,游戏结束。 未使用的银币和工人以及未交付的货物可以获得分数。 某些六角片的额外分数将在游戏结束时获得。
获得最多分数的玩家获胜。
如果您还没有玩过,我们强烈建议您在第一次游戏之前仔细查看规则。 或者进入训练模式,来了解一下游戏。 否则,您可能会一头雾水!
您可以单击此处在专门页面上了解有关该游戏的更多信息:
https://boardgamearena.com/gamepanel?ga~...~ofburgundy
如果您从未玩过它,这是必须的。
如果您已经了解游戏:那么ARENA呢? 让我们看看您是不是BGA玩家中的佼佼者。
当然,如果没有 Stefan Feld和Alea 优秀团队的帮助,这些都不可能。 为他们点赞。
也为开发人员点赞fafa-fr 吧? 这项工作完成的非常棒,我们相信您会和我们一样喜欢它。
请记住,bug总是可能发生的,您可以使用错误报告系统让我们知道您遇到的任何问题。
虽然这款游戏接近完美,但我们并非如此。
非常感谢您的阅读,请在评论中告诉我们您最喜欢的 Stefan Feld 游戏!
哦,顺便说一句...
星期四晚上 9 点(巴黎时间),我们将与Bruno Cathala 进行一场关于INSERT的现场活动。
检查首页。
祝您玩得愉快,下周我们将发布另一个令人惊喜的游戏!