Alhambra won the prestigious Spiel des Jahres award in 2003.
And here is the reason why:
Granada, 1278. At the foot of the Sierra Nevada mountains, one of the most exciting and interesting project of the Spanish Middle Ages begins: the construction of the ALHAMBRA.
The best master builders in the whole of Europe and Arabia want to demonstrate their skill. Employ the most suitable teams of builders and make sure that you always have enough of the right currency. Because no matter whether they are stonemasons from the north or horticulturalists from the south, they all want a proper wage and insist on their "native" currency. With their help towers can be constructed, gardens laid out, pavilions and arcades erected and seraglios and chambers built.
In Alhambra, players are acquiring buildings to be placed within their Alhambra complex.
The money in Alhambra comes in four different currencies and is available in the open money market. The 54 buildings of six types become available for purchase in the building market four at a time; one building is available in each of the four different currencies. On a player's turn, a player may 1) take money from the open money market, 2) purchase a building from the building market and either place it in his Alhambra or reserve, or 3) engage in construction and re-construction projects with buildings that have been placed in the player's Alhambra or reserve. The game rewards efficiency, as when a player purchases a building from the market for the exact amount of money, the player may take another turn.
Players with the most buildings in each of the six building types in his Alhambra score in each of the scoring phases, and points are awarded for players' longest external "wall" section within their complex. The game ends when the building market can no longer be replenished from the building tile supply, and there is a final scoring, whereupon the player with the highest score wins.
You can try out the game here :
[https://boardgamearena.com/gamepanel?game=alhambra
](https://boardgamearena.com/gamepanel?game=alhambra)
The team would like to thank the publisher Queen Games, as well as our wonderful developer **Tisaac **for his precious help in putting the final touches to this wonderful game adaptation developed by Board Game Arena.
Stay tuned for more games in the next weeks : it will be exciting.
More is coming soon!
阿罕布拉:再没有人会遥想的西班牙中世纪。
阿罕布拉(Alhambra)于2003年获得著名的德国年度桌游奖。
以下就是它能得奖的原因:
格拉纳达,1278年。
在内华达山脉的山脚下,一个项目就要开始了:阿尔罕布拉宫的建造。这是西班牙中世纪最激动人心,最有趣的项目之一。
整个欧洲和阿拉伯最好的大师级建筑商都想展示自己的技术。
雇用最合适的建筑工人团队,并确保您一直都拥有足够的资金支持和正确的货币单位。
因为无论是北方的石匠还是南方的园艺师,他们都想要收到以“自己国家”货币支付的合适的酬劳。
在他们的帮助下,你可以建造塔楼,布置花园,架设凉亭和拱廊以及建造后院和房间。
在阿罕布拉,玩家正在获取要放置在其阿罕布拉混合建筑群内的建筑物。
阿罕布拉的货币有四种不同的形式,可以在开放式货币市场中使用。
一次可在建筑物市场中购买六种类型的54座建筑物中的四座,每栋建筑物会以四种不同的货币形式出售。
在玩家的回合上,玩家可以1)从公开货币市场上取钱,2)从建筑物市场上购买建筑物并将其放置在他的阿尔罕布拉宫或储备中,或3)参与建筑物的建筑和重建项目放置在玩家的阿尔罕布拉宫或预留区中。
随着进行,游戏的进程会提高效率,因为当玩家从市场上购买了确切数量金钱费用的建筑物时,玩家可以获得额外的一个行动。
在每个得分阶段,在各自的阿尔罕布拉宫得分中,六种建筑物中每种建筑物中建筑物最多的玩家将获得奖分,并为其所在建筑群中最长的外部“墙”部分奖励积分。
当无法从建筑牌片供应中补充素材至建筑市场时将进行终局计分,此时,游戏结束,最终得分最高的玩家获胜。
您可以点这里来尝试这款游戏:
https://boardgamearena.com/gamepanel?game=alhambra
在此,制作团队想要感谢发行商Queen Games以及我们出色的开发者Tisaac为Board Game Arena开发的这个精彩的游戏版本做出最终的画龙点睛之笔。
敬请期待接下来几周的更多游戏:这的确令人兴奋。
好戏还在后头!