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#9901: "Mark unrelated items"
#9901: "Mark unrelated items"
notabug: 这不是一个漏洞
9901
1
这个案件是关于哪方面的?
发生什么事? 请从下方选择
建议:依我来看,接下来的这些方法十分有助于改善游戏的实现
发生什么事? 请从下方选择
建议:依我来看,接下来的这些方法十分有助于改善游戏的实现
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| # | Status | Votes | Game | Type | Title | Last update |
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细节描述
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• 如果有的话,请将你在屏幕上所看到的错误信息粘贴出来.
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• 请说明你当时想做什么,你做了什么,然后发生了什么
• 您正使用哪一款浏览器呢?
Mozilla v5
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• 请简明而精确地解释您的建议,以便让人明白您想表达的意思。
• 您正使用哪一款浏览器呢?
Mozilla v5
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• 当你被封锁的时候,屏幕上出现了些什么呢?(空白的屏幕?部分游戏平台画面?错误的信息?)
• 您正使用哪一款浏览器呢?
Mozilla v5
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• 哪个规则没有被BGA的设计小组写进游戏里?
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• 在游戏回放中,是否有不符合游戏规则的地方?如果有的话,请问是在哪一步呢?
• 您正使用哪一款浏览器呢?
Mozilla v5
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• 你当时是想做哪个游戏行动?
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• 你在想做什么的时候,触发了这个游戏选项?
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• 当你想这么做时,发生了什么事(错误信息,游戏状态信息,......)?
• 您正使用哪一款浏览器呢?
Mozilla v5
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• 请问这个问题发生在游戏的哪个阶段(当前的游戏说明是什么)?
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• 当你想进行一个游戏行动时,发生了什么事(错误信息,游戏状态信息,......)?
• 您正使用哪一款浏览器呢?
Mozilla v5
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• 请描述一下显示画面上面的问题。 如果你有这个系统漏洞发生时的屏幕截图(画质不要太差),你可以使用Imgur.com来把它上传到网络,然后将链接复制/粘贴到这里来。
• 您正使用哪一款浏览器呢?
Mozilla v5
-
• 请简明而精确地解释您的建议,以便让人明白您想表达的意思。
• 您正使用哪一款浏览器呢?
Mozilla v5
案件历史
2018年May12日 13:29 • CAROMEEU • 漏洞尚未被修复:
Sometimes we get so many informations "this item is not related to your case" that it gets impossible reminding all of them. I feel frustrated because I can't take notes and don't know if others do so. a mark on unrelated items would equals us all and avoid us waiting for a card that has already been taken, but left unmarked.
2018年May12日 13:52 • fa81 • 这不是一个漏洞:
You get the evidence cards that are unrelated to your case into your display. Hover over them to quickly highlight them on the board.
The spacial clues of what's related and what not and figuring out the solution *is* the whole game. BGA guidelines tell that implementations should not "help the player" in a way that the original game could not do.
About: "waiting for a card" or not getting one that has already been taken: that's also part of the game, sometimes that's luck, but it can also be part of the strategy to take away a certain card from a player; or taking the last card of an aspect, so that the next player is forced to use an investigator etc.
Also, in turn-based games you can takes notes in the UI. In realtime you can take notes manually.
So, I can see how this feature would be convenient, and I'm also not 100% against usability features (that may not be possible in the real game; i.e. the card highlighting is one I implemented because it makes handling easier); but in this case I think it would be too much help where the thing you complain about *is* essentially the game.
The spacial clues of what's related and what not and figuring out the solution *is* the whole game. BGA guidelines tell that implementations should not "help the player" in a way that the original game could not do.
About: "waiting for a card" or not getting one that has already been taken: that's also part of the game, sometimes that's luck, but it can also be part of the strategy to take away a certain card from a player; or taking the last card of an aspect, so that the next player is forced to use an investigator etc.
Also, in turn-based games you can takes notes in the UI. In realtime you can take notes manually.
So, I can see how this feature would be convenient, and I'm also not 100% against usability features (that may not be possible in the real game; i.e. the card highlighting is one I implemented because it makes handling easier); but in this case I think it would be too much help where the thing you complain about *is* essentially the game.
增加一些新内容到这篇报告
任何可能重现这项漏洞或了解你的建议之相关资讯,都请在此填写:
- 其他的游戏桌 ID / 移动 ID
- 按 F5 是否解决了这个问题?
- 问题是否发生了好几次?还是每次都发生?还是时好时坏?
- 如果你有这个系统漏洞发生时的屏幕截图(画质不要太差),你可以使用Imgur.com来把它上传到网络,然后将链接复制/粘贴到这里来。
更改案件状态为:
bug?id=9901
