#9811: "Downsized Castle/Keep did not ripple"
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细节描述
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• 如果有的话,请将你在屏幕上所看到的错误信息粘贴出来。
Whenever a building is downsized in Might (or Faith) so long as its shadow is the same type, same size and same owner the shadow should always be destroyed, and then the new downsized building should be rippled forward to replace it. In this case, the shadow building was left alone even though it met the requirement of same type, same size and same owner. Instead, it failed to ripple (it did not even destroy the shadow) because of a claimed conflict of hierarchy. The downsized building (castle to a keep) should have destroryed the shadow Castle, the rippled the new Keep into the domain regardless of potential "conflicts"... this is quite clear in the rules and in the FAQ on file with BGG. If a conflict of Hierarchy occurs, then the conflicting buildings (after being rippled) should be downsized by choice of the effecting player, with his own buildings being prioritized over those of other players.
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• 请说明你当时想做什么,你做了什么,然后发生了什么
approximately move # 197
• 您正使用哪一款浏览器呢?
Google Chrome v66
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• 请以英文复制/粘贴显示文字而非你的语言。 如果你已截取此Bug的屏幕截图(好习惯),可使用任意图片托管服务(例如snipboard.io)上传后,将链接复制粘贴至此处。 这段文本在翻译系统中吗?如果存在,它被翻译是否已超过二十四小时?
Whenever a building is downsized in Might (or Faith) so long as its shadow is the same type, same size and same owner the shadow should always be destroyed, and then the new downsized building should be rippled forward to replace it. In this case, the shadow building was left alone even though it met the requirement of same type, same size and same owner. Instead, it failed to ripple (it did not even destroy the shadow) because of a claimed conflict of hierarchy. The downsized building (castle to a keep) should have destroryed the shadow Castle, the rippled the new Keep into the domain regardless of potential "conflicts"... this is quite clear in the rules and in the FAQ on file with BGG. If a conflict of Hierarchy occurs, then the conflicting buildings (after being rippled) should be downsized by choice of the effecting player, with his own buildings being prioritized over those of other players.
• 您正使用哪一款浏览器呢?
Google Chrome v66
-
• 请简明而精确地解释您的建议,以便让人明白您想表达的意思。
Whenever a building is downsized in Might (or Faith) so long as its shadow is the same type, same size and same owner the shadow should always be destroyed, and then the new downsized building should be rippled forward to replace it. In this case, the shadow building was left alone even though it met the requirement of same type, same size and same owner. Instead, it failed to ripple (it did not even destroy the shadow) because of a claimed conflict of hierarchy. The downsized building (castle to a keep) should have destroryed the shadow Castle, the rippled the new Keep into the domain regardless of potential "conflicts"... this is quite clear in the rules and in the FAQ on file with BGG. If a conflict of Hierarchy occurs, then the conflicting buildings (after being rippled) should be downsized by choice of the effecting player, with his own buildings being prioritized over those of other players.
• 您正使用哪一款浏览器呢?
Google Chrome v66
-
• 当你被封锁的时候,屏幕上出现了些什么呢?(空白的屏幕?部分游戏平台画面?错误的信息?)
Whenever a building is downsized in Might (or Faith) so long as its shadow is the same type, same size and same owner the shadow should always be destroyed, and then the new downsized building should be rippled forward to replace it. In this case, the shadow building was left alone even though it met the requirement of same type, same size and same owner. Instead, it failed to ripple (it did not even destroy the shadow) because of a claimed conflict of hierarchy. The downsized building (castle to a keep) should have destroryed the shadow Castle, the rippled the new Keep into the domain regardless of potential "conflicts"... this is quite clear in the rules and in the FAQ on file with BGG. If a conflict of Hierarchy occurs, then the conflicting buildings (after being rippled) should be downsized by choice of the effecting player, with his own buildings being prioritized over those of other players.
• 您正使用哪一款浏览器呢?
Google Chrome v66
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• 哪个规则没有被BGA的设计小组写进游戏里?
Whenever a building is downsized in Might (or Faith) so long as its shadow is the same type, same size and same owner the shadow should always be destroyed, and then the new downsized building should be rippled forward to replace it. In this case, the shadow building was left alone even though it met the requirement of same type, same size and same owner. Instead, it failed to ripple (it did not even destroy the shadow) because of a claimed conflict of hierarchy. The downsized building (castle to a keep) should have destroryed the shadow Castle, the rippled the new Keep into the domain regardless of potential "conflicts"... this is quite clear in the rules and in the FAQ on file with BGG. If a conflict of Hierarchy occurs, then the conflicting buildings (after being rippled) should be downsized by choice of the effecting player, with his own buildings being prioritized over those of other players.
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• 在游戏回放中,是否有不符合游戏规则的地方?如果有的话,请问是在哪一步呢?
approximately move # 197
• 您正使用哪一款浏览器呢?
Google Chrome v66
-
• 你当时是想做哪个游戏行动?
Whenever a building is downsized in Might (or Faith) so long as its shadow is the same type, same size and same owner the shadow should always be destroyed, and then the new downsized building should be rippled forward to replace it. In this case, the shadow building was left alone even though it met the requirement of same type, same size and same owner. Instead, it failed to ripple (it did not even destroy the shadow) because of a claimed conflict of hierarchy. The downsized building (castle to a keep) should have destroryed the shadow Castle, the rippled the new Keep into the domain regardless of potential "conflicts"... this is quite clear in the rules and in the FAQ on file with BGG. If a conflict of Hierarchy occurs, then the conflicting buildings (after being rippled) should be downsized by choice of the effecting player, with his own buildings being prioritized over those of other players.
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• 你在想做什么的时候,触发了这个游戏选项?
approximately move # 197
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• 当你想这么做时,发生了什么事(错误信息,游戏状态信息,......)?
• 您正使用哪一款浏览器呢?
Google Chrome v66
-
• 请问这个问题发生在游戏的哪个阶段(当前的游戏说明是什么)?
Whenever a building is downsized in Might (or Faith) so long as its shadow is the same type, same size and same owner the shadow should always be destroyed, and then the new downsized building should be rippled forward to replace it. In this case, the shadow building was left alone even though it met the requirement of same type, same size and same owner. Instead, it failed to ripple (it did not even destroy the shadow) because of a claimed conflict of hierarchy. The downsized building (castle to a keep) should have destroryed the shadow Castle, the rippled the new Keep into the domain regardless of potential "conflicts"... this is quite clear in the rules and in the FAQ on file with BGG. If a conflict of Hierarchy occurs, then the conflicting buildings (after being rippled) should be downsized by choice of the effecting player, with his own buildings being prioritized over those of other players.
-
• 当你想进行一个游戏行动时,发生了什么事(错误信息,游戏状态信息,......)?
approximately move # 197
• 您正使用哪一款浏览器呢?
Google Chrome v66
-
• 请描述一下显示画面上面的问题。 如果你已截取此Bug的屏幕截图(好习惯),可使用任意图片托管服务(例如snipboard.io)上传后,将链接复制粘贴至此处。
Whenever a building is downsized in Might (or Faith) so long as its shadow is the same type, same size and same owner the shadow should always be destroyed, and then the new downsized building should be rippled forward to replace it. In this case, the shadow building was left alone even though it met the requirement of same type, same size and same owner. Instead, it failed to ripple (it did not even destroy the shadow) because of a claimed conflict of hierarchy. The downsized building (castle to a keep) should have destroryed the shadow Castle, the rippled the new Keep into the domain regardless of potential "conflicts"... this is quite clear in the rules and in the FAQ on file with BGG. If a conflict of Hierarchy occurs, then the conflicting buildings (after being rippled) should be downsized by choice of the effecting player, with his own buildings being prioritized over those of other players.
• 您正使用哪一款浏览器呢?
Google Chrome v66
-
• 请以英文复制/粘贴显示文字而非你的语言。 如果你已截取此Bug的屏幕截图(好习惯),可使用任意图片托管服务(例如snipboard.io)上传后,将链接复制粘贴至此处。 这段文本在翻译系统中吗?如果存在,它被翻译是否已超过二十四小时?
Whenever a building is downsized in Might (or Faith) so long as its shadow is the same type, same size and same owner the shadow should always be destroyed, and then the new downsized building should be rippled forward to replace it. In this case, the shadow building was left alone even though it met the requirement of same type, same size and same owner. Instead, it failed to ripple (it did not even destroy the shadow) because of a claimed conflict of hierarchy. The downsized building (castle to a keep) should have destroryed the shadow Castle, the rippled the new Keep into the domain regardless of potential "conflicts"... this is quite clear in the rules and in the FAQ on file with BGG. If a conflict of Hierarchy occurs, then the conflicting buildings (after being rippled) should be downsized by choice of the effecting player, with his own buildings being prioritized over those of other players.
• 您正使用哪一款浏览器呢?
Google Chrome v66
-
• 请简明而精确地解释您的建议,以便让人明白您想表达的意思。
Whenever a building is downsized in Might (or Faith) so long as its shadow is the same type, same size and same owner the shadow should always be destroyed, and then the new downsized building should be rippled forward to replace it. In this case, the shadow building was left alone even though it met the requirement of same type, same size and same owner. Instead, it failed to ripple (it did not even destroy the shadow) because of a claimed conflict of hierarchy. The downsized building (castle to a keep) should have destroryed the shadow Castle, the rippled the new Keep into the domain regardless of potential "conflicts"... this is quite clear in the rules and in the FAQ on file with BGG. If a conflict of Hierarchy occurs, then the conflicting buildings (after being rippled) should be downsized by choice of the effecting player, with his own buildings being prioritized over those of other players.
• 您正使用哪一款浏览器呢?
Google Chrome v66
案件历史
Table 39642880 move #197 (about); The is complete... the bug caused me to lose the game btw.. :p
imgur.com/gallery/7Ss4nex
What happened:
My placing the hamlet in Might (circled in red) merged two domains, each with a Castle... my Castle had superior strength, and so won the contest. Red player downsized his Castle to a keep and then the system claimed "Ripple Cancelled due to Conflict of Hierarchy". Nothing was changed in Faith or Reason.
What should have occurred:
The castle in Faith (marked with a red "X" in my diagram) should have downsized to a keep with the same footprint as the Keep in Might (circled in Red). This should have caused a conflict of hierarchy with the Black player's Keep already in that same domain, however it is clear in the rules that such a conflict is allowed to occur but must be immediately resolved by the effecting player. I should've been allowed to then choose which Keep would win the conflict (if i had a Keep of my own in the contest, then I would've had to downsize it first, but i did not). I was planning to choose the black keep to downsize... then, no matter where the black player located his downsized Watchtower, the City in the upper right corner would've been 'isolated' in a domain without any religious buildings. I then would've used one of my last 2 actions to place a chapel in that domain and claim 5 additional points for the final scoring, allowing me to win by 3 points, instead of losing by 1 point.
The system needs to learn to ignore conflicts when resolving separations of domains due to downsized buildings. It also needs to learn the timing of events... the shadows are always destroyed first, and the the ripple of the new building is placed -- so, even if something prevents the downsize in Faith or Reason, the original building is still destroyed in those realms (and ruin renovations are lost in Reason).
Your bug has probably been fixed already, or was linked to a temporary failure of BGA service.
In any case, when filling a bug report, make sure to have an explicit title linked to the incident (ex: with error message), so other players can recognize it and vote for it.
增加一些新内容到这篇报告
- 其他的游戏桌 ID / 移动 ID
- 按 F5 是否解决了这个问题?
- 问题是否发生了好几次?还是每次都发生?还是时好时坏?
- 如果你已截取此Bug的屏幕截图(好习惯),可使用任意图片托管服务(例如snipboard.io)上传后,将链接复制粘贴至此处。
