#88342: "Add Setting Option to Disallow Three Adjacent Factions"
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细节描述
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• 如果有的话,请将你在屏幕上所看到的错误信息粘贴出来.
In Terra Mystica, many (but not all) experienced players find the game to present more interesting decisions when the factions are spaced out around the color wheel. This is a core part of the central tension of the game. So it would be enjoyable for many to have a setting choice for both player-selected auctions and random faction selection that would cause it to be impossible for there to be three color-adjacent factions in a row. That is, no "sandwiched" factions when this setting is turned on.
I believe this would be used quite often by a sizable portion of the player base. Auctions are an important part of the modern Terra Mystica game as it allows players to have a greater feeling of freedom of choice compared to turn-order selection. However, one side effect of auctions is the possibility of placing three adjacent factions that greatly impair each other, making the fourth faction 30 or more points better. In such cases, the game feels to some people less enjoyable than games without such "sandwiched" factions. This setting proposal would allow those who prefer to play auction games without such worries. -
• 请说明你当时想做什么,你做了什么,然后发生了什么
• 您正使用哪一款浏览器呢?
Google Chrome v112
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• 请以英文复制/粘贴显示文字而非你的语言。 如果你有这个系统漏洞发生时的屏幕截图(画质不要太差),你可以使用Imgur.com来把它上传到网络,然后将链接复制/粘贴到这里来。
In Terra Mystica, many (but not all) experienced players find the game to present more interesting decisions when the factions are spaced out around the color wheel. This is a core part of the central tension of the game. So it would be enjoyable for many to have a setting choice for both player-selected auctions and random faction selection that would cause it to be impossible for there to be three color-adjacent factions in a row. That is, no "sandwiched" factions when this setting is turned on.
I believe this would be used quite often by a sizable portion of the player base. Auctions are an important part of the modern Terra Mystica game as it allows players to have a greater feeling of freedom of choice compared to turn-order selection. However, one side effect of auctions is the possibility of placing three adjacent factions that greatly impair each other, making the fourth faction 30 or more points better. In such cases, the game feels to some people less enjoyable than games without such "sandwiched" factions. This setting proposal would allow those who prefer to play auction games without such worries. -
• 这段文本在翻译系统中吗?如果存在,它被翻译是否已超过二十四小时?
• 您正使用哪一款浏览器呢?
Google Chrome v112
-
• 请简明而精确地解释您的建议,以便让人明白您想表达的意思。
In Terra Mystica, many (but not all) experienced players find the game to present more interesting decisions when the factions are spaced out around the color wheel. This is a core part of the central tension of the game. So it would be enjoyable for many to have a setting choice for both player-selected auctions and random faction selection that would cause it to be impossible for there to be three color-adjacent factions in a row. That is, no "sandwiched" factions when this setting is turned on.
I believe this would be used quite often by a sizable portion of the player base. Auctions are an important part of the modern Terra Mystica game as it allows players to have a greater feeling of freedom of choice compared to turn-order selection. However, one side effect of auctions is the possibility of placing three adjacent factions that greatly impair each other, making the fourth faction 30 or more points better. In such cases, the game feels to some people less enjoyable than games without such "sandwiched" factions. This setting proposal would allow those who prefer to play auction games without such worries. • 您正使用哪一款浏览器呢?
Google Chrome v112
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• 当你被封锁的时候,屏幕上出现了些什么呢?(空白的屏幕?部分游戏平台画面?错误的信息?)
In Terra Mystica, many (but not all) experienced players find the game to present more interesting decisions when the factions are spaced out around the color wheel. This is a core part of the central tension of the game. So it would be enjoyable for many to have a setting choice for both player-selected auctions and random faction selection that would cause it to be impossible for there to be three color-adjacent factions in a row. That is, no "sandwiched" factions when this setting is turned on.
I believe this would be used quite often by a sizable portion of the player base. Auctions are an important part of the modern Terra Mystica game as it allows players to have a greater feeling of freedom of choice compared to turn-order selection. However, one side effect of auctions is the possibility of placing three adjacent factions that greatly impair each other, making the fourth faction 30 or more points better. In such cases, the game feels to some people less enjoyable than games without such "sandwiched" factions. This setting proposal would allow those who prefer to play auction games without such worries. • 您正使用哪一款浏览器呢?
Google Chrome v112
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• 哪个规则没有被BGA的设计小组写进游戏里?
In Terra Mystica, many (but not all) experienced players find the game to present more interesting decisions when the factions are spaced out around the color wheel. This is a core part of the central tension of the game. So it would be enjoyable for many to have a setting choice for both player-selected auctions and random faction selection that would cause it to be impossible for there to be three color-adjacent factions in a row. That is, no "sandwiched" factions when this setting is turned on.
I believe this would be used quite often by a sizable portion of the player base. Auctions are an important part of the modern Terra Mystica game as it allows players to have a greater feeling of freedom of choice compared to turn-order selection. However, one side effect of auctions is the possibility of placing three adjacent factions that greatly impair each other, making the fourth faction 30 or more points better. In such cases, the game feels to some people less enjoyable than games without such "sandwiched" factions. This setting proposal would allow those who prefer to play auction games without such worries. -
• 在游戏回放中,是否有不符合游戏规则的地方?如果有的话,请问是在哪一步呢?
• 您正使用哪一款浏览器呢?
Google Chrome v112
-
• 你当时是想做哪个游戏行动?
In Terra Mystica, many (but not all) experienced players find the game to present more interesting decisions when the factions are spaced out around the color wheel. This is a core part of the central tension of the game. So it would be enjoyable for many to have a setting choice for both player-selected auctions and random faction selection that would cause it to be impossible for there to be three color-adjacent factions in a row. That is, no "sandwiched" factions when this setting is turned on.
I believe this would be used quite often by a sizable portion of the player base. Auctions are an important part of the modern Terra Mystica game as it allows players to have a greater feeling of freedom of choice compared to turn-order selection. However, one side effect of auctions is the possibility of placing three adjacent factions that greatly impair each other, making the fourth faction 30 or more points better. In such cases, the game feels to some people less enjoyable than games without such "sandwiched" factions. This setting proposal would allow those who prefer to play auction games without such worries. -
• 你在想做什么的时候,触发了这个游戏选项?
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• 当你想这么做时,发生了什么事(错误信息,游戏状态信息,......)?
• 您正使用哪一款浏览器呢?
Google Chrome v112
-
• 请问这个问题发生在游戏的哪个阶段(当前的游戏说明是什么)?
In Terra Mystica, many (but not all) experienced players find the game to present more interesting decisions when the factions are spaced out around the color wheel. This is a core part of the central tension of the game. So it would be enjoyable for many to have a setting choice for both player-selected auctions and random faction selection that would cause it to be impossible for there to be three color-adjacent factions in a row. That is, no "sandwiched" factions when this setting is turned on.
I believe this would be used quite often by a sizable portion of the player base. Auctions are an important part of the modern Terra Mystica game as it allows players to have a greater feeling of freedom of choice compared to turn-order selection. However, one side effect of auctions is the possibility of placing three adjacent factions that greatly impair each other, making the fourth faction 30 or more points better. In such cases, the game feels to some people less enjoyable than games without such "sandwiched" factions. This setting proposal would allow those who prefer to play auction games without such worries. -
• 当你想进行一个游戏行动时,发生了什么事(错误信息,游戏状态信息,......)?
• 您正使用哪一款浏览器呢?
Google Chrome v112
-
• 请描述一下显示画面上面的问题。 如果你有这个系统漏洞发生时的屏幕截图(画质不要太差),你可以使用Imgur.com来把它上传到网络,然后将链接复制/粘贴到这里来。
In Terra Mystica, many (but not all) experienced players find the game to present more interesting decisions when the factions are spaced out around the color wheel. This is a core part of the central tension of the game. So it would be enjoyable for many to have a setting choice for both player-selected auctions and random faction selection that would cause it to be impossible for there to be three color-adjacent factions in a row. That is, no "sandwiched" factions when this setting is turned on.
I believe this would be used quite often by a sizable portion of the player base. Auctions are an important part of the modern Terra Mystica game as it allows players to have a greater feeling of freedom of choice compared to turn-order selection. However, one side effect of auctions is the possibility of placing three adjacent factions that greatly impair each other, making the fourth faction 30 or more points better. In such cases, the game feels to some people less enjoyable than games without such "sandwiched" factions. This setting proposal would allow those who prefer to play auction games without such worries. • 您正使用哪一款浏览器呢?
Google Chrome v112
-
• 请以英文复制/粘贴显示文字而非你的语言。 如果你有这个系统漏洞发生时的屏幕截图(画质不要太差),你可以使用Imgur.com来把它上传到网络,然后将链接复制/粘贴到这里来。
In Terra Mystica, many (but not all) experienced players find the game to present more interesting decisions when the factions are spaced out around the color wheel. This is a core part of the central tension of the game. So it would be enjoyable for many to have a setting choice for both player-selected auctions and random faction selection that would cause it to be impossible for there to be three color-adjacent factions in a row. That is, no "sandwiched" factions when this setting is turned on.
I believe this would be used quite often by a sizable portion of the player base. Auctions are an important part of the modern Terra Mystica game as it allows players to have a greater feeling of freedom of choice compared to turn-order selection. However, one side effect of auctions is the possibility of placing three adjacent factions that greatly impair each other, making the fourth faction 30 or more points better. In such cases, the game feels to some people less enjoyable than games without such "sandwiched" factions. This setting proposal would allow those who prefer to play auction games without such worries. -
• 这段文本在翻译系统中吗?如果存在,它被翻译是否已超过二十四小时?
• 您正使用哪一款浏览器呢?
Google Chrome v112
-
• 请简明而精确地解释您的建议,以便让人明白您想表达的意思。
In Terra Mystica, many (but not all) experienced players find the game to present more interesting decisions when the factions are spaced out around the color wheel. This is a core part of the central tension of the game. So it would be enjoyable for many to have a setting choice for both player-selected auctions and random faction selection that would cause it to be impossible for there to be three color-adjacent factions in a row. That is, no "sandwiched" factions when this setting is turned on.
I believe this would be used quite often by a sizable portion of the player base. Auctions are an important part of the modern Terra Mystica game as it allows players to have a greater feeling of freedom of choice compared to turn-order selection. However, one side effect of auctions is the possibility of placing three adjacent factions that greatly impair each other, making the fourth faction 30 or more points better. In such cases, the game feels to some people less enjoyable than games without such "sandwiched" factions. This setting proposal would allow those who prefer to play auction games without such worries. • 您正使用哪一款浏览器呢?
Google Chrome v112
案件历史
I believe this would be used quite often by a sizable portion of the player base. Auctions are an important part of the modern Terra Mystica game as it allows players to have a greater feeling of freedom of choice compared to turn-order selection. However, one side effect of auctions is the possibility of placing three adjacent factions that greatly impair each other, making the fourth faction 30 or more points better. In such cases, the game feels to some people less enjoyable than games without such "sandwiched" factions. This setting proposal would allow those who prefer to play auction games without such worries.
So if thats the case, this feature would mean just to add an option to game settings, and the logic is (maybe is) already implemented.
增加一些新内容到这篇报告
- 其他的游戏桌 ID / 移动 ID
- 按 F5 是否解决了这个问题?
- 问题是否发生了好几次?还是每次都发生?还是时好时坏?
- 如果你有这个系统漏洞发生时的屏幕截图(画质不要太差),你可以使用Imgur.com来把它上传到网络,然后将链接复制/粘贴到这里来。
