#81193: "Flamethrower Tank close-assaulting Cave On Hill rolled only 1d"
这个案件是关于哪方面的?
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发生什么事? 请从下方选择
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| # | Status | Votes | Game | Type | Title | Last update |
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细节描述
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• 如果有的话,请将你在屏幕上所看到的错误信息粘贴出来.
Flamethrower Tanks are supposed to roll 2d when close-assaulting against a Cave On Hill. The game rolled only 1d.
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• 请说明你当时想做什么,你做了什么,然后发生了什么
Yes. Move 163.
• 您正使用哪一款浏览器呢?
Google Chrome v109
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• 请简明而精确地解释您的建议,以便让人明白您想表达的意思。
Flamethrower Tanks are supposed to roll 2d when close-assaulting against a Cave On Hill. The game rolled only 1d.
• 您正使用哪一款浏览器呢?
Google Chrome v109
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• 当你被封锁的时候,屏幕上出现了些什么呢?(空白的屏幕?部分游戏平台画面?错误的信息?)
Flamethrower Tanks are supposed to roll 2d when close-assaulting against a Cave On Hill. The game rolled only 1d.
• 您正使用哪一款浏览器呢?
Google Chrome v109
-
• 哪个规则没有被BGA的设计小组写进游戏里?
Flamethrower Tanks are supposed to roll 2d when close-assaulting against a Cave On Hill. The game rolled only 1d.
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• 在游戏回放中,是否有不符合游戏规则的地方?如果有的话,请问是在哪一步呢?
Yes. Move 163.
• 您正使用哪一款浏览器呢?
Google Chrome v109
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• 你当时是想做哪个游戏行动?
Flamethrower Tanks are supposed to roll 2d when close-assaulting against a Cave On Hill. The game rolled only 1d.
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• 你在想做什么的时候,触发了这个游戏选项?
Yes. Move 163.
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• 当你想这么做时,发生了什么事(错误信息,游戏状态信息,......)?
• 您正使用哪一款浏览器呢?
Google Chrome v109
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• 请问这个问题发生在游戏的哪个阶段(当前的游戏说明是什么)?
Flamethrower Tanks are supposed to roll 2d when close-assaulting against a Cave On Hill. The game rolled only 1d.
-
• 当你想进行一个游戏行动时,发生了什么事(错误信息,游戏状态信息,......)?
Yes. Move 163.
• 您正使用哪一款浏览器呢?
Google Chrome v109
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• 请描述一下显示画面上面的问题。 如果你有这个系统漏洞发生时的屏幕截图(画质不要太差),你可以使用Imgur.com来把它上传到网络,然后将链接复制/粘贴到这里来。
Flamethrower Tanks are supposed to roll 2d when close-assaulting against a Cave On Hill. The game rolled only 1d.
• 您正使用哪一款浏览器呢?
Google Chrome v109
-
• 请简明而精确地解释您的建议,以便让人明白您想表达的意思。
Flamethrower Tanks are supposed to roll 2d when close-assaulting against a Cave On Hill. The game rolled only 1d.
• 您正使用哪一款浏览器呢?
Google Chrome v109
案件历史
Here is the standard rule for Flamethrower Tanks, pasted from a PDF of the rulebook where they were introduced: "Armor units equipped with Flame Thrower weapons move and battle like a Standard Armor unit. However, in Close Assault Combat, the Armor unit's Battle Dice reduction in difficult terrain is limited to a maximum of 1."
Screenshot from rulebook: boardgamegeek.com/image/7342738/memoir-44-league
Please see also the Summary Card in the Memoir Game Cards Database: www.daysofwonder.com/memoir44/en/content/cards_compendium/?id=troop_13
FYI, I was playing this SFTF scenario to test whether it could be used in a tournament. This scenario was used in a tournament in Memoir Online in January 2014 without any problems reported. However, last night in BGA I found several errors in my playthrough. The Flamethrower Tank and Sniper errors were clear, unambiguous bugs based on the badges used on the units.
I also found a third error, regarding the landmines, which I emailed the scenario's designer about last night before reporting, to check my facts. I will submit a bug report on that if and only if I receive confirmation from the designer.
The scenario also includes a nonstandard rule with objective medals, but because that is nonstandard, I'm not reporting it. I also found errors in two other scenarios, but am not reporting them because they could have been omissions on the part of the designers.
Does this mean that all existing scenarios containing Flamethrower thank must be found and revised? (That would be challenging if scenario creators can't be found.) Or can the rule be implemented for standard armor with the badge?
增加一些新内容到这篇报告
- 其他的游戏桌 ID / 移动 ID
- 按 F5 是否解决了这个问题?
- 问题是否发生了好几次?还是每次都发生?还是时好时坏?
- 如果你有这个系统漏洞发生时的屏幕截图(画质不要太差),你可以使用Imgur.com来把它上传到网络,然后将链接复制/粘贴到这里来。
