#76835: "Shade or otherwise highlight furnishing tiles you are able to (or not able to) purchase"
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
细节描述
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• 如果有的话,请将你在屏幕上所看到的错误信息粘贴出来.
I would find it very useful if the game would gray out / deactivate / otherwise indicate if I am unable to purchase a furnishing tile based on my current resources and other relevant statuses (like having an open furnishing tile space in my cavern). When playing table-top, knowing the available furnishing tiles and what I am capable of playing is always the most time-consuming part of the game, and if the online implementation gave me a quick visual of what was/was not purchasable, that would save my constant browsing through the pages of furnishing tiles, until I play enough to know them by heart.
For me, the beauty of playing online is the ability to save time and the prevention of making errors, so I see this potential feature as aligning with the value of having an implementation. -
• 请说明你当时想做什么,你做了什么,然后发生了什么
• 您正使用哪一款浏览器呢?
Google Chrome v107
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• 请以英文复制/粘贴显示文字而非你的语言。 如果你有这个系统漏洞发生时的屏幕截图(画质不要太差),你可以使用Imgur.com来把它上传到网络,然后将链接复制/粘贴到这里来。
I would find it very useful if the game would gray out / deactivate / otherwise indicate if I am unable to purchase a furnishing tile based on my current resources and other relevant statuses (like having an open furnishing tile space in my cavern). When playing table-top, knowing the available furnishing tiles and what I am capable of playing is always the most time-consuming part of the game, and if the online implementation gave me a quick visual of what was/was not purchasable, that would save my constant browsing through the pages of furnishing tiles, until I play enough to know them by heart.
For me, the beauty of playing online is the ability to save time and the prevention of making errors, so I see this potential feature as aligning with the value of having an implementation. -
• 这段文本在翻译系统中吗?如果存在,它被翻译是否已超过二十四小时?
• 您正使用哪一款浏览器呢?
Google Chrome v107
-
• 请简明而精确地解释您的建议,以便让人明白您想表达的意思。
I would find it very useful if the game would gray out / deactivate / otherwise indicate if I am unable to purchase a furnishing tile based on my current resources and other relevant statuses (like having an open furnishing tile space in my cavern). When playing table-top, knowing the available furnishing tiles and what I am capable of playing is always the most time-consuming part of the game, and if the online implementation gave me a quick visual of what was/was not purchasable, that would save my constant browsing through the pages of furnishing tiles, until I play enough to know them by heart.
For me, the beauty of playing online is the ability to save time and the prevention of making errors, so I see this potential feature as aligning with the value of having an implementation. • 您正使用哪一款浏览器呢?
Google Chrome v107
-
• 当你被封锁的时候,屏幕上出现了些什么呢?(空白的屏幕?部分游戏平台画面?错误的信息?)
I would find it very useful if the game would gray out / deactivate / otherwise indicate if I am unable to purchase a furnishing tile based on my current resources and other relevant statuses (like having an open furnishing tile space in my cavern). When playing table-top, knowing the available furnishing tiles and what I am capable of playing is always the most time-consuming part of the game, and if the online implementation gave me a quick visual of what was/was not purchasable, that would save my constant browsing through the pages of furnishing tiles, until I play enough to know them by heart.
For me, the beauty of playing online is the ability to save time and the prevention of making errors, so I see this potential feature as aligning with the value of having an implementation. • 您正使用哪一款浏览器呢?
Google Chrome v107
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• 哪个规则没有被BGA的设计小组写进游戏里?
I would find it very useful if the game would gray out / deactivate / otherwise indicate if I am unable to purchase a furnishing tile based on my current resources and other relevant statuses (like having an open furnishing tile space in my cavern). When playing table-top, knowing the available furnishing tiles and what I am capable of playing is always the most time-consuming part of the game, and if the online implementation gave me a quick visual of what was/was not purchasable, that would save my constant browsing through the pages of furnishing tiles, until I play enough to know them by heart.
For me, the beauty of playing online is the ability to save time and the prevention of making errors, so I see this potential feature as aligning with the value of having an implementation. -
• 在游戏回放中,是否有不符合游戏规则的地方?如果有的话,请问是在哪一步呢?
• 您正使用哪一款浏览器呢?
Google Chrome v107
-
• 你当时是想做哪个游戏行动?
I would find it very useful if the game would gray out / deactivate / otherwise indicate if I am unable to purchase a furnishing tile based on my current resources and other relevant statuses (like having an open furnishing tile space in my cavern). When playing table-top, knowing the available furnishing tiles and what I am capable of playing is always the most time-consuming part of the game, and if the online implementation gave me a quick visual of what was/was not purchasable, that would save my constant browsing through the pages of furnishing tiles, until I play enough to know them by heart.
For me, the beauty of playing online is the ability to save time and the prevention of making errors, so I see this potential feature as aligning with the value of having an implementation. -
• 你在想做什么的时候,触发了这个游戏选项?
-
• 当你想这么做时,发生了什么事(错误信息,游戏状态信息,......)?
• 您正使用哪一款浏览器呢?
Google Chrome v107
-
• 请问这个问题发生在游戏的哪个阶段(当前的游戏说明是什么)?
I would find it very useful if the game would gray out / deactivate / otherwise indicate if I am unable to purchase a furnishing tile based on my current resources and other relevant statuses (like having an open furnishing tile space in my cavern). When playing table-top, knowing the available furnishing tiles and what I am capable of playing is always the most time-consuming part of the game, and if the online implementation gave me a quick visual of what was/was not purchasable, that would save my constant browsing through the pages of furnishing tiles, until I play enough to know them by heart.
For me, the beauty of playing online is the ability to save time and the prevention of making errors, so I see this potential feature as aligning with the value of having an implementation. -
• 当你想进行一个游戏行动时,发生了什么事(错误信息,游戏状态信息,......)?
• 您正使用哪一款浏览器呢?
Google Chrome v107
-
• 请描述一下显示画面上面的问题。 如果你有这个系统漏洞发生时的屏幕截图(画质不要太差),你可以使用Imgur.com来把它上传到网络,然后将链接复制/粘贴到这里来。
I would find it very useful if the game would gray out / deactivate / otherwise indicate if I am unable to purchase a furnishing tile based on my current resources and other relevant statuses (like having an open furnishing tile space in my cavern). When playing table-top, knowing the available furnishing tiles and what I am capable of playing is always the most time-consuming part of the game, and if the online implementation gave me a quick visual of what was/was not purchasable, that would save my constant browsing through the pages of furnishing tiles, until I play enough to know them by heart.
For me, the beauty of playing online is the ability to save time and the prevention of making errors, so I see this potential feature as aligning with the value of having an implementation. • 您正使用哪一款浏览器呢?
Google Chrome v107
-
• 请以英文复制/粘贴显示文字而非你的语言。 如果你有这个系统漏洞发生时的屏幕截图(画质不要太差),你可以使用Imgur.com来把它上传到网络,然后将链接复制/粘贴到这里来。
I would find it very useful if the game would gray out / deactivate / otherwise indicate if I am unable to purchase a furnishing tile based on my current resources and other relevant statuses (like having an open furnishing tile space in my cavern). When playing table-top, knowing the available furnishing tiles and what I am capable of playing is always the most time-consuming part of the game, and if the online implementation gave me a quick visual of what was/was not purchasable, that would save my constant browsing through the pages of furnishing tiles, until I play enough to know them by heart.
For me, the beauty of playing online is the ability to save time and the prevention of making errors, so I see this potential feature as aligning with the value of having an implementation. -
• 这段文本在翻译系统中吗?如果存在,它被翻译是否已超过二十四小时?
• 您正使用哪一款浏览器呢?
Google Chrome v107
-
• 请简明而精确地解释您的建议,以便让人明白您想表达的意思。
I would find it very useful if the game would gray out / deactivate / otherwise indicate if I am unable to purchase a furnishing tile based on my current resources and other relevant statuses (like having an open furnishing tile space in my cavern). When playing table-top, knowing the available furnishing tiles and what I am capable of playing is always the most time-consuming part of the game, and if the online implementation gave me a quick visual of what was/was not purchasable, that would save my constant browsing through the pages of furnishing tiles, until I play enough to know them by heart.
For me, the beauty of playing online is the ability to save time and the prevention of making errors, so I see this potential feature as aligning with the value of having an implementation. • 您正使用哪一款浏览器呢?
Google Chrome v107
案件历史
增加一些新内容到这篇报告
- 其他的游戏桌 ID / 移动 ID
- 按 F5 是否解决了这个问题?
- 问题是否发生了好几次?还是每次都发生?还是时好时坏?
- 如果你有这个系统漏洞发生时的屏幕截图(画质不要太差),你可以使用Imgur.com来把它上传到网络,然后将链接复制/粘贴到这里来。
