#71648: "Game Auto-Confirm move after 10 seconds"
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细节描述
• 如果有的话,请将你在屏幕上所看到的错误信息粘贴出来.
I enjoyed the game, but kept forgetting to hit confirm in the live game. I think after a turn is finished, players should automatically be done (giving them about 10 seconds to cancel)
• 请说明你当时想做什么,你做了什么,然后发生了什么
• 你的浏览器是什么?
Safari v13.1
• 请以英文复制/粘贴显示文字而非你的语言。 如果你有这个系统漏洞发生时的屏幕截图(画质不要太差),你可以使用Imgur.com来把它上传到网络,然后将链接复制/粘贴到这里来。
I enjoyed the game, but kept forgetting to hit confirm in the live game. I think after a turn is finished, players should automatically be done (giving them about 10 seconds to cancel)
• 这段文本在翻译系统中吗?如果存在,它被翻译是否已超过二十四小时了?
• 你的浏览器是什么?
Safari v13.1
• 请简明而精确地解释您的建议,以便让人明白您想表达的意思。
I enjoyed the game, but kept forgetting to hit confirm in the live game. I think after a turn is finished, players should automatically be done (giving them about 10 seconds to cancel)
• 你的浏览器是什么?
Safari v13.1
• 当你被封锁的时候,屏幕上出现了些什么呢?(空白的屏幕?部分游戏平台画面?错误的信息?)
I enjoyed the game, but kept forgetting to hit confirm in the live game. I think after a turn is finished, players should automatically be done (giving them about 10 seconds to cancel)
• 你的浏览器是什么?
Safari v13.1
• 哪个规则没有被BGA的设计小组写进游戏里?
I enjoyed the game, but kept forgetting to hit confirm in the live game. I think after a turn is finished, players should automatically be done (giving them about 10 seconds to cancel)
• 在游戏回放中,是否有不符合游戏规则的地方?如果有的话,请问是在哪一步呢?
• 你的浏览器是什么?
Safari v13.1
• 你当时是想做哪个游戏行动?
I enjoyed the game, but kept forgetting to hit confirm in the live game. I think after a turn is finished, players should automatically be done (giving them about 10 seconds to cancel)
• 你在想做什么的时候,触发了这个游戏选项?
• 当你想这么做时,发生了什么事(错误信息,游戏状态信息,......)?
• 你的浏览器是什么?
Safari v13.1
• 请问这个问题发生在游戏的哪个阶段(当前的游戏说明是什么)?
I enjoyed the game, but kept forgetting to hit confirm in the live game. I think after a turn is finished, players should automatically be done (giving them about 10 seconds to cancel)
• 当你想进行一个游戏行动时,发生了什么事(错误信息,游戏状态信息,......)?
• 你的浏览器是什么?
Safari v13.1
• 请描述一下显示画面上面的问题。 如果你有这个系统漏洞发生时的屏幕截图(画质不要太差),你可以使用Imgur.com来把它上传到网络,然后将链接复制/粘贴到这里来。
I enjoyed the game, but kept forgetting to hit confirm in the live game. I think after a turn is finished, players should automatically be done (giving them about 10 seconds to cancel)
• 你的浏览器是什么?
Safari v13.1
• 请以英文复制/粘贴显示文字而非你的语言。 如果你有这个系统漏洞发生时的屏幕截图(画质不要太差),你可以使用Imgur.com来把它上传到网络,然后将链接复制/粘贴到这里来。
I enjoyed the game, but kept forgetting to hit confirm in the live game. I think after a turn is finished, players should automatically be done (giving them about 10 seconds to cancel)
• 这段文本在翻译系统中吗?如果存在,它被翻译是否已超过二十四小时了?
• 你的浏览器是什么?
Safari v13.1
• 请简明而精确地解释您的建议,以便让人明白您想表达的意思。
I enjoyed the game, but kept forgetting to hit confirm in the live game. I think after a turn is finished, players should automatically be done (giving them about 10 seconds to cancel)
• 你的浏览器是什么?
Safari v13.1
案件历史
I'll repeat and reframe the arguments related to this below.
- 15 seconds to confirm your move has a very different meaning for someone with certain kinds of physical or intellectual disabilities, especially if they are not already very familiar with the game and BGA's interface. Creating a design that is accessible and welcoming is far more important to me than appeasing other players' feelings of impatience.
- When one is trying to learn a complex game, the unexpected appearance of a countdown timer makes the actual thought process of "confirming your move" much more stressful than it needs to be. In my experience when learning a new game, this has led me to panic and restart my turn when I wouldn't have otherwise.
- In real time games, BGA already has a timer pressuring players to end their turn. BGA does a much better job than other platforms of making it very clear that you are still expected to take an action. For the final confirmation step, when one might expect their turn to already be over, this expectation can be reinforced without additional timers by making the confirm button flash after several seconds, as is done in La Granja.
- I am sympathetic to the argument about wanting to have a chance to undo and not wanting to click another button, but considering the arguments above, I do not consider a timer an effective compromise. Almost every decision in the game is finalized with a button in the action bar at the top of the interface, so the optional added effort clicking a button at this same location after a sequence of decisions is relatively small. If you do not want to click the button, the user preference to skip this step is available and recommended.
Additional arguments below address design problems with the timer that are usually not taken into account when it is implemented.
- Default Option: Despite all of the above, I could be convinced to add a timer as a non-default option, but I will not force it on other players. Most people do not change default settings, and most people will not speak up if a design decision is causing their experience to suffer. This could be for a variety of reasons that I wouldn't fault anybody for, but it is the responsibility of the designer to proactively consider this fact and to make the default option the one that affords the greatest accessibility and ease of use.
- Turn-Based: Because these timers are handled entirely on the client side JS, if one simply closes out of the page once a timer starts, the game will stay in the confirm state at the end of the turn. This defeats the purpose in turn-based games, as someone who forgets to press the final confirm button would be just as likely to leave the page when it is counting down.
- Training Mode: An end of turn timer can be very disruptive in instances where one is using training mode or no time limit to teach and learn new games in order to freely ask questions or give explanations.
Possibly an option to remove the confirmation could be another way to approach it? I don't know how even after playing this so many times I still just don't see that button. Maybe there are ways to increase visibility (larger and redder so it draws more attention or a pop up)?
Again huge fan and thanks for bringing this game to life!
Recent table: 335817907
增加一些新内容到这篇报告
- 其他的游戏桌 ID / 移动 ID
- 按 F5 是否解决了这个问题?
- 问题是否发生了好几次?还是每次都发生?还是时好时坏?
- 如果你有这个系统漏洞发生时的屏幕截图(画质不要太差),你可以使用Imgur.com来把它上传到网络,然后将链接复制/粘贴到这里来。