#70607: "Real time game clock rule violation: clock continues counting down when player has no agency"
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| # | Status | Votes | Game | Type | Title | Last update |
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细节描述
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• 如果有的话,请将你在屏幕上所看到的错误信息粘贴出来.
This not a display issue because there is a rule that allows players to be kicked if they run out of time and player profiles get demerits for running out the time clock.
Everyone at the table was playing promptly and without undue delay, however, two of us ran out of clock time and received out of time penalty notifications at the end of the game.
I cannot speak for the other person and what he observed. But I personally observed my timer continuing to count down while the game was running through the game stages. For example, when it the game leaves the temple and does not require player interaction as it is picking up meeples and distributing artifacts from the three lower action spaces. I also observed the timer continuing to count down after I had confirmed my delivery choices and while waiting for the other players to confirm their delivery choices (on the action space that costs 2 coins to deliver 3 artifacts)
I'm not sure, but it might be tied to the player that currently has the "first player" token. It's just a theory, but I had the first player token on the final round when i noticed it and he had the first player token on the prior turn i believe. -
• 请说明你当时想做什么,你做了什么,然后发生了什么
i'm not sure if the clocks are logged and visible on replay
• 您正使用哪一款浏览器呢?
Google Chrome v104
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• 请以英文复制/粘贴显示文字而非你的语言。 如果你已截取此Bug的屏幕截图(好习惯),可使用任意图片托管服务(例如snipboard.io)上传后,将链接复制粘贴至此处。 这段文本在翻译系统中吗?如果存在,它被翻译是否已超过二十四小时?
This not a display issue because there is a rule that allows players to be kicked if they run out of time and player profiles get demerits for running out the time clock.
Everyone at the table was playing promptly and without undue delay, however, two of us ran out of clock time and received out of time penalty notifications at the end of the game.
I cannot speak for the other person and what he observed. But I personally observed my timer continuing to count down while the game was running through the game stages. For example, when it the game leaves the temple and does not require player interaction as it is picking up meeples and distributing artifacts from the three lower action spaces. I also observed the timer continuing to count down after I had confirmed my delivery choices and while waiting for the other players to confirm their delivery choices (on the action space that costs 2 coins to deliver 3 artifacts)
I'm not sure, but it might be tied to the player that currently has the "first player" token. It's just a theory, but I had the first player token on the final round when i noticed it and he had the first player token on the prior turn i believe. • 您正使用哪一款浏览器呢?
Google Chrome v104
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• 请简明而精确地解释您的建议,以便让人明白您想表达的意思。
This not a display issue because there is a rule that allows players to be kicked if they run out of time and player profiles get demerits for running out the time clock.
Everyone at the table was playing promptly and without undue delay, however, two of us ran out of clock time and received out of time penalty notifications at the end of the game.
I cannot speak for the other person and what he observed. But I personally observed my timer continuing to count down while the game was running through the game stages. For example, when it the game leaves the temple and does not require player interaction as it is picking up meeples and distributing artifacts from the three lower action spaces. I also observed the timer continuing to count down after I had confirmed my delivery choices and while waiting for the other players to confirm their delivery choices (on the action space that costs 2 coins to deliver 3 artifacts)
I'm not sure, but it might be tied to the player that currently has the "first player" token. It's just a theory, but I had the first player token on the final round when i noticed it and he had the first player token on the prior turn i believe. • 您正使用哪一款浏览器呢?
Google Chrome v104
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• 当你被封锁的时候,屏幕上出现了些什么呢?(空白的屏幕?部分游戏平台画面?错误的信息?)
This not a display issue because there is a rule that allows players to be kicked if they run out of time and player profiles get demerits for running out the time clock.
Everyone at the table was playing promptly and without undue delay, however, two of us ran out of clock time and received out of time penalty notifications at the end of the game.
I cannot speak for the other person and what he observed. But I personally observed my timer continuing to count down while the game was running through the game stages. For example, when it the game leaves the temple and does not require player interaction as it is picking up meeples and distributing artifacts from the three lower action spaces. I also observed the timer continuing to count down after I had confirmed my delivery choices and while waiting for the other players to confirm their delivery choices (on the action space that costs 2 coins to deliver 3 artifacts)
I'm not sure, but it might be tied to the player that currently has the "first player" token. It's just a theory, but I had the first player token on the final round when i noticed it and he had the first player token on the prior turn i believe. • 您正使用哪一款浏览器呢?
Google Chrome v104
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• 哪个规则没有被BGA的设计小组写进游戏里?
This not a display issue because there is a rule that allows players to be kicked if they run out of time and player profiles get demerits for running out the time clock.
Everyone at the table was playing promptly and without undue delay, however, two of us ran out of clock time and received out of time penalty notifications at the end of the game.
I cannot speak for the other person and what he observed. But I personally observed my timer continuing to count down while the game was running through the game stages. For example, when it the game leaves the temple and does not require player interaction as it is picking up meeples and distributing artifacts from the three lower action spaces. I also observed the timer continuing to count down after I had confirmed my delivery choices and while waiting for the other players to confirm their delivery choices (on the action space that costs 2 coins to deliver 3 artifacts)
I'm not sure, but it might be tied to the player that currently has the "first player" token. It's just a theory, but I had the first player token on the final round when i noticed it and he had the first player token on the prior turn i believe. -
• 在游戏回放中,是否有不符合游戏规则的地方?如果有的话,请问是在哪一步呢?
i'm not sure if the clocks are logged and visible on replay
• 您正使用哪一款浏览器呢?
Google Chrome v104
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• 你当时是想做哪个游戏行动?
This not a display issue because there is a rule that allows players to be kicked if they run out of time and player profiles get demerits for running out the time clock.
Everyone at the table was playing promptly and without undue delay, however, two of us ran out of clock time and received out of time penalty notifications at the end of the game.
I cannot speak for the other person and what he observed. But I personally observed my timer continuing to count down while the game was running through the game stages. For example, when it the game leaves the temple and does not require player interaction as it is picking up meeples and distributing artifacts from the three lower action spaces. I also observed the timer continuing to count down after I had confirmed my delivery choices and while waiting for the other players to confirm their delivery choices (on the action space that costs 2 coins to deliver 3 artifacts)
I'm not sure, but it might be tied to the player that currently has the "first player" token. It's just a theory, but I had the first player token on the final round when i noticed it and he had the first player token on the prior turn i believe. -
• 你在想做什么的时候,触发了这个游戏选项?
i'm not sure if the clocks are logged and visible on replay
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• 当你想这么做时,发生了什么事(错误信息,游戏状态信息,......)?
• 您正使用哪一款浏览器呢?
Google Chrome v104
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• 请问这个问题发生在游戏的哪个阶段(当前的游戏说明是什么)?
This not a display issue because there is a rule that allows players to be kicked if they run out of time and player profiles get demerits for running out the time clock.
Everyone at the table was playing promptly and without undue delay, however, two of us ran out of clock time and received out of time penalty notifications at the end of the game.
I cannot speak for the other person and what he observed. But I personally observed my timer continuing to count down while the game was running through the game stages. For example, when it the game leaves the temple and does not require player interaction as it is picking up meeples and distributing artifacts from the three lower action spaces. I also observed the timer continuing to count down after I had confirmed my delivery choices and while waiting for the other players to confirm their delivery choices (on the action space that costs 2 coins to deliver 3 artifacts)
I'm not sure, but it might be tied to the player that currently has the "first player" token. It's just a theory, but I had the first player token on the final round when i noticed it and he had the first player token on the prior turn i believe. -
• 当你想进行一个游戏行动时,发生了什么事(错误信息,游戏状态信息,......)?
i'm not sure if the clocks are logged and visible on replay
• 您正使用哪一款浏览器呢?
Google Chrome v104
-
• 请描述一下显示画面上面的问题。 如果你已截取此Bug的屏幕截图(好习惯),可使用任意图片托管服务(例如snipboard.io)上传后,将链接复制粘贴至此处。
This not a display issue because there is a rule that allows players to be kicked if they run out of time and player profiles get demerits for running out the time clock.
Everyone at the table was playing promptly and without undue delay, however, two of us ran out of clock time and received out of time penalty notifications at the end of the game.
I cannot speak for the other person and what he observed. But I personally observed my timer continuing to count down while the game was running through the game stages. For example, when it the game leaves the temple and does not require player interaction as it is picking up meeples and distributing artifacts from the three lower action spaces. I also observed the timer continuing to count down after I had confirmed my delivery choices and while waiting for the other players to confirm their delivery choices (on the action space that costs 2 coins to deliver 3 artifacts)
I'm not sure, but it might be tied to the player that currently has the "first player" token. It's just a theory, but I had the first player token on the final round when i noticed it and he had the first player token on the prior turn i believe. • 您正使用哪一款浏览器呢?
Google Chrome v104
-
• 请以英文复制/粘贴显示文字而非你的语言。 如果你已截取此Bug的屏幕截图(好习惯),可使用任意图片托管服务(例如snipboard.io)上传后,将链接复制粘贴至此处。 这段文本在翻译系统中吗?如果存在,它被翻译是否已超过二十四小时?
This not a display issue because there is a rule that allows players to be kicked if they run out of time and player profiles get demerits for running out the time clock.
Everyone at the table was playing promptly and without undue delay, however, two of us ran out of clock time and received out of time penalty notifications at the end of the game.
I cannot speak for the other person and what he observed. But I personally observed my timer continuing to count down while the game was running through the game stages. For example, when it the game leaves the temple and does not require player interaction as it is picking up meeples and distributing artifacts from the three lower action spaces. I also observed the timer continuing to count down after I had confirmed my delivery choices and while waiting for the other players to confirm their delivery choices (on the action space that costs 2 coins to deliver 3 artifacts)
I'm not sure, but it might be tied to the player that currently has the "first player" token. It's just a theory, but I had the first player token on the final round when i noticed it and he had the first player token on the prior turn i believe. • 您正使用哪一款浏览器呢?
Google Chrome v104
-
• 请简明而精确地解释您的建议,以便让人明白您想表达的意思。
This not a display issue because there is a rule that allows players to be kicked if they run out of time and player profiles get demerits for running out the time clock.
Everyone at the table was playing promptly and without undue delay, however, two of us ran out of clock time and received out of time penalty notifications at the end of the game.
I cannot speak for the other person and what he observed. But I personally observed my timer continuing to count down while the game was running through the game stages. For example, when it the game leaves the temple and does not require player interaction as it is picking up meeples and distributing artifacts from the three lower action spaces. I also observed the timer continuing to count down after I had confirmed my delivery choices and while waiting for the other players to confirm their delivery choices (on the action space that costs 2 coins to deliver 3 artifacts)
I'm not sure, but it might be tied to the player that currently has the "first player" token. It's just a theory, but I had the first player token on the final round when i noticed it and he had the first player token on the prior turn i believe. • 您正使用哪一款浏览器呢?
Google Chrome v104
案件历史
Your bug has probably been fixed already, or was linked to a temporary failure of BGA service.
In any case, when filling a bug report, make sure to have an explicit title linked to the incident (ex: with error message), so other players can recognize it and vote for it.
增加一些新内容到这篇报告
- 其他的游戏桌 ID / 移动 ID
- 按 F5 是否解决了这个问题?
- 问题是否发生了好几次?还是每次都发生?还是时好时坏?
- 如果你已截取此Bug的屏幕截图(好习惯),可使用任意图片托管服务(例如snipboard.io)上传后,将链接复制粘贴至此处。
