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巨肩之城的案件
#23292: "Price Protection should be once per Decade and optional"
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规则:有一条游戏规则没写进游戏程序里
细节描述
• 哪个规则没有被BGA的设计小组写进游戏里?
Price Protection says: "Each decade, your company may exhaust this asset to prevent moving backwards"
If you are exhausting the tile, you shouldn't be able to protect you multiple times in a decade
Also, "you may" means it's optional, and no option was given• 在游戏回放中,是否有不符合游戏规则的地方?如果有的话,请问是在哪一步呢?
No because we used the Undo function after the game didn't work as expected. Was between move 369 & 370• 您正使用哪一款浏览器呢?
Google Chrome v84
案件历史
Joseph2302 • 漏洞尚未被修复:
2020年8月27日 23:51 • Company owner should be given option on whether or not to use this tile
And it shouldn't work for the whole decade, as that is too powerful
And it shouldn't work for the whole decade, as that is too powerful
mitcharf • 漏洞尚未被修复:
2020年8月28日 22:43 • I agree that it is a powerful capital asset, but it is not intended to work just once per decade. The designer clarified this on BGG here:
boardgamegeek.com/thread/2256464/article/32703243#32703243
In terms of it being optional rather than mandatory, I'm trying to think of a case where I would NOT want to have my stock price protected from dropping. If there are legitimate cases where that would be of possible benefit, then it's worth pursuing that with the game designer, to see what he thinks. Otherwise it seems like it would needlessly delay the game if a player had to be prompted every time to see if they wanted to use it (especially since it can be used multiple times per decade)
boardgamegeek.com/thread/2256464/article/32703243#32703243
In terms of it being optional rather than mandatory, I'm trying to think of a case where I would NOT want to have my stock price protected from dropping. If there are legitimate cases where that would be of possible benefit, then it's worth pursuing that with the game designer, to see what he thinks. Otherwise it seems like it would needlessly delay the game if a player had to be prompted every time to see if they wanted to use it (especially since it can be used multiple times per decade)
arcadized • 漏洞尚未被修复:
2020年8月29日 0:57 • A player in that game asked the designer and the designer agrees this is bugged here:
www.boardgamegeek.com/thread/2493015/capital-asset-price-protection
www.boardgamegeek.com/thread/2493015/capital-asset-price-protection
arcadized • 漏洞尚未被修复:
2020年8月29日 1:00 • @mitcharf
Did you even read the link you posted? When I go there I see the designer has edited it to reflect the current version of the rules:
boardgamegeek.com/thread/2256464/article/32703243#32703243
also see the thread I posted:
www.boardgamegeek.com/thread/2493015/capital-asset-price-protection
IF you tool tip over the asset in BGA, you can see BGA is using the current version of the rules. this is a bug and the designer agrees
Did you even read the link you posted? When I go there I see the designer has edited it to reflect the current version of the rules:
boardgamegeek.com/thread/2256464/article/32703243#32703243
also see the thread I posted:
www.boardgamegeek.com/thread/2493015/capital-asset-price-protection
IF you tool tip over the asset in BGA, you can see BGA is using the current version of the rules. this is a bug and the designer agrees
mitcharf • 漏洞尚未被修复:
2020年8月29日 5:00 • I've been participating in both of those threads. When I posted my comment here in the bug, it was before the designer had stayed that this was a change for the second edition. I was just coming here now to mention that I was mistaken in my previous comment, but I see you've beaten me to it.
Hopefully you also saw that I asked the designer about whether you can choose when to use this asset, and he replied that you do get to choose.
Hopefully you also saw that I asked the designer about whether you can choose when to use this asset, and he replied that you do get to choose.
arcadized • 漏洞尚未被修复:
2020年8月29日 16:52 • Ah, I see now. Sorry, looks like it was a timing issue. Didn't realize that was your thread, I don't use BGG very much. Thanks for coming back to correct the information here.
mitcharf • 漏洞尚未被修复:
2020年8月29日 17:18 • No problem. We all want the same thing here -- for the BGA version to implement the rules correctly. :)
ggohierroy • 漏洞尚未被修复:
2020年8月30日 3:49 • Hey, so this adaptation was implemented when the 2nd edition rules were still being worked on, and the latest information I had at that time was that Price Protection was a passive ability that could be used multiple times in the same decade.
Now, I understand this has changed with the 2nd edition, but it wouldn't be easy to change with the implementation because it means multiple actions can be interrupted and switch to the player holding price protection because they now have a decision to make. This changes the flow of the game significantly, and in asynchronous games, this also has a big impact.
Just so you know, I have no intention of changing this in the short term because of those reasons. I'll leave it open for visibility.
Now, I understand this has changed with the 2nd edition, but it wouldn't be easy to change with the implementation because it means multiple actions can be interrupted and switch to the player holding price protection because they now have a decision to make. This changes the flow of the game significantly, and in asynchronous games, this also has a big impact.
Just so you know, I have no intention of changing this in the short term because of those reasons. I'll leave it open for visibility.
alexsim • 漏洞尚未被修复:
2020年9月12日 4:28 • I think it would be reasonable to trigger the Asset automatically the first time it could be used. I can see where there would be edge cases where you wouldn't want it used, but I think the loss from automatically applying it would be less of a problem than letting it work all the time.
ggohierroy • 漏洞尚未被修复:
2020年9月14日 2:02 • @alexsim
Good idea, but knowing this, a player would use this knowledge to their advantage, making this capital asset go from amazing, to complete shit.
Good idea, but knowing this, a player would use this knowledge to their advantage, making this capital asset go from amazing, to complete shit.
Neramoor • 漏洞尚未被修复:
2020年12月 4日 22:51 • Bug appeared in real time game. Price protection not exhausting during stock phase
imgur.com/a/kvZYdhh
imgur.com/a/kvZYdhh
Nickelz • 漏洞尚未被修复:
2021年1月 3日 0:19 • Neramoor, the company that lost 3 steps is not the same as the company with the asset.
attagamer • 漏洞尚未被修复:
2021年1月18日 13:48 • The designer of the game has published a rewording of the capital asset effect on BGG:
boardgamegeek.com/thread/2256464/article/35690787#35690787
I believe the BGA implementation is in accordance with this new/clarified rule.
boardgamegeek.com/thread/2256464/article/35690787#35690787
I believe the BGA implementation is in accordance with this new/clarified rule.
attagamer • 漏洞尚未被修复:
Ooops, sorry! I meant that the BGA implementation is in accordance with the v1 rules.
Note the inconsistence between the behaviour (v1) and the tip text when hovering over the capital asset: the latter reflects the v2 rules!
The v2 rules have changed the ability of the capital asset, and the BGA implementation has thus become wrong.
Clarification by Mr Chandler (author) here: boardgamegeek.com/thread/2256464/article/35690787#35690787
He says: "In the Second Edition, this rule has changed to be a "ONCE PER DECADE" ability. It is no longer a passive ability."
Do not forget to grey out the capital asset once used.
Thank you for your time!
2021年1月19日 8:53 • Ooops, sorry! I meant that the BGA implementation is in accordance with the v1 rules.
Note the inconsistence between the behaviour (v1) and the tip text when hovering over the capital asset: the latter reflects the v2 rules!
The v2 rules have changed the ability of the capital asset, and the BGA implementation has thus become wrong.
Clarification by Mr Chandler (author) here: boardgamegeek.com/thread/2256464/article/35690787#35690787
He says: "In the Second Edition, this rule has changed to be a "ONCE PER DECADE" ability. It is no longer a passive ability."
Do not forget to grey out the capital asset once used.
Thank you for your time!
MrGeorge • 漏洞尚未被修复:
2021年4月18日 20:28 • So, to clarify, how do we use this asset to prevent the stock price from dropping during the stock phase?
JohnOrigan • 漏洞尚未被修复:
2021年4月22日 3:10 • Price protection is currently always enable (passive ability).
To follow the rules, it should protect only once (not implemented)
To follow the rules, it should protect only once (not implemented)
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