#18153: "No sound on iPad when playing"
这个案件是关于哪方面的?
发生什么事? 请从下方选择
发生什么事? 请从下方选择
请检查是否已有同课题案件
若肯定,请「投票」给这桩案件。最高票的案件将「优先」处理!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
细节描述
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• 如果有的话,请将你在屏幕上所看到的错误信息粘贴出来.
No error. Just no sounds.
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• 请说明你当时想做什么,你做了什么,然后发生了什么
Sound should function on BGA on all browsers
• 您正使用哪一款浏览器呢?
Safari v13.1
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• 请简明而精确地解释您的建议,以便让人明白您想表达的意思。
No error. Just no sounds.
• 您正使用哪一款浏览器呢?
Safari v13.1
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• 当你被封锁的时候,屏幕上出现了些什么呢?(空白的屏幕?部分游戏平台画面?错误的信息?)
No error. Just no sounds.
• 您正使用哪一款浏览器呢?
Safari v13.1
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• 哪个规则没有被BGA的设计小组写进游戏里?
No error. Just no sounds.
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• 在游戏回放中,是否有不符合游戏规则的地方?如果有的话,请问是在哪一步呢?
Sound should function on BGA on all browsers
• 您正使用哪一款浏览器呢?
Safari v13.1
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• 你当时是想做哪个游戏行动?
No error. Just no sounds.
-
• 你在想做什么的时候,触发了这个游戏选项?
Sound should function on BGA on all browsers
-
• 当你想这么做时,发生了什么事(错误信息,游戏状态信息,......)?
• 您正使用哪一款浏览器呢?
Safari v13.1
-
• 请问这个问题发生在游戏的哪个阶段(当前的游戏说明是什么)?
No error. Just no sounds.
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• 当你想进行一个游戏行动时,发生了什么事(错误信息,游戏状态信息,......)?
Sound should function on BGA on all browsers
• 您正使用哪一款浏览器呢?
Safari v13.1
-
• 请描述一下显示画面上面的问题。 如果你有这个系统漏洞发生时的屏幕截图(画质不要太差),你可以使用Imgur.com来把它上传到网络,然后将链接复制/粘贴到这里来。
No error. Just no sounds.
• 您正使用哪一款浏览器呢?
Safari v13.1
-
• 请简明而精确地解释您的建议,以便让人明白您想表达的意思。
No error. Just no sounds.
• 您正使用哪一款浏览器呢?
Safari v13.1
案件历史
The only time the bga page makes sound is when interacting with the volume control. It makes a sound if you slide it up or down.
I almost missed my turn and probably bored the other players not realizing my turn was up.
Issue in Yahtzee, Potion Explosion and other games.
iPad Pro 1st gen. iOS 13.5.1. Chrome 83.0.4103.88.
Doing what helpfulturn did, I managed to get sound once or twice, but still don't know the correct sequence because have done that very occasionally.
Not sure is this page has been edited recently, but it says that there are no support for iPad or any tablet.
boardgamearena.com/page/browserpolicy
Im playing with a computer, in mozilla firefox.
Only difference is that I now know how to work around it.
I need to mute, and only unmute right before I'm going to do an action (rolling a dice, playing a card and so on). You can't be too quick in doing this as it will only work if you wait +/- 1 sec between unmuting and your action.
> document.getElementsByTagName('audio')[0].play();
< Promise {status: "rejected", result: NotAllowedError: The request is not allowed by the user agent or the platform in the current context…}
[Error] Unhandled Promise Rejection: NotAllowedError: The request is not allowed by the user agent or the platform in the current context, possibly because the user denied permission.
(anonieme functie)
rejectPromise
play
Console-evaluatie (Console-evaluatie 5:3)
evaluateWithScopeExtension
(anonieme functie)
_wrapCall
The following does play as a proof of concept the audio (just not on the right moment):
document.body.onclick = function(e) {
document.getElementsByTagName('audio')[0].play();
};
If you remove the handler after that, it might or might not keep on working for the same audiofile. On other audio tags it still rejects.
The bug has not been fixed.
增加一些新内容到这篇报告
- 其他的游戏桌 ID / 移动 ID
- 按 F5 是否解决了这个问题?
- 问题是否发生了好几次?还是每次都发生?还是时好时坏?
- 如果你有这个系统漏洞发生时的屏幕截图(画质不要太差),你可以使用Imgur.com来把它上传到网络,然后将链接复制/粘贴到这里来。
