#179315: "List faction cards which are deals (log interaction with those, spies and other moving/removing deal"
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| # | Status | Votes | Game | Type | Title | Last update |
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细节描述
-
• 如果有的话,请将你在屏幕上所看到的错误信息粘贴出来.
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
-
• 请说明你当时想做什么,你做了什么,然后发生了什么
this is also a follow up regarding bug 177457
So overall the main reason it does matter is regarding negotiator and interactions thereof.
In the particular game spies is used to steal a card deal when there are two. There is no selection available which one to choose for the roman player (similar i guess with ninjas, barbarian remove deal card) which should be possible (so game error one: stealing player needs an option to choose)
Secondly, the game log only says that a card deal is taken but not which. The japenese player in this case needs to get the information which card was taken, without having already played negotiator which is currently the only time you get to see them. Which even if you remember what all your deals are you would be able in the game to remember which card is which (due to the order of play, you stack those cards one after another on top of the faction sheet acording to the rules), but with the current implementation you cannot as deals are just ordered by type and not time of play. Even if it were time of play if two similar deals are done after eachother you wouldn't know which card was taken away (i.e. two card draws in this case)
- so first the game log should not only say makes deal with $factioncardname but also
- spies steal $factioncardname
- you should always show in a hover over or similar which cards are made deals with (like negotiator)
- (if fully opposed against that for implementation we would need to track the temporal play order and not just order by ress, so a player can choose a specific deal card (whichs info was public when played (see -1)), and then it needs to be logged so the player deals are taken from knows which one in case of similar ress after each other in temporal deal play)
• 您正使用哪一款浏览器呢?
Mozilla v5
-
• 请以英文复制/粘贴显示文字而非你的语言。 如果你有这个系统漏洞发生时的屏幕截图(画质不要太差),你可以使用Imgur.com来把它上传到网络,然后将链接复制/粘贴到这里来。
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
-
• 这段文本在翻译系统中吗?如果存在,它被翻译是否已超过二十四小时?
this is also a follow up regarding bug 177457
So overall the main reason it does matter is regarding negotiator and interactions thereof.
In the particular game spies is used to steal a card deal when there are two. There is no selection available which one to choose for the roman player (similar i guess with ninjas, barbarian remove deal card) which should be possible (so game error one: stealing player needs an option to choose)
Secondly, the game log only says that a card deal is taken but not which. The japenese player in this case needs to get the information which card was taken, without having already played negotiator which is currently the only time you get to see them. Which even if you remember what all your deals are you would be able in the game to remember which card is which (due to the order of play, you stack those cards one after another on top of the faction sheet acording to the rules), but with the current implementation you cannot as deals are just ordered by type and not time of play. Even if it were time of play if two similar deals are done after eachother you wouldn't know which card was taken away (i.e. two card draws in this case)
- so first the game log should not only say makes deal with $factioncardname but also
- spies steal $factioncardname
- you should always show in a hover over or similar which cards are made deals with (like negotiator)
- (if fully opposed against that for implementation we would need to track the temporal play order and not just order by ress, so a player can choose a specific deal card (whichs info was public when played (see -1)), and then it needs to be logged so the player deals are taken from knows which one in case of similar ress after each other in temporal deal play)
• 您正使用哪一款浏览器呢?
Mozilla v5
-
• 请简明而精确地解释您的建议,以便让人明白您想表达的意思。
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
• 您正使用哪一款浏览器呢?
Mozilla v5
-
• 当你被封锁的时候,屏幕上出现了些什么呢?(空白的屏幕?部分游戏平台画面?错误的信息?)
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
• 您正使用哪一款浏览器呢?
Mozilla v5
-
• 哪个规则没有被BGA的设计小组写进游戏里?
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
-
• 在游戏回放中,是否有不符合游戏规则的地方?如果有的话,请问是在哪一步呢?
this is also a follow up regarding bug 177457
So overall the main reason it does matter is regarding negotiator and interactions thereof.
In the particular game spies is used to steal a card deal when there are two. There is no selection available which one to choose for the roman player (similar i guess with ninjas, barbarian remove deal card) which should be possible (so game error one: stealing player needs an option to choose)
Secondly, the game log only says that a card deal is taken but not which. The japenese player in this case needs to get the information which card was taken, without having already played negotiator which is currently the only time you get to see them. Which even if you remember what all your deals are you would be able in the game to remember which card is which (due to the order of play, you stack those cards one after another on top of the faction sheet acording to the rules), but with the current implementation you cannot as deals are just ordered by type and not time of play. Even if it were time of play if two similar deals are done after eachother you wouldn't know which card was taken away (i.e. two card draws in this case)
- so first the game log should not only say makes deal with $factioncardname but also
- spies steal $factioncardname
- you should always show in a hover over or similar which cards are made deals with (like negotiator)
- (if fully opposed against that for implementation we would need to track the temporal play order and not just order by ress, so a player can choose a specific deal card (whichs info was public when played (see -1)), and then it needs to be logged so the player deals are taken from knows which one in case of similar ress after each other in temporal deal play)
• 您正使用哪一款浏览器呢?
Mozilla v5
-
• 你当时是想做哪个游戏行动?
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
-
• 你在想做什么的时候,触发了这个游戏选项?
this is also a follow up regarding bug 177457
So overall the main reason it does matter is regarding negotiator and interactions thereof.
In the particular game spies is used to steal a card deal when there are two. There is no selection available which one to choose for the roman player (similar i guess with ninjas, barbarian remove deal card) which should be possible (so game error one: stealing player needs an option to choose)
Secondly, the game log only says that a card deal is taken but not which. The japenese player in this case needs to get the information which card was taken, without having already played negotiator which is currently the only time you get to see them. Which even if you remember what all your deals are you would be able in the game to remember which card is which (due to the order of play, you stack those cards one after another on top of the faction sheet acording to the rules), but with the current implementation you cannot as deals are just ordered by type and not time of play. Even if it were time of play if two similar deals are done after eachother you wouldn't know which card was taken away (i.e. two card draws in this case)
- so first the game log should not only say makes deal with $factioncardname but also
- spies steal $factioncardname
- you should always show in a hover over or similar which cards are made deals with (like negotiator)
- (if fully opposed against that for implementation we would need to track the temporal play order and not just order by ress, so a player can choose a specific deal card (whichs info was public when played (see -1)), and then it needs to be logged so the player deals are taken from knows which one in case of similar ress after each other in temporal deal play)
-
• 当你想这么做时,发生了什么事(错误信息,游戏状态信息,......)?
• 您正使用哪一款浏览器呢?
Mozilla v5
-
• 请问这个问题发生在游戏的哪个阶段(当前的游戏说明是什么)?
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
-
• 当你想进行一个游戏行动时,发生了什么事(错误信息,游戏状态信息,......)?
this is also a follow up regarding bug 177457
So overall the main reason it does matter is regarding negotiator and interactions thereof.
In the particular game spies is used to steal a card deal when there are two. There is no selection available which one to choose for the roman player (similar i guess with ninjas, barbarian remove deal card) which should be possible (so game error one: stealing player needs an option to choose)
Secondly, the game log only says that a card deal is taken but not which. The japenese player in this case needs to get the information which card was taken, without having already played negotiator which is currently the only time you get to see them. Which even if you remember what all your deals are you would be able in the game to remember which card is which (due to the order of play, you stack those cards one after another on top of the faction sheet acording to the rules), but with the current implementation you cannot as deals are just ordered by type and not time of play. Even if it were time of play if two similar deals are done after eachother you wouldn't know which card was taken away (i.e. two card draws in this case)
- so first the game log should not only say makes deal with $factioncardname but also
- spies steal $factioncardname
- you should always show in a hover over or similar which cards are made deals with (like negotiator)
- (if fully opposed against that for implementation we would need to track the temporal play order and not just order by ress, so a player can choose a specific deal card (whichs info was public when played (see -1)), and then it needs to be logged so the player deals are taken from knows which one in case of similar ress after each other in temporal deal play)
• 您正使用哪一款浏览器呢?
Mozilla v5
-
• 请描述一下显示画面上面的问题。 如果你有这个系统漏洞发生时的屏幕截图(画质不要太差),你可以使用Imgur.com来把它上传到网络,然后将链接复制/粘贴到这里来。
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
• 您正使用哪一款浏览器呢?
Mozilla v5
-
• 请以英文复制/粘贴显示文字而非你的语言。 如果你有这个系统漏洞发生时的屏幕截图(画质不要太差),你可以使用Imgur.com来把它上传到网络,然后将链接复制/粘贴到这里来。
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
-
• 这段文本在翻译系统中吗?如果存在,它被翻译是否已超过二十四小时?
this is also a follow up regarding bug 177457
So overall the main reason it does matter is regarding negotiator and interactions thereof.
In the particular game spies is used to steal a card deal when there are two. There is no selection available which one to choose for the roman player (similar i guess with ninjas, barbarian remove deal card) which should be possible (so game error one: stealing player needs an option to choose)
Secondly, the game log only says that a card deal is taken but not which. The japenese player in this case needs to get the information which card was taken, without having already played negotiator which is currently the only time you get to see them. Which even if you remember what all your deals are you would be able in the game to remember which card is which (due to the order of play, you stack those cards one after another on top of the faction sheet acording to the rules), but with the current implementation you cannot as deals are just ordered by type and not time of play. Even if it were time of play if two similar deals are done after eachother you wouldn't know which card was taken away (i.e. two card draws in this case)
- so first the game log should not only say makes deal with $factioncardname but also
- spies steal $factioncardname
- you should always show in a hover over or similar which cards are made deals with (like negotiator)
- (if fully opposed against that for implementation we would need to track the temporal play order and not just order by ress, so a player can choose a specific deal card (whichs info was public when played (see -1)), and then it needs to be logged so the player deals are taken from knows which one in case of similar ress after each other in temporal deal play)
• 您正使用哪一款浏览器呢?
Mozilla v5
-
• 请简明而精确地解释您的建议,以便让人明白您想表达的意思。
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
• 您正使用哪一款浏览器呢?
Mozilla v5
案件历史
增加一些新内容到这篇报告
- 其他的游戏桌 ID / 移动 ID
- 按 F5 是否解决了这个问题?
- 问题是否发生了好几次?还是每次都发生?还是时好时坏?
- 如果你有这个系统漏洞发生时的屏幕截图(画质不要太差),你可以使用Imgur.com来把它上传到网络,然后将链接复制/粘贴到这里来。
