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Kingscraft的案件
#156025: "Make monsters try to damage players with rerolls when it's safe"
implemented: 此建议已获实施
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On the linked table (#623997795), during the fight at move 51, I had a total of 12 and the monster rolled 1 + 6 + 6 without rerolling. Given I had 15 armor, the monster could've rerolled the 1 to try get a 4, 5 or 6 and damage me but it didn't. Of course, this should only happen in cases like this where rerolling won't make the monster lose when it was winning.• 您正使用哪一款浏览器呢?
Mozilla v5
案件历史
nalka • 此建议尚未被开发者分析过:
2025年2月 1日 19:03 • An other option would be letting the opponent control the monster's behaviour (reroll/don't reroll) in such cases, enabling it to risk losing to damage the active player.
David Kühn • 此建议已获实施:
2025年2月21日 0:03 • Solved! :-) Enemys will now always try to do more damage, if they can without risking anything. I improved the whole fight-system in the code while beeing at it! Thank you for the input.
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