#149245: "Movement Token moves the Rat but it does not seem to have actually moved"
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细节描述
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• 如果有的话,请将你在屏幕上所看到的错误信息粘贴出来.
I used a Movement Token to move a Rat from the Farm to the Lair.
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• 请说明你当时想做什么,你做了什么,然后发生了什么
I used the actions from the action bar.
• 您正使用哪一款浏览器呢?
Google Chrome v131
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• 请简明而精确地解释您的建议,以便让人明白您想表达的意思。
I used a Movement Token to move a Rat from the Farm to the Lair.
• 您正使用哪一款浏览器呢?
Google Chrome v131
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• 当你被封锁的时候,屏幕上出现了些什么呢?(空白的屏幕?部分游戏平台画面?错误的信息?)
I used a Movement Token to move a Rat from the Farm to the Lair.
• 您正使用哪一款浏览器呢?
Google Chrome v131
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• 哪个规则没有被BGA的设计小组写进游戏里?
I used a Movement Token to move a Rat from the Farm to the Lair.
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• 在游戏回放中,是否有不符合游戏规则的地方?如果有的话,请问是在哪一步呢?
I used the actions from the action bar.
• 您正使用哪一款浏览器呢?
Google Chrome v131
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• 你当时是想做哪个游戏行动?
I used a Movement Token to move a Rat from the Farm to the Lair.
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• 你在想做什么的时候,触发了这个游戏选项?
I used the actions from the action bar.
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• 当你想这么做时,发生了什么事(错误信息,游戏状态信息,......)?
My Rat was moved but I got 0 Metal. When I refresh the page the Rat is back at the Farm.
• 您正使用哪一款浏览器呢?
Google Chrome v131
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• 请问这个问题发生在游戏的哪个阶段(当前的游戏说明是什么)?
I used a Movement Token to move a Rat from the Farm to the Lair.
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• 当你想进行一个游戏行动时,发生了什么事(错误信息,游戏状态信息,......)?
I used the actions from the action bar.
• 您正使用哪一款浏览器呢?
Google Chrome v131
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• 请描述一下显示画面上面的问题。 如果你有这个系统漏洞发生时的屏幕截图(画质不要太差),你可以使用Imgur.com来把它上传到网络,然后将链接复制/粘贴到这里来。
I used a Movement Token to move a Rat from the Farm to the Lair.
• 您正使用哪一款浏览器呢?
Google Chrome v131
-
• 请简明而精确地解释您的建议,以便让人明白您想表达的意思。
I used a Movement Token to move a Rat from the Farm to the Lair.
• 您正使用哪一款浏览器呢?
Google Chrome v131
案件历史
streamable.com/qlgpqu
Don't think so though I am not sure what would be considered a variable here.
> Do you have any browser extension that could block the website from saving data?
No, I don't have any extensions that block ads or deal with JavaScript in any way.
I just tried it and it doesn't work so I guess there must be some browser caching or oddity at play. I guess we'll see if someone else ends up opening a similar bug in the future perhaps...?
TheInquisitor started an action: Use Movement Token.
TheInquisitor paid 1 Movement Token
TheInquisitor spent a Movement Token to move one of their workers.
TheInquisitor started an action: Use Movement Token.
TheInquisitor paid 1 Movement Token
TheInquisitor spent a Movement Token to move one of their workers.
I used two movement tokens to do nothing. Since I didn't realize this I got to a point where I could no longer undo to reclaim my tokens.
Could you add a check on the movement so that the Confirm button is disabled unless a Rat was actually moved?
Or alternatively if no Rats were moved provide a confirmation question that a token will be used without actually moved any Rat?
Thank you for considering this suggestion.
I don't remember.
> TheInquisitor spent a Movement Token to move one of their workers.
How is this generated? The UI/server should not allow a move that doesn't actually move anything. Usually you'd get a "moved from Farm to Lair" or something but there's nothing here at all.
Not sure about the 599686605 case. But I rewatched my recording and I did click on the Confirm button.
It's because it's a two step action. You'll notice you can spend a movement token, change your mind, you get back a "move worker" action, that doesn't get used if you cancel it for some reason. The notification you see is from that action starting, but you don't get the notification from that action completing. Somehow this gets interrupted halfway.
I wonder why this is so rare though.
streamable.com/63cu74
Yeah, I don't know why it seems to only be happening to me. It's pretty annoying and will really screw up your Main Action. :(
The only issue is I'm probably taking a break from development during the Christmas holidays, so I hope nothing too big pops up at the same time right now.
moveWorker.html?lock=7414fd68-7272-4d12-8bdc-17bb6f60898d&forest=0&farm=2&lair=0&table=610249447&noerrortracking=true&dojo.preventCache=1736006618195
Moved:
moveWorker.html?lock=72165723-0254-472b-81df-3283d015e9c7&forest=0&farm=0&lair=2&table=610249447&noerrortracking=true&dojo.preventCache=1736006670497
We can see from the network requests when nothing happens vs when stuff gets moved. It feels to me like if we send a request back to the server that does not suggest any state was changed then the server should reject the call. I'm not sure if there's a practical reason for someone to want to purposely burn movement tokens.
As for where it breaks for you, it was my guess as well that the issue is client-side, I just never was able to replicate it to actually see what may be wrong in my js code which feels fine to me.
Was that a new error dialog you are/were trying to implement to help with this weird bug?
Table #615099472
Move #195
Use move token > click the worker space u want to move > click the destination > confirm > and then refresh the game
Suddenly worker move to destination space 😵💫
增加一些新内容到这篇报告
- 其他的游戏桌 ID / 移动 ID
- 按 F5 是否解决了这个问题?
- 问题是否发生了好几次?还是每次都发生?还是时好时坏?
- 如果你有这个系统漏洞发生时的屏幕截图(画质不要太差),你可以使用Imgur.com来把它上传到网络,然后将链接复制/粘贴到这里来。
